Force cmake to add rpath to support macOS without Swift 5 Runtime Library (prior to 10.14.4)
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@ -927,6 +927,8 @@ elseif(APPLE)
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XCODE_ATTRIBUTE_SWIFT_OBJC_BRIDGING_HEADER "shell/apple/emulator-osx/emulator-osx/emulator-osx-Bridging-Header.h"
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RESOURCE "${XIB}"
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XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME "AppIcon"
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BUILD_WITH_INSTALL_RPATH TRUE
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INSTALL_RPATH "@loader_path/../Frameworks"
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)
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find_library(AUDIO_UNIT_LIBRARY AudioUnit)
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