Dreamcast keyboard emulation (X11 only for now)

This commit is contained in:
Flyinghead 2018-09-06 20:17:28 +02:00
parent e54ac36544
commit 54d0bdc5e2
5 changed files with 266 additions and 6 deletions

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@ -85,6 +85,8 @@ int numberOfControl = cfgLoadInt("players", "nb", 1);
for (int i = 0; i < numberOfControl; i++){
mcfg_Create(MDT_SegaController, i, 5);
}
if (numberOfControl < 4)
mcfg_Create(MDT_Keyboard, numberOfControl, 5);
mcfg_Create(MDT_SegaVMU,0,0);
mcfg_Create(MDT_SegaVMU,0,1);

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@ -939,6 +939,75 @@ struct maple_sega_purupuru : maple_base
}
};
u8 kb_shift; // shift keys pressed (bitmask)
u8 kb_led; // leds currently lit
u8 kb_key[6]={0}; // normal keys pressed
struct maple_keyboard : maple_base
{
virtual u32 dma(u32 cmd)
{
switch (cmd)
{
case MDC_DeviceRequest:
//caps
//4
w32(1 << 30);
//struct data
//3*4
w32( 0xfe060f00);
w32( 0);
w32( 0);
//1 area code
w8(0xFF);
//1 direction
w8(0);
//30
for (u32 i = 0; i < 30; i++)
{
w8((u8)maple_sega_kbd_name[i]);
}
//ptr_out += 30;
//60
for (u32 i = 0; i < 60; i++)
{
w8((u8)maple_sega_brand[i]);
}
//ptr_out += 60;
//2
w16(0x01AE);
//2
w16(0x01F5);
return 5;
case MDCF_GetCondition:
w32((1 << 30));
//struct data
//int8 shift ; shift keys pressed (bitmask) //1
w8(kb_shift);
//int8 led ; leds currently lit //1
w8(kb_led);
//int8 key[6] ; normal keys pressed //6
for (int i=0;i<6;i++)
{
w8(kb_key[i]);
}
return 8;
default:
printf("Keyboard: unknown MAPLE COMMAND %d\n", cmd);
return 7;
}
}
};
extern u16 kcode[4];
extern s8 joyx[4],joyy[4];
extern u8 rt[4], lt[4];
@ -1402,7 +1471,9 @@ maple_device* maple_Create(MapleDeviceType type)
rv = new maple_sega_purupuru();
break;
case MDT_Keyboard:
rv = new maple_keyboard();
break;
case MDT_NaomiJamma:
rv = new maple_naomi_jamma();

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@ -7,6 +7,7 @@ enum MapleDeviceType
MDT_SegaVMU,
MDT_Microphone,
MDT_PurupuruPack,
MDT_Keyboard,
MDT_NaomiJamma,

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@ -83,6 +83,139 @@ void event_x11_handle()
}
}
u8 kb_map[256];
static void init_kb_map()
{
//04-1D Letter keys A-Z (in alphabetic order)
kb_map[KEY_A] = 0x04;
kb_map[KEY_B] = 0x05;
kb_map[KEY_C] = 0x06;
kb_map[KEY_D] = 0x07;
kb_map[KEY_E] = 0x08;
kb_map[KEY_F] = 0x09;
kb_map[KEY_G] = 0x0A;
kb_map[KEY_H] = 0x0B;
kb_map[KEY_I] = 0x0C;
kb_map[KEY_J] = 0x0D;
kb_map[KEY_K] = 0x0E;
kb_map[KEY_L] = 0x0F;
kb_map[KEY_M] = 0x10;
kb_map[KEY_N] = 0x11;
kb_map[KEY_O] = 0x12;
kb_map[KEY_P] = 0x13;
kb_map[KEY_Q] = 0x14;
kb_map[KEY_R] = 0x15;
kb_map[KEY_S] = 0x16;
kb_map[KEY_T] = 0x17;
kb_map[KEY_U] = 0x18;
kb_map[KEY_V] = 0x19;
kb_map[KEY_W] = 0x1A;
kb_map[KEY_X] = 0x1B;
kb_map[KEY_Y] = 0x1C;
kb_map[KEY_Z] = 0x1D;
//1E-27 Number keys 1-0
kb_map[KEY_1] = 0x1E;
kb_map[KEY_2] = 0x1F;
kb_map[KEY_3] = 0x20;
kb_map[KEY_4] = 0x21;
kb_map[KEY_5] = 0x22;
kb_map[KEY_6] = 0x23;
kb_map[KEY_7] = 0x24;
kb_map[KEY_8] = 0x25;
kb_map[KEY_9] = 0x26;
kb_map[KEY_0] = 0x27;
kb_map[KEY_RETURN] = 0x28;
kb_map[KEY_ESC] = 0x29;
kb_map[KEY_BACKSPACE] = 0x2A;
kb_map[KEY_TAB] = 0x2B;
kb_map[KEY_SPACE] = 0x2C;
kb_map[20] = 0x2D; // key right of 0
kb_map[21] = 0x2E; // key right of previous one
kb_map[34] = 0x2F; // key right of P
kb_map[35] = 0x30; // key right of previous one
//kb_map[94] = 0x31; // \ (US) also 64, not used
//32-34 "]", ";" and ":" (the 3 keys right of L)
kb_map[47] = 0x32;
kb_map[48] = 0x33;
kb_map[51] = 0x34;
//35 hankaku/zenkaku / kanji (top left)
kb_map[49] = 0x35; // `~ (US)
//36-38 ",", "." and "/" (the 3 keys right of M)
kb_map[59] = 0x36;
kb_map[60] = 0x37;
kb_map[61] = 0x38;
// CAPSLOCK
kb_map[66] = 0x39;
//3A-45 Function keys F1-F12
for (int i = 0;i < 10; i++)
kb_map[KEY_F1 + i] = 0x3A + i;
kb_map[KEY_F11] = 0x44;
kb_map[KEY_F12] = 0x45;
//46-4E Control keys above cursor keys
kb_map[107] = 0x46;
kb_map[78] = 0x47;
kb_map[127] = 0x48;
kb_map[KEY_INS] = 0x49;
kb_map[KEY_HOME] = 0x4A;
kb_map[KEY_PGUP] = 0x4B;
kb_map[KEY_DEL] = 0x4C;
kb_map[KEY_END] = 0x4D;
kb_map[KEY_PGDOWN] = 0x4E;
//4F-52 Cursor keys
kb_map[KEY_RIGHT] = 0x4F;
kb_map[KEY_LEFT] = 0x50;
kb_map[KEY_DOWN] = 0x51;
kb_map[KEY_UP] = 0x52;
//53 Num Lock (Numeric keypad)
kb_map[77] = 0x53;
//54 "/" (Numeric keypad)
kb_map[106] = 0x54;
//55 "*" (Numeric keypad)
kb_map[63] = 0x55;
//56 "-" (Numeric keypad)
kb_map[82] = 0x56;
//57 "+" (Numeric keypad)
kb_map[86] = 0x57;
//58 Enter (Numeric keypad)
kb_map[104] = 0x58;
//59-62 Number keys 1-0 (Numeric keypad)
kb_map[87] = 0x59;
kb_map[88] = 0x5A;
kb_map[89] = 0x5B;
kb_map[83] = 0x5C;
kb_map[84] = 0x5D;
kb_map[85] = 0x5E;
kb_map[79] = 0x5F;
kb_map[80] = 0x60;
kb_map[81] = 0x61;
kb_map[90] = 0x62;
//63 "." (Numeric keypad)
kb_map[91] = 0x63;
//64 "\" (right of left Shift)
kb_map[94] = 0x64;
//65 S3 key
//66-86 Not used
//8C-FF Not used
}
static u32 kb_used = 0;
extern u8 kb_shift; // shift keys pressed (bitmask)
extern u8 kb_led; // leds currently lit
extern u8 kb_key[6]; // normal keys pressed
void input_x11_handle()
{
if (x11_win && x11_keyboard_input)
@ -96,6 +229,51 @@ void input_x11_handle()
{
case KeyPress:
case KeyRelease:
// Dreamcast keyboard emulation
if (e.xkey.keycode == KEY_LSHIFT || e.xkey.keycode == KEY_RSHIFT)
if (e.type == KeyRelease)
kb_shift &= ~(0x02 | 0x20);
else
kb_shift |= (0x02 | 0x20);
u8 dc_keycode = kb_map[e.xkey.keycode & 0xFF];
if (dc_keycode != 0)
{
if (e.type == KeyPress)
{
if (kb_used < 6)
{
bool found = false;
for (int i = 0; !found && i < 6; i++)
{
if (kb_key[i] == dc_keycode)
found = true;
}
if (!found)
{
kb_key[kb_used] = dc_keycode;
kb_used++;
}
}
}
else
{
if (kb_used > 0)
{
for (int i = 0; i < 6; i++)
{
if (kb_key[i] == dc_keycode)
{
kb_used--;
for (int j = i; j < 5; j++)
kb_key[j] = kb_key[j + 1];
}
}
}
}
}
// Normal keyboard handling
if (e.type == KeyRelease && e.xkey.keycode == KEY_ESC)
{
dc_stop();
@ -191,6 +369,8 @@ void input_x11_init()
x11_keyboard_input = (cfgLoadInt("input", "enable_x11_keyboard", 1) >= 1);
if (!x11_keyboard_input)
printf("X11 Keyboard input disabled by config.\n");
init_kb_map();
}
void x11_window_create()

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@ -46,13 +46,15 @@ const int KEY_U = 30;
const int KEY_V = 55;
const int KEY_W = 25;
const int KEY_X = 53;
const int KEY_Y = 52;
const int KEY_Z = 29;
const int KEY_Y = 29;
const int KEY_Z = 52;
// special
const int KEY_ESC = 9;
const int KEY_BACKSPACE = 22;
const int KEY_TAB = 23;
const int KEY_RETURN = 36;
const int KEY_RETURN = 36;
const int KEY_SPACE = 65;
const int KEY_HOME = 110;
const int KEY_UP = 111;
const int KEY_PGUP = 112;
@ -60,9 +62,13 @@ const int KEY_LEFT = 113;
const int KEY_RIGHT = 114;
const int KEY_END = 115;
const int KEY_DOWN = 116;
const int KEY_PGDOWN = 117;
const int KEY_PGDOWN = 117;
const int KEY_INS = 118;
const int KEY_DEL = 118;
const int KEY_DEL = 119;
const int KEY_LSHIFT = 50;
const int KEY_RSHIFT = 62;
const int KEY_LCTRL = 37;
const int KEY_RCTRL = 105;
const int KEY_F1 = 67;
const int KEY_F2 = 68;