Android: Add zip files to naomi manifest. Load per-game std settings.
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5210c315dd
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@ -358,6 +358,7 @@ int dc_init()
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int rv = 0;
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int rv = 0;
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if (reios_init_value != 0)
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if (reios_init_value != 0)
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return reios_init_value;
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return reios_init_value;
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LoadSpecialSettings();
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#else
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#else
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LoadCustom();
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LoadCustom();
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#endif
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#endif
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@ -40,6 +40,16 @@
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android:mimeType="*/*"
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android:mimeType="*/*"
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android:pathPattern=".*\\.dat"
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android:pathPattern=".*\\.dat"
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android:scheme="file" />
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android:scheme="file" />
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<data
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android:host="*"
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android:mimeType="*/*"
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android:pathPattern=".*\\.ZIP"
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android:scheme="file" />
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<data
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android:host="*"
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android:mimeType="*/*"
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android:pathPattern=".*\\.zip"
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android:scheme="file" />
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</intent-filter>
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</intent-filter>
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</activity>
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</activity>
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</application>
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</application>
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@ -7,6 +7,7 @@
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<item>bin</item>
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<item>bin</item>
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<item>dat</item>
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<item>dat</item>
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<item>lst</item>
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<item>lst</item>
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<item>zip</item>
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</string-array>
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</string-array>
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</resources>
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</resources>
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