Handle emulated keycodes through standard handler's calls

This commit is contained in:
TwistedUmbrella 2014-02-24 20:20:48 -05:00
parent 0a95f966d5
commit 0b7a2cfd86
2 changed files with 20 additions and 20 deletions

View File

@ -298,30 +298,30 @@ public class GL2JNIActivity extends Activity {
pad.globalLS_X[playerNum] = LS_X;
pad.globalLS_Y[playerNum] = LS_Y;
if (prefs.getBoolean("right_buttons", true)) {
if (RS_Y > 0.5) {
GL2JNIView.kcode_raw[playerNum] |= pad.map[playerNum][Gamepad.key_CONT_B];
GL2JNIView.kcode_raw[playerNum] &= ~pad.map[playerNum][Gamepad.key_CONT_A];
} else if (RS_Y < 0.5) {
GL2JNIView.kcode_raw[playerNum] |= pad.map[playerNum][Gamepad.key_CONT_A];
GL2JNIView.kcode_raw[playerNum] &= ~pad.map[playerNum][Gamepad.key_CONT_B];
} else {
GL2JNIView.kcode_raw[playerNum] |= pad.map[playerNum][Gamepad.key_CONT_A];
GL2JNIView.kcode_raw[playerNum] |= pad.map[playerNum][Gamepad.key_CONT_B];
}
} else {
if (RS_Y > 0) {
R2 = RS_Y;
} else if (RS_Y < 0) {
L2 = -(RS_Y);
}
}
GL2JNIView.lt[playerNum] = (int) (L2 * 255);
GL2JNIView.rt[playerNum] = (int) (R2 * 255);
GL2JNIView.jx[playerNum] = (int) (LS_X * 126);
GL2JNIView.jy[playerNum] = (int) (LS_Y * 126);
if (prefs.getBoolean("right_buttons", true)) {
if (RS_Y > 0.5) {
handle_key(playerNum, pad.map[playerNum][0], true);
handle_key(playerNum, pad.map[playerNum][1], false);
} else if (RS_Y < 0.5) {
handle_key(playerNum, pad.map[playerNum][0], false);
handle_key(playerNum, pad.map[playerNum][1], true);
} else {
handle_key(playerNum, pad.map[playerNum][0], false);
handle_key(playerNum, pad.map[playerNum][1], false);
}
} else {
if (RS_Y > 0.5) {
GL2JNIView.rt[playerNum] = (int) (RS_Y * 255);
} else if (RS_Y < 0.5) {
GL2JNIView.lt[playerNum] = (int) (-(RS_Y) * 255);
}
}
}
}

View File

@ -113,8 +113,8 @@ public class Gamepad {
public int[] getMogaController() {
return new int[] {
KeyEvent.KEYCODE_BUTTON_B, key_CONT_B,
KeyEvent.KEYCODE_BUTTON_A, key_CONT_A,
KeyEvent.KEYCODE_BUTTON_B, key_CONT_B,
KeyEvent.KEYCODE_BUTTON_X, key_CONT_X,
KeyEvent.KEYCODE_BUTTON_Y, key_CONT_Y,