Add an extra check to prevent 2.3 controller handling error

This commit is contained in:
TwistedUmbrella 2014-01-24 16:15:44 -05:00
parent 4175e3e813
commit 17f4a77e92
1 changed files with 20 additions and 16 deletions

View File

@ -437,28 +437,32 @@ public class GL2JNIActivity extends Activity {
*/
boolean handle_key(Integer playerNum, int kc, boolean down) {
if (playerNum == null)
return false;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.GINGERBREAD) {
if (playerNum == null)
return false;
if (!moga.isActive[playerNum]) {
if (!moga.isActive[playerNum]) {
boolean rav = false;
for (int i = 0; i < map[playerNum].length; i += 2) {
if (map[playerNum][i + 0] == kc) {
if (down)
GL2JNIView.kcode_raw[playerNum] &= ~map[playerNum][i + 1];
else
GL2JNIView.kcode_raw[playerNum] |= map[playerNum][i + 1];
boolean rav = false;
for (int i = 0; i < map[playerNum].length; i += 2) {
if (map[playerNum][i + 0] == kc) {
if (down)
GL2JNIView.kcode_raw[playerNum] &= ~map[playerNum][i + 1];
else
GL2JNIView.kcode_raw[playerNum] |= map[playerNum][i + 1];
rav = true;
break;
rav = true;
break;
}
}
return rav;
} else {
return true;
}
return rav;
} else {
return true;
return false;
}
}