Add the code to support a rating prompt (currently inactive)
This is just the general outline to see how it sounds and such. Currently this code is unreachable during normal use.
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@ -43,6 +43,9 @@
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<string name="select_controller_message">Press any button on the controller to assign to port</string>
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<string name="controller_already_in_use">This controller is already in use!</string>
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<string name="rating_title">Rate reicast</string>
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<string name="rating_text">We are hard at work to bring the full Dreamcast experience to your Android device, so why not take a minute and tell us how you like it so far? We appreciate it!</string>
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<string name="about_title">About reicast</string>
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<string name="about_text">reicast is a dreamcast emulator\n\nVersion:</string>
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@ -18,7 +18,10 @@ import android.app.Activity;
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import android.app.AlertDialog;
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import android.content.Context;
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import android.content.DialogInterface;
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import android.content.Intent;
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import android.content.SharedPreferences;
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import android.content.pm.PackageInfo;
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import android.content.pm.PackageManager.NameNotFoundException;
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import android.content.res.Resources;
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import android.graphics.drawable.Drawable;
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import android.net.Uri;
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@ -155,6 +158,38 @@ public class FileBrowser extends Fragment {
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if (!ImgBrowse) {
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navigate(sdcard);
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} else {
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if (0 == 1) {
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AlertDialog.Builder alertDialogBuilder = new AlertDialog.Builder(
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parentActivity);
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alertDialogBuilder.setTitle(getString(R.string.rating_title));
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alertDialogBuilder
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.setMessage(getString(R.string.rating_text))
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.setCancelable(false)
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.setPositiveButton("Rate It",
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new DialogInterface.OnClickListener() {
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public void onClick(DialogInterface dialog,
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int id) {
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parentActivity.startActivity(new Intent(
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Intent.ACTION_VIEW,
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Uri.parse("market://details?id="
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+ parentActivity
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.getPackageName())));
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}
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})
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.setNegativeButton("Dismiss",
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new DialogInterface.OnClickListener() {
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public void onClick(DialogInterface dialog,
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int id) {
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}
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});
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// create alert dialog
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AlertDialog alertDialog = alertDialogBuilder.create();
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// show it
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alertDialog.show();
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}
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LocateGames mLocateGames = new LocateGames();
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
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mLocateGames
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