use `unsigned int` instead of `uint`

This commit is contained in:
Edward Li 2020-11-04 06:34:25 +08:00
parent 4516f9790a
commit 11336a3e1f
1 changed files with 1 additions and 1 deletions

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@ -183,6 +183,6 @@ public:
std::mutex& get_mutex() { return mutex; }
const std::vector<GameMedia>& get_game_list() { return game_list; }
uint still_no_rom_counter = 0;
unsigned int still_no_rom_counter = 0;
bool path_is_too_dirty = false;
};