2019-10-18 19:57:08 +00:00
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/*
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Created on: Oct 18, 2019
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Copyright 2019 flyinghead
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This file is part of Flycast.
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Flycast is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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Flycast is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Flycast. If not, see <https://www.gnu.org/licenses/>.
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*/
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2019-10-19 16:34:24 +00:00
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#pragma once
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2021-03-21 19:07:53 +00:00
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#include <SDL.h>
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2019-10-18 19:57:08 +00:00
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#include "types.h"
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2020-05-08 16:41:36 +00:00
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#ifndef GLES
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2019-10-18 19:57:08 +00:00
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#include <GL4/gl3w.h>
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2020-05-08 16:41:36 +00:00
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#else
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#include <GLES32/gl32.h>
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#include <GLES32/gl2ext.h>
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#ifndef GLES2
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#include "gl32funcs.h"
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2020-05-09 16:20:56 +00:00
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#else
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extern "C" void load_gles_symbols();
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2020-05-08 16:41:36 +00:00
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#endif
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#endif
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2019-10-19 16:34:24 +00:00
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#include "gl_context.h"
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2019-10-18 19:57:08 +00:00
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2019-10-19 16:34:24 +00:00
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class SDLGLGraphicsContext : public GLGraphicsContext
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2019-10-18 19:57:08 +00:00
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{
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public:
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bool Init();
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void Term();
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void Swap();
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void SetWindow(SDL_Window *window) { this->window = window; }
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private:
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SDL_Window* window = nullptr;
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SDL_GLContext glcontext = nullptr;
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2021-04-20 08:56:49 +00:00
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bool swapOnVSync = false;
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2019-10-18 19:57:08 +00:00
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};
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extern SDLGLGraphicsContext theGLContext;
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