Added the word events to documentation
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@ -938,7 +938,7 @@ void gui_settings_controls(bool& maple_devices_changed)
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DisabledScope scope(game_started);
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OptionCheckbox("Use Physical VMU Memory", config::UsePhysicalVmuMemory,
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"Enables direct read/write access to physical VMU memory via DreamPicoPort/DreamConn. "
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"This is not compatible with load state.");
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"This is not compatible with load state events.");
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}
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#endif
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