From 2e4cf087bdd93dbe2ebf704d8db5b191f30013fe Mon Sep 17 00:00:00 2001 From: "Christoph \"baka0815\" Schwerdtfeger" Date: Wed, 13 Jun 2018 19:24:48 +0200 Subject: [PATCH] Refactored and fixed X11 buttons. Replaced magic number with X11 constants. Added keys for left and right shoulder buttons. Added key for (missing) Y button. Moved the debug printf() where it belongs. --- core/linux-dist/x11.cpp | 62 ++++++++++++++++++++++++++++++----------- 1 file changed, 46 insertions(+), 16 deletions(-) diff --git a/core/linux-dist/x11.cpp b/core/linux-dist/x11.cpp index 4a88ccff5..17a0d0a5c 100644 --- a/core/linux-dist/x11.cpp +++ b/core/linux-dist/x11.cpp @@ -77,12 +77,12 @@ void input_x11_handle() { case KeyPress: case KeyRelease: - if (e.type == KeyRelease && e.xkey.keycode == 9) // ESC button + if (e.type == KeyRelease && e.xkey.keycode == KEY_ESC) { - die("death by escape key"); + die("X11: death by escape key"); } #if FEAT_HAS_NIXPROF - else if (e.type == KeyRelease && e.xkey.keycode == 76) // F10 button + else if (e.type == KeyRelease && e.xkey.keycode == KEY_F10) { if (sample_Switch(3000)) { printf("Starting profiling\n"); @@ -91,7 +91,7 @@ void input_x11_handle() } } #endif - else if (e.type == KeyRelease && e.xkey.keycode == 95) // F11 button + else if (e.type == KeyRelease && e.xkey.keycode == KEY_F11) { x11_fullscreen = !x11_fullscreen; x11_window_set_fullscreen(x11_fullscreen); @@ -99,6 +99,24 @@ void input_x11_handle() else { int dc_key = x11_keymap[e.xkey.keycode]; + + if (e.xkey.keycode == KEY_F) + { + // Left shoulder button pressed (lt) + if (e.type == KeyPress) + lt[0] = 255; + else + lt[0] = 0; + } + else if (e.xkey.keycode == KEY_V) + { + // Right shoulder button pressed (rt) + if (e.type == KeyPress) + rt[0] = 255; + else + rt[0] = 0; + } + if (e.type == KeyPress) { kcode[0] &= ~dc_key; @@ -107,8 +125,9 @@ void input_x11_handle() { kcode[0] |= dc_key; } + + printf("KEY: %d -> %d: %d\n", e.xkey.keycode, dc_key, x11_dc_buttons ); } - //printf("KEY: %d -> %d: %d\n",e.xkey.keycode, dc_key, x11_dc_buttons ); break; } } @@ -117,24 +136,35 @@ void input_x11_handle() void input_x11_init() { - x11_keymap[113] = DC_DPAD_LEFT; - x11_keymap[114] = DC_DPAD_RIGHT; + x11_keymap[KEY_LEFT] = DC_DPAD_LEFT; + x11_keymap[KEY_RIGHT] = DC_DPAD_RIGHT; - x11_keymap[111] = DC_DPAD_UP; - x11_keymap[116] = DC_DPAD_DOWN; + x11_keymap[KEY_UP] = DC_DPAD_UP; + x11_keymap[KEY_DOWN] = DC_DPAD_DOWN; - x11_keymap[53] = DC_BTN_X; - x11_keymap[54] = DC_BTN_B; - x11_keymap[55] = DC_BTN_A; + // Layout on a real DC controller + // Y + // X B + // A + x11_keymap[KEY_S] = DC_BTN_X; + x11_keymap[KEY_X] = DC_BTN_A; + x11_keymap[KEY_D] = DC_BTN_Y; + x11_keymap[KEY_C] = DC_BTN_B; + + // ??? + x11_keymap[KEY_Q] = DC_BTN_Z; + x11_keymap[KEY_W] = DC_BTN_C; + x11_keymap[KEY_E] = DC_BTN_D; + + // Start button (triangle) + x11_keymap[KEY_RETURN] = DC_BTN_START; /* //TODO: Fix sliders - x11_keymap[38] = DPad_Down; - x11_keymap[39] = DPad_Down; + x11_keymap[KEY_A] = DPad_Down; + x11_keymap[KEY_S] = DPad_Down; */ - x11_keymap[36] = DC_BTN_START; - x11_keyboard_input = cfgLoadInt("input", "enable_x11_keyboard", 1); }