flycast/core/rend/dx11/dx11context.h

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2021-11-26 17:08:41 +00:00
/*
Copyright 2021 flyinghead
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "build.h"
#if defined(_WIN32)
#include "types.h"
#include <windows.h>
#include <d3d11.h>
#include <d3dcompiler.h>
#include <dxgi1_2.h>
#include "imgui_impl_dx11.h"
#include "../dx9/comptr.h"
// TODO #include "d3d_overlay.h"
#include "wsi/context.h"
class DX11Context : public GraphicsContext
{
public:
bool init(bool keepCurrentWindow = false);
void term() override;
void EndImGuiFrame();
void Present();
const ComPtr<ID3D11Device>& getDevice() const { return pDevice; }
const ComPtr<ID3D11DeviceContext>& getDeviceContext() const { return pDeviceContext; }
ComPtr<ID3D11RenderTargetView>& getRenderTarget() { return renderTargetView; }
void resize() override;
void setOverlay(bool overlayOnly) { this->overlayOnly = overlayOnly; }
std::string getDriverName() override {
return adapterDesc;
}
std::string getDriverVersion() override {
return adapterVersion;
}
void setFrameRendered() {
frameRendered = true;
}
private:
void handleDeviceLost();
ComPtr<ID3D11Device> pDevice;
ComPtr<ID3D11DeviceContext> pDeviceContext;
ComPtr<IDXGISwapChain> swapchain;
ComPtr<IDXGISwapChain1> swapchain1;
ComPtr<ID3D11RenderTargetView> renderTargetView;
bool overlayOnly = false;
// TODO D3DOverlay overlay;
bool swapOnVSync = false;
bool frameRendered = false;
std::string adapterDesc;
std::string adapterVersion;
};
extern DX11Context theDX11Context;
#endif