jvs: no default mapping if button is remapped to P1 or P2
fixes jambo down-lever pausing the game
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@ -250,6 +250,8 @@ private:
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u32 target = NaomiGameInputs->buttons[i].target;
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if (target != 0)
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cur_mapping[keyIdx] = target;
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else if (p1_mapping[keyIdx] != 0 || p2_mapping[keyIdx] != 0)
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cur_mapping[keyIdx] = 0;
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}
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}
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