Fix custom mapping for L and R triggers
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b82b965a96
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052fd88b32
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@ -420,27 +420,10 @@ public class GL2JNIActivity extends Activity {
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}
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public boolean simulatedTouchEvent(int playerNum, float L2, float R2) {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.GINGERBREAD) {
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if (!moga.isActive[playerNum] || compat[playerNum]) {
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if (jsCompat[playerNum] || xbox[playerNum] || nVidia[playerNum]) {
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previousLS_X[playerNum] = globalLS_X[playerNum];
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previousLS_Y[playerNum] = globalLS_Y[playerNum];
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globalLS_X[playerNum] = 0;
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globalLS_Y[playerNum] = 0;
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}
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GL2JNIView.lt[playerNum] = (int) (L2 * 255);
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GL2JNIView.rt[playerNum] = (int) (R2 * 255);
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GL2JNIView.jx[playerNum] = (int) (0 * 126);
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GL2JNIView.jy[playerNum] = (int) (0 * 126);
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}
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if ((jsCompat[playerNum] || xbox[playerNum] || nVidia[playerNum])
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&& ((globalLS_X[playerNum] == previousLS_X[playerNum] && globalLS_Y[playerNum] == previousLS_Y[playerNum]) || (previousLS_X[playerNum] == 0.0f && previousLS_Y[playerNum] == 0.0f)))
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return false;
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else
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return true;
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} else {
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return false;
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}
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GL2JNIView.lt[playerNum] = (int) (L2 * 255);
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GL2JNIView.rt[playerNum] = (int) (R2 * 255);
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mView.pushInput();
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return true;
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}
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private static final int key_CONT_B = 0x0002;
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@ -579,6 +562,18 @@ public class GL2JNIActivity extends Activity {
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playerNum = -1;
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}
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if (playerNum != null && playerNum != -1) {
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if (compat[playerNum] || custom[playerNum]) {
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String id = portId[playerNum];
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if (keyCode == prefs.getInt("l_button" + id,
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KeyEvent.KEYCODE_BUTTON_L1)
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|| keyCode == prefs.getInt("r_button" + id,
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KeyEvent.KEYCODE_BUTTON_R1)) {
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return simulatedTouchEvent(playerNum, 0.0f, 0.0f);
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}
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}
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}
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return handle_key(playerNum, keyCode, false)
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|| super.onKeyUp(keyCode, event);
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}
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@ -593,15 +588,13 @@ public class GL2JNIActivity extends Activity {
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}
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if (playerNum != null && playerNum != -1) {
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String id = portId[playerNum];
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if (custom[playerNum] || xPlay[playerNum]) {
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if (compat[playerNum] || custom[playerNum]) {
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String id = portId[playerNum];
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if (keyCode == prefs.getInt("l_button" + id, KeyEvent.KEYCODE_BUTTON_L1)) {
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simulatedTouchEvent(playerNum, 1.0f, 0.0f);
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simulatedTouchEvent(playerNum, 0.0f, 0.0f);
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return simulatedTouchEvent(playerNum, 1.0f, 0.0f);
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}
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if (keyCode == prefs.getInt("r_button" + id, KeyEvent.KEYCODE_BUTTON_R1)) {
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simulatedTouchEvent(playerNum, 0.0f, 1.0f);
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simulatedTouchEvent(playerNum, 0.0f, 0.0f);
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return simulatedTouchEvent(playerNum, 0.0f, 1.0f);
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}
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}
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}
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