dx11: uwp doesn't need texture conversions
This commit is contained in:
parent
8bb0bd05f9
commit
62ec3546d6
|
@ -109,6 +109,7 @@ void DX11Texture::UploadToGPU(int width, int height, u8* temp_tex_buffer, bool m
|
||||||
theDX11Context.getDeviceContext()->GenerateMips(textureView);
|
theDX11Context.getDeviceContext()->GenerateMips(textureView);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifndef TARGET_UWP
|
||||||
bool DX11Texture::Force32BitTexture(TextureType type) const
|
bool DX11Texture::Force32BitTexture(TextureType type) const
|
||||||
{
|
{
|
||||||
if (IsWindows8OrGreater())
|
if (IsWindows8OrGreater())
|
||||||
|
@ -117,6 +118,7 @@ bool DX11Texture::Force32BitTexture(TextureType type) const
|
||||||
// are not supported on Windows 7
|
// are not supported on Windows 7
|
||||||
return type == TextureType::_565 || type == TextureType::_5551 || type == TextureType::_4444;
|
return type == TextureType::_565 || type == TextureType::_5551 || type == TextureType::_4444;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
bool DX11Texture::Delete()
|
bool DX11Texture::Delete()
|
||||||
{
|
{
|
||||||
|
|
|
@ -33,7 +33,9 @@ public:
|
||||||
bool mipmapsIncluded = false) override;
|
bool mipmapsIncluded = false) override;
|
||||||
bool Delete() override;
|
bool Delete() override;
|
||||||
void loadCustomTexture();
|
void loadCustomTexture();
|
||||||
|
#ifndef TARGET_UWP
|
||||||
bool Force32BitTexture(TextureType type) const override;
|
bool Force32BitTexture(TextureType type) const override;
|
||||||
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
class DX11TextureCache final : public BaseTextureCache<DX11Texture>
|
class DX11TextureCache final : public BaseTextureCache<DX11Texture>
|
||||||
|
|
Loading…
Reference in New Issue