linux-dist: Add evdev multiplayer support

This commit is contained in:
Jan Holthuis 2015-08-14 20:57:32 +02:00
parent 845f101bf0
commit 452374afab
1 changed files with 93 additions and 65 deletions

View File

@ -115,15 +115,16 @@ enum DCPad
void emit_WriteCodeCache(); void emit_WriteCodeCache();
/* evdev input */ /* evdev input */
static int evdev_fd = -1; static int evdev_fd[4] = { -1, -1, -1, -1 };
#if defined(USE_EVDEV) #if defined(USE_EVDEV)
#define EVDEV_DEVICE_STRING "/dev/input/event%d" #define EVDEV_DEVICE_STRING "/dev/input/event%d"
#ifdef TARGET_PANDORA #ifdef TARGET_PANDORA
#define EVDEV_DEFAULT_DEVICE_ID 4 #define EVDEV_DEFAULT_DEVICE_ID_1 4
#else #else
#define EVDEV_DEFAULT_DEVICE_ID 0 #define EVDEV_DEFAULT_DEVICE_ID_1 0
#endif #endif
#define EVDEV_DEFAULT_DEVICE_ID(port) (port == 1 ? EVDEV_DEFAULT_DEVICE_ID_1 : -1)
int input_evdev_init(const char* device) int input_evdev_init(const char* device)
{ {
@ -175,51 +176,51 @@ static int evdev_fd = -1;
#define KEY_LOCK 0x77 // Note that KEY_LOCK is a switch and remains pressed until it's switched back #define KEY_LOCK 0x77 // Note that KEY_LOCK is a switch and remains pressed until it's switched back
#endif #endif
static int keys[13]; static int keys[4][13];
static int dpad_btn[2]; static int dpad_btn[2];
static s8 axisval; static s8 axisval;
while(read(fd, &ie, sizeof(ie)) == sizeof(ie)) while(read(fd, &ie, sizeof(ie)) == sizeof(ie))
{ {
printf("type %i key %i state %i\n", ie.type, ie.code, ie.value); //printf("type %i key %i state %i\n", ie.type, ie.code, ie.value);
switch(ie.type) switch(ie.type)
{ {
case EV_KEY: case EV_KEY:
switch (ie.code) switch (ie.code)
{ {
case KEY_UP: keys[ 1] = ie.value; break; case KEY_UP: keys[port][ 1] = ie.value; break;
case KEY_DOWN: keys[ 2] = ie.value; break; case KEY_DOWN: keys[port][ 2] = ie.value; break;
case KEY_LEFT: keys[ 3] = ie.value; break; case KEY_LEFT: keys[port][ 3] = ie.value; break;
case KEY_RIGHT: keys[ 4] = ie.value; break; case KEY_RIGHT: keys[port][ 4] = ie.value; break;
//xbox360 //xbox360
case BTN_Y: keys[ 5] = ie.value; break; case BTN_Y: keys[port][ 5] = ie.value; break;
case BTN_A: keys[ 6] = ie.value; break; case BTN_A: keys[port][ 6] = ie.value; break;
case BTN_B: keys[ 7] = ie.value; break; case BTN_B: keys[port][ 7] = ie.value; break;
case BTN_X: keys[ 8] = ie.value; break; case BTN_X: keys[port][ 8] = ie.value; break;
case BTN_SELECT: keys[ 9] = ie.value; break; case BTN_SELECT: keys[port][ 9] = ie.value; break;
case BTN_START: keys[12] = ie.value; break; case BTN_START: keys[port][12] = ie.value; break;
case BTN_TRIGGER_HAPPY1: keys[3] = ie.value; break; case BTN_TRIGGER_HAPPY1: keys[port][3] = ie.value; break;
case BTN_TRIGGER_HAPPY2: keys[4] = ie.value; break; case BTN_TRIGGER_HAPPY2: keys[port][4] = ie.value; break;
case BTN_TRIGGER_HAPPY3: keys[1] = ie.value; break; case BTN_TRIGGER_HAPPY3: keys[port][1] = ie.value; break;
case BTN_TRIGGER_HAPPY4: keys[2] = ie.value; break; case BTN_TRIGGER_HAPPY4: keys[port][2] = ie.value; break;
#if defined(TARGET_GCW0) #if defined(TARGET_GCW0)
case KEY_Y: keys[ 5] = ie.value; break; case KEY_Y: keys[port][ 5] = ie.value; break;
case KEY_B: keys[ 6] = ie.value; break; case KEY_B: keys[port][ 6] = ie.value; break;
case KEY_A: keys[ 7] = ie.value; break; case KEY_A: keys[port][ 7] = ie.value; break;
case KEY_X: keys[ 8] = ie.value; break; case KEY_X: keys[port][ 8] = ie.value; break;
case KEY_SELECT: keys[ 9] = ie.value; break; case KEY_SELECT: keys[port][ 9] = ie.value; break;
case KEY_START: keys[12] = ie.value; break; case KEY_START: keys[port][12] = ie.value; break;
#elif defined(TARGET_PANDORA) #elif defined(TARGET_PANDORA)
case KEY_SPACE: keys[ 0] = ie.value; break; case KEY_SPACE: keys[port][ 0] = ie.value; break;
case KEY_PAGEUP: keys[ 5] = ie.value; break; case KEY_PAGEUP: keys[port][ 5] = ie.value; break;
case KEY_PAGEDOWN: keys[ 6] = ie.value; break; case KEY_PAGEDOWN: keys[port][ 6] = ie.value; break;
case KEY_END: keys[ 7] = ie.value; break; case KEY_END: keys[port][ 7] = ie.value; break;
case KEY_HOME: keys[ 8] = ie.value; break; case KEY_HOME: keys[port][ 8] = ie.value; break;
case KEY_MENU: keys[ 9] = ie.value; break; case KEY_MENU: keys[port][ 9] = ie.value; break;
case KEY_RIGHTSHIFT: keys[10] = ie.value; break; case KEY_RIGHTSHIFT: keys[port][10] = ie.value; break;
case KEY_RIGHTCTRL: keys[11] = ie.value; break; case KEY_RIGHTCTRL: keys[port][11] = ie.value; break;
case KEY_LEFTALT: keys[12] = ie.value; break; case KEY_LEFTALT: keys[port][12] = ie.value; break;
#endif #endif
} }
break; break;
@ -249,16 +250,16 @@ static int evdev_fd = -1;
switch(ie.value) switch(ie.value)
{ {
case -1: case -1:
keys[dpad_btn[0]] = 1; keys[port][dpad_btn[0]] = 1;
keys[dpad_btn[1]] = 0; keys[port][dpad_btn[1]] = 0;
break; break;
case 0: case 0:
keys[dpad_btn[0]] = 0; keys[port][dpad_btn[0]] = 0;
keys[dpad_btn[1]] = 0; keys[port][dpad_btn[1]] = 0;
break; break;
case 1: case 1:
keys[dpad_btn[0]] = 0; keys[port][dpad_btn[0]] = 0;
keys[dpad_btn[1]] = 1; keys[port][dpad_btn[1]] = 1;
break; break;
} }
break; break;
@ -266,19 +267,19 @@ static int evdev_fd = -1;
} }
} }
if (keys[ 0]) { kcode[port] &= ~Btn_C; } if (keys[port][ 0]) { kcode[port] &= ~Btn_C; }
if (keys[ 6]) { kcode[port] &= ~Btn_A; } if (keys[port][ 6]) { kcode[port] &= ~Btn_A; }
if (keys[ 7]) { kcode[port] &= ~Btn_B; } if (keys[port][ 7]) { kcode[port] &= ~Btn_B; }
if (keys[ 5]) { kcode[port] &= ~Btn_Y; } if (keys[port][ 5]) { kcode[port] &= ~Btn_Y; }
if (keys[ 8]) { kcode[port] &= ~Btn_X; } if (keys[port][ 8]) { kcode[port] &= ~Btn_X; }
if (keys[ 1]) { kcode[port] &= ~DPad_Up; } if (keys[port][ 1]) { kcode[port] &= ~DPad_Up; }
if (keys[ 2]) { kcode[port] &= ~DPad_Down; } if (keys[port][ 2]) { kcode[port] &= ~DPad_Down; }
if (keys[ 3]) { kcode[port] &= ~DPad_Left; } if (keys[port][ 3]) { kcode[port] &= ~DPad_Left; }
if (keys[ 4]) { kcode[port] &= ~DPad_Right; } if (keys[port][ 4]) { kcode[port] &= ~DPad_Right; }
if (keys[12]) { kcode[port] &= ~Btn_Start; } if (keys[port][12]) { kcode[port] &= ~Btn_Start; }
if (keys[ 9]) { die("death by escape key"); } if (keys[port][ 9]) { die("death by escape key"); }
if (keys[10]) { rt[port] = 255; } if (keys[port][10]) { rt[port] = 255; }
if (keys[11]) { lt[port] = 255; } if (keys[port][11]) { lt[port] = 255; }
return true; return true;
} }
#endif #endif
@ -447,17 +448,38 @@ static int joystick_fd = -1; // Joystick file descriptor
void SetupInput() void SetupInput()
{ {
#if defined(USE_EVDEV) #if defined(USE_EVDEV)
int evdev_device_id = cfgLoadInt("input", "evdev_device_id", EVDEV_DEFAULT_DEVICE_ID); char evdev_config_key[17];
if (evdev_device_id < 0) { int evdev_device_id[4] = { -1, -1, -1, -1 };
puts("evdev input disabled by config.\n");
} int evdev_device_length, port, i;
else char* evdev_device;
for (port = 0; port < 4; port++)
{ {
int evdev_device_length = snprintf(NULL, 0, EVDEV_DEVICE_STRING, evdev_device_id); sprintf(evdev_config_key, "evdev_device_id_%d", port+1);
char* evdev_device = (char*)malloc(evdev_device_length + 1); evdev_device_id[port] = cfgLoadInt("input", evdev_config_key, EVDEV_DEFAULT_DEVICE_ID(port+1));
sprintf(evdev_device, EVDEV_DEVICE_STRING, evdev_device_id);
evdev_fd = input_evdev_init(evdev_device); // Check if the same device is already in use on another port
free(evdev_device); if (evdev_device_id[port] < 0)
{
printf("evdev: Controller %d disabled by config.\n", port + 1);
}
else
{
for (i = 0; i < port; i++)
{
if (evdev_device_id[port] == evdev_device_id[i])
{
die("You can't assign the same device to multiple ports!\n");
}
}
evdev_device_length = snprintf(NULL, 0, EVDEV_DEVICE_STRING, evdev_device_id[port]);
evdev_device = (char*)malloc(evdev_device_length + 1);
sprintf(evdev_device, EVDEV_DEVICE_STRING, evdev_device_id[port]);
evdev_fd[i] = input_evdev_init(evdev_device);
free(evdev_device);
}
} }
#endif #endif
@ -519,7 +541,7 @@ void UpdateInputState(u32 port)
#endif #endif
#if defined(USE_EVDEV) #if defined(USE_EVDEV)
input_evdev_handle(evdev_fd, port); input_evdev_handle(evdev_fd[port], port);
#endif #endif
#if defined(TARGET_GCW0) || defined(TARGET_PANDORA) #if defined(TARGET_GCW0) || defined(TARGET_PANDORA)
@ -859,7 +881,13 @@ void dc_run();
size_t size; size_t size;
if (joystick_fd >= 0) { close(joystick_fd); } if (joystick_fd >= 0) { close(joystick_fd); }
if (evdev_fd >= 0) { close(evdev_fd); } for (int port = 0; port < 4 ; port++)
{
if (evdev_fd[port] >= 0)
{
close(evdev_fd[port]);
}
}
// Close EGL context ??? // Close EGL context ???
if (sig_num!=0) if (sig_num!=0)