diff --git a/shell/libretro/libretro_core_options_intl.h b/shell/libretro/libretro_core_options_intl.h index ecc7190b1..42c668ae9 100644 --- a/shell/libretro/libretro_core_options_intl.h +++ b/shell/libretro/libretro_core_options_intl.h @@ -50823,8 +50823,8 @@ struct retro_core_options_v2 options_ja = { #define CORE_OPTION_NAME_EMULATE_BBA_INFO_0_KO "모뎀 대신 이더넷 브로드밴드 어댑터를 에뮬레이트합니다. (재시작 필요)" #define CORE_OPTION_NAME_UPNP_LABEL_KO "UPnP 활성화" #define CORE_OPTION_NAME_UPNP_INFO_0_KO "온라인 게임에서 UPnP를 사용해 자동으로 인터넷 라우터를 설정합니다." -#define CORE_OPTION_NAME_DCNET_LABEL_KO NULL -#define CORE_OPTION_NAME_DCNET_INFO_0_KO NULL +#define CORE_OPTION_NAME_DCNET_LABEL_KO "DCNet사용 (실험적)" +#define CORE_OPTION_NAME_DCNET_INFO_0_KO "실험적인 DCNet 클라우드 서비스에 연결합니다." #define CORE_OPTION_NAME_INTERNAL_RESOLUTION_LABEL_KO "내부 해상도" #define CORE_OPTION_NAME_INTERNAL_RESOLUTION_INFO_0_KO "렌더링 해상도를 변경합니다." #define OPTION_VAL_320X240_KO "320x240 (절반)" @@ -71261,7 +71261,7 @@ struct retro_core_options_v2 options_sr = { #define OPTION_VAL_480_SV NULL #define OPTION_VAL_490_SV NULL #define OPTION_VAL_500_SV NULL -#define CORE_OPTION_NAME_CUSTOM_TEXTURES_LABEL_SV "Ladda in anpassade texturer" +#define CORE_OPTION_NAME_CUSTOM_TEXTURES_LABEL_SV "Läs in anpassade texturer" #define CORE_OPTION_NAME_CUSTOM_TEXTURES_INFO_0_SV "Läs in anpassade texturer som finns i mappen 'system/dc/textures//'." #define CORE_OPTION_NAME_DUMP_TEXTURES_LABEL_SV "Dumpa texturer" #define CORE_OPTION_NAME_DUMP_TEXTURES_INFO_0_SV "Varje gång en ny textur används av spelet sparas den som en .png-fil i mappen 'system/dc/texdump//'." @@ -71309,14 +71309,14 @@ struct retro_core_options_v2 options_sr = { #define OPTION_VAL_280_O46_SV NULL #define OPTION_VAL_290_O46_SV NULL #define OPTION_VAL_300_O46_SV NULL -#define CORE_OPTION_NAME_LIGHTGUN1_CROSSHAIR_LABEL_SV "Visa pistol hårkorset 1" +#define CORE_OPTION_NAME_LIGHTGUN1_CROSSHAIR_LABEL_SV "Visa hårkors för pistol 1" #define OPTION_VAL_WHITE_SV "Vit" #define OPTION_VAL_RED_SV "Röd" #define OPTION_VAL_GREEN_SV "Grön" #define OPTION_VAL_BLUE_SV "Blå" -#define CORE_OPTION_NAME_LIGHTGUN2_CROSSHAIR_LABEL_SV "Visa pistol hårkorset 2" -#define CORE_OPTION_NAME_LIGHTGUN3_CROSSHAIR_LABEL_SV "Visa pistol hårkorset 3" -#define CORE_OPTION_NAME_LIGHTGUN4_CROSSHAIR_LABEL_SV "Visa pistol hårkorset 4" +#define CORE_OPTION_NAME_LIGHTGUN2_CROSSHAIR_LABEL_SV "Visa hårkors för pistol 2" +#define CORE_OPTION_NAME_LIGHTGUN3_CROSSHAIR_LABEL_SV "Visa hårkors för pistol 3" +#define CORE_OPTION_NAME_LIGHTGUN4_CROSSHAIR_LABEL_SV "Visa hårkors för pistol 4" #define CORE_OPTION_NAME_DEVICE_PORT1_SLOT1_LABEL_SV "Enhet i expansionsfack A1" #define CORE_OPTION_NAME_DEVICE_PORT1_SLOT1_INFO_0_SV "Välj den enhet som är ansluten till expansionsfack A1 (port A plats 1)." #define OPTION_VAL_VMU_SV NULL @@ -71347,13 +71347,13 @@ struct retro_core_options_v2 options_sr = { #define CORE_OPTION_NAME_SHOW_VMU_SCREEN_SETTINGS_LABEL_SV "Visa inställningar för Visual Memory Unit/System (VMU)-skärmen" #define CORE_OPTION_NAME_SHOW_VMU_SCREEN_SETTINGS_LABEL_CAT_SV "Visa VMU-skärminställningar" #define CORE_OPTION_NAME_SHOW_VMU_SCREEN_SETTINGS_INFO_0_SV "Möjliggör konfiguration av emulerad VMU LCD-skärmens synlighet, storlek, position och färg. OBS!: Snabbmenyn kan behöva aktiveras/dras fram för att den här inställningen ska träda i kraft." -#define CORE_OPTION_NAME_VMU1_SCREEN_DISPLAY_LABEL_SV "Visa VMU skärm 1" +#define CORE_OPTION_NAME_VMU1_SCREEN_DISPLAY_LABEL_SV "Visa VMU-skärm 1" #define CORE_OPTION_NAME_VMU1_SCREEN_POSITION_LABEL_SV "Position för VMU-skärm 1" #define OPTION_VAL_UPPER_LEFT_SV "Övre vänstra" #define OPTION_VAL_UPPER_RIGHT_SV "Övre högra" #define OPTION_VAL_LOWER_LEFT_SV "Nedre vänstra" #define OPTION_VAL_LOWER_RIGHT_SV "Nedre högra" -#define CORE_OPTION_NAME_VMU1_SCREEN_SIZE_MULT_LABEL_SV "VMU skärm 1 Storlek" +#define CORE_OPTION_NAME_VMU1_SCREEN_SIZE_MULT_LABEL_SV "Storlek för VMU-skärm 1" #define OPTION_VAL_1X_SV NULL #define OPTION_VAL_3X_SV NULL #define OPTION_VAL_5X_SV NULL