maple: lightgun must return 0 for trigger axes
Fixes Death Crimson 2 fast forwarding in story mode when using a lightgun. Issue #646
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@ -1286,12 +1286,8 @@ struct maple_lightgun : maple_base
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//2 key code
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w16(transform_kcode(pjs.kcode));
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//not used
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//2
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w16(0xFFFF);
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//not used
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//4
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//6 analog (not used)
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w16(0);
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w32(0x80808080);
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}
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return MDRS_DataTransfer;
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