clang-tidy: run modernize-use-equals-default

This commit is contained in:
scribam 2021-03-14 18:52:04 +01:00
parent a60ed281a1
commit 26ebcdf9f5
16 changed files with 20 additions and 29 deletions

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@ -25,14 +25,14 @@
class ArchiveFile class ArchiveFile
{ {
public: public:
virtual ~ArchiveFile() {} virtual ~ArchiveFile() = default;
virtual u32 Read(void *buffer, u32 length) = 0; virtual u32 Read(void *buffer, u32 length) = 0;
}; };
class Archive class Archive
{ {
public: public:
virtual ~Archive() {} virtual ~Archive() = default;
virtual ArchiveFile *OpenFile(const char *name) = 0; virtual ArchiveFile *OpenFile(const char *name) = 0;
virtual ArchiveFile *OpenFileByCrc(u32 crc) = 0; virtual ArchiveFile *OpenFileByCrc(u32 crc) = 0;

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@ -27,7 +27,7 @@ namespace config {
class BaseOption { class BaseOption {
public: public:
virtual ~BaseOption() {} virtual ~BaseOption() = default;
virtual void save() const = 0; virtual void save() const = 0;
virtual void load() = 0; virtual void load() = 0;
virtual void reset() = 0; virtual void reset() = 0;

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@ -72,7 +72,7 @@ public:
} }
private: private:
EventManager() { } EventManager() = default;
void registerEvent(Event event, Callback callback); void registerEvent(Event event, Callback callback);
void unregisterEvent(Event event, Callback callback); void unregisterEvent(Event event, Callback callback);

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@ -26,7 +26,7 @@ extern TA_context* _pvrrc;
struct Renderer struct Renderer
{ {
virtual bool Init()=0; virtual bool Init()=0;
virtual ~Renderer() {} virtual ~Renderer() = default;
virtual void Resize(int w, int h)=0; virtual void Resize(int w, int h)=0;

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@ -32,8 +32,8 @@ template<typename nreg_t, typename nregf_t>
class RegAlloc class RegAlloc
{ {
public: public:
RegAlloc() {} RegAlloc() = default;
virtual ~RegAlloc() {} virtual ~RegAlloc() = default;
void DoAlloc(RuntimeBlockInfo* block, const nreg_t* regs_avail, const nregf_t* regsf_avail) void DoAlloc(RuntimeBlockInfo* block, const nreg_t* regs_avail, const nregf_t* regsf_avail)
{ {

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@ -116,7 +116,7 @@ struct Session
struct TrackFile struct TrackFile
{ {
virtual void Read(u32 FAD,u8* dst,SectorFormat* sector_type,u8* subcode,SubcodeFormat* subcode_type)=0; virtual void Read(u32 FAD,u8* dst,SectorFormat* sector_type,u8* subcode,SubcodeFormat* subcode_type)=0;
virtual ~TrackFile() {}; virtual ~TrackFile() = default;;
}; };
struct Track struct Track

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@ -38,7 +38,7 @@ public:
const std::string& unique_id() { return _unique_id; } const std::string& unique_id() { return _unique_id; }
virtual bool gamepad_btn_input(u32 code, bool pressed); virtual bool gamepad_btn_input(u32 code, bool pressed);
bool gamepad_axis_input(u32 code, int value); bool gamepad_axis_input(u32 code, int value);
virtual ~GamepadDevice() {} virtual ~GamepadDevice() = default;
virtual void detect_btn_input(input_detected_cb button_pressed); virtual void detect_btn_input(input_detected_cb button_pressed);
void detect_axis_input(input_detected_cb axis_moved); void detect_axis_input(input_detected_cb axis_moved);

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@ -29,7 +29,7 @@ public:
int maple_port() { return _maple_port; } int maple_port() { return _maple_port; }
void keyboard_character(char c); void keyboard_character(char c);
std::string get_character_input(); std::string get_character_input();
virtual ~KeyboardDevice() {} virtual ~KeyboardDevice() = default;
static KeyboardDevice *GetInstance() { return _instance; } static KeyboardDevice *GetInstance() { return _instance; }

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@ -27,7 +27,7 @@
class InputMapping class InputMapping
{ {
public: public:
InputMapping() {} InputMapping() = default;
InputMapping(const InputMapping& other) { InputMapping(const InputMapping& other) {
name = other.name; name = other.name;
dead_zone = other.dead_zone; dead_zone = other.dead_zone;

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@ -7,13 +7,9 @@
#include "ConsoleListener.h" #include "ConsoleListener.h"
ConsoleListener::ConsoleListener() ConsoleListener::ConsoleListener() = default;
{
}
ConsoleListener::~ConsoleListener() ConsoleListener::~ConsoleListener() = default;
{
}
void ConsoleListener::Log(LogTypes::LOG_LEVELS level, const char* text) void ConsoleListener::Log(LogTypes::LOG_LEVELS level, const char* text)
{ {

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@ -14,7 +14,7 @@
class LogListener class LogListener
{ {
public: public:
virtual ~LogListener() {} virtual ~LogListener() = default;
virtual void Log(LogTypes::LOG_LEVELS, const char* msg) = 0; virtual void Log(LogTypes::LOG_LEVELS, const char* msg) = 0;
enum LISTENER enum LISTENER

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@ -735,7 +735,7 @@ public:
//true if : dirty or paletted texture and hashes don't match //true if : dirty or paletted texture and hashes don't match
bool NeedsUpdate(); bool NeedsUpdate();
virtual bool Delete(); virtual bool Delete();
virtual ~BaseTextureCacheData() {} virtual ~BaseTextureCacheData() = default;
static bool IsGpuHandledPaletted(TSP tsp, TCW tcw) static bool IsGpuHandledPaletted(TSP tsp, TCW tcw)
{ {
// Some palette textures are handled on the GPU // Some palette textures are handled on the GPU

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@ -24,9 +24,7 @@
#include "overlay.h" #include "overlay.h"
#include "cfg/option.h" #include "cfg/option.h"
VulkanOverlay::~VulkanOverlay() VulkanOverlay::~VulkanOverlay() = default;
{
}
std::unique_ptr<Texture> VulkanOverlay::createTexture(vk::CommandPool commandPool, int width, int height, u8 *data) std::unique_ptr<Texture> VulkanOverlay::createTexture(vk::CommandPool commandPool, int width, int height, u8 *data)
{ {

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@ -6,7 +6,7 @@ class SDLKeyboardDevice : public KeyboardDeviceTemplate<SDL_Scancode>
{ {
public: public:
SDLKeyboardDevice(int maple_port) : KeyboardDeviceTemplate(maple_port) {} SDLKeyboardDevice(int maple_port) : KeyboardDeviceTemplate(maple_port) {}
virtual ~SDLKeyboardDevice() {} virtual ~SDLKeyboardDevice() = default;
virtual const char* name() override { return "SDL Keyboard"; } virtual const char* name() override { return "SDL Keyboard"; }
protected: protected:

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@ -160,10 +160,7 @@ cResetEvent::cResetEvent() : state(false)
} }
cResetEvent::~cResetEvent() cResetEvent::~cResetEvent() = default;
{
}
void cResetEvent::Set()//Signal void cResetEvent::Set()//Signal
{ {

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@ -240,7 +240,7 @@ public:
if (!find_mapping()) if (!find_mapping())
input_mapper = std::make_shared<KbInputMapping>(); input_mapper = std::make_shared<KbInputMapping>();
} }
~WinKbGamepadDevice() override {} ~WinKbGamepadDevice() override = default;
}; };
class MouseInputMapping : public InputMapping class MouseInputMapping : public InputMapping
@ -267,7 +267,7 @@ public:
if (!find_mapping()) if (!find_mapping())
input_mapper = std::make_shared<MouseInputMapping>(); input_mapper = std::make_shared<MouseInputMapping>();
} }
~WinMouseGamepadDevice() override {} ~WinMouseGamepadDevice() override = default;
bool gamepad_btn_input(u32 code, bool pressed) override bool gamepad_btn_input(u32 code, bool pressed) override
{ {