flycast/core/hw/pvr/elan.cpp

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/*
Copyright 2022 flyinghead
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
/*
* VideoLogic custom transformation & lighting (T&L) chip (codenamed: ELAN)
* 32 MB RAM
* Clock: 100 MHz
* 16 light sources per polygon
* ambient, parallel, point or spot (Fog lights and alpha lights also exist)
* Perspective conversion
* Near, far and side clipping, offscreen and backface culling
* bump mapping, environmental mapping
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* dynamic & static model processing
* model cache system
*
* Each PVR2 chip renders half the screen (rectangular, stripes, and checker board options)
* so textures have to be duplicated in each vram
*
* Area 0:
* 005f6800 - 005f7cff asic A regs
* 005f8000 - 005f9fff CLXA regs
* 025f6800 - 025f7cff asic B regs
* 025f8000 - 025f9fff CLXB regs
*
* Area 1:
* 05000000 - 06ffffff CLXA vram
* 07000000 - 08ffffff CLXB vram
*
* Area 2:
* 085f6800 - 085f7cff write both asic regs
* 085f8000 - 085f9fff write both PVR regs
* 08800000 - 088000ff? elan regs
* 09000000 - ? elan command buffer
* 0A000000 - 0bfffffff elan RAM
*/
#include "elan.h"
#include "hw/mem/_vmem.h"
#include "pvr_mem.h"
#include "ta.h"
#include "ta_ctx.h"
#include "hw/holly/holly_intc.h"
#include "hw/holly/sb.h"
#include "hw/pvr/Renderer_if.h"
#include "hw/sh4/sh4_sched.h"
#include "emulator.h"
#include "serialize.h"
#include "elan_struct.h"
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtx/transform.hpp>
#include <glm/gtc/type_ptr.hpp>
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namespace elan {
static _vmem_handler elanRegHandler;
static _vmem_handler elanCmdHandler;
static _vmem_handler elanRamHandler;
u8 *RAM;
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static u32 reg10;
static u32 reg74;
static u32 reg30 = 0x31;
static u32 elanCmd[32 / 4];
template<typename T>
T DYNACALL read_elanreg(u32 paddr)
{
verify(sizeof(T) == 4);
u32 addr = paddr & 0x01ffffff;
switch (addr >> 16)
{
case 0x5F:
if (addr >= 0x005F6800 && addr <= 0x005F7CFF)
{
// 5F6908: Tests for errors 4, 8, 10, 2 and 1 (render isp buf ovf, render hazard, ISP param ovf, ob list ptr ovf, ta ill param)
// 5f6900: then int 4 and 40 (EoR TSP, EoT YUV)
return (T)sb_ReadMem(paddr, sizeof(T));
}
else if (addr >= 0x005F8000 && addr <= 0x005F9FFF)
{
if (sizeof(T) != 4)
// House of the Dead 2
return 0;
return (T)pvr_ReadReg(paddr);
}
else
{
INFO_LOG(MEMORY, "Read from area2 not implemented [Unassigned], addr=%x", addr);
return 0;
}
default:
// if ((addr & 0xFF) != 0x74)
DEBUG_LOG(PVR, "ELAN read(%d) %08x [pc %08x]", (u32)sizeof(T), addr, p_sh4rcb->cntx.pc);
switch (addr & 0xFF)
{
case 0: // magic number
return (T)0xe1ad0000;
case 4: // revision
return 0x1; // 1 or x10
// 10 breaks vstriker?
case 0xc:
// command queue size
// loops until < 2 (v1) or 3 (v10)
return 1;
case 0x10: // sh4 if control?
// b0 broadcast on cs1
// b1 elan channel 2
// b2 enable pvr #2
// rewritten by bios as reg10 & ~1
return reg10;
case 0x14: // SDRAM refresh (never read?)
return (T)0x2029; //default 0x1429
case 0x1c: // SDRAM CFG
return (T)0x87320961;
case 0x30: // Macro tiler config
// 0 0 l l l l l l t t t t 0 0 r r r r r r b b b b 0 0 V H 0 0 0 T
// lllll: left tile
// tttt: top tile
// rrrrrr: right tile
// bbbb: bottom tile
// V: tile vertically
// H: tile horizontally
// T: tiler enabled
return reg30;
case 0x74:
// b0 dma completed
// b1 cmd completed
// b2-b3 geometry timeouts
// b4-b6 errors?
return reg74;
case 0x78: // IRQ MASK
// 6 bits?
return 0;
default:
return (T)0;
}
}
}
template<typename T>
void DYNACALL write_elanreg(u32 paddr, T data)
{
verify(sizeof(T) == 4);
u32 addr = paddr & 0x01ffffff;
switch (addr >> 16)
{
case 0x5F:
if (addr>= 0x005F6800 && addr <= 0x005F7CFF)
sb_WriteMem(paddr, data, sizeof(T));
else if (addr >= 0x005F8000 && addr <= 0x005F9FFF)
{
if (addr == 0x5F8040 && data == 0xFF00FF)
{
ERROR_LOG(PVR, "ELAN SCREWED pr %x pc %x", p_sh4rcb->cntx.pr, p_sh4rcb->cntx.pc);
throw FlycastException("Boot aborted");
}
else if ((addr & 0x1fff) == SOFTRESET_addr && data == 0)
reg74 &= 3;
else if ((addr & 0x1fff) == STARTRENDER_addr)
reg74 &= 3;
//if ((paddr & 0x1c000000) == 0x08000000 && (addr & 0x1fff) == SOFTRESET_addr && data == 0)
// reg74 |= 2;
pvr_WriteReg(paddr, data);
}
else
INFO_LOG(COMMON, "Write to area2 not implemented [Unassigned], addr=%x,data=%x,size=%d", addr, data, (u32)sizeof(T));
break;
default:
// if ((addr & 0xFF) != 0x74)
DEBUG_LOG(PVR, "ELAN write(%d) %08x = %x", (u32)sizeof(T), addr, data);
switch (addr & 0xFF)
{
case 0x0:
// 0 multiple times (_kmtlifAbortDisplayListProcessing)
break;
// 0x4: _kmtlifAbortDisplayListProcessing: 0
case 0x8: // write-only. reset ?
// 1 then 0
// bios: 5
// _kmtlifAbortDisplayListProcessing: 5 then 0
// _kmtlifHandleDMATimeout: 1, 0, 4, 0...
if (data == 0)
reg74 = 0;
break;
case 0xc:
// 0
break;
case 0x10: // sh4 if control?
reg10 = data;
break;;
case 0x14: // SDRAM refresh
// x2029
break;
case 0x1c: // SDRAM CFG
break;
case 0x30:
reg30 = data;
break;
case 0x74: // IRQ STAT
reg74 &= ~data;
break;
// _kmtlifSetupElanInts:
// 78 = 3f
// 7C = 0
// 80 = 17
// 84 = 2b
// 88 = 0
case 0xd0: // _kmtlifSetCullingRegister
// 6
break;;
default:
break;
}
}
}
template<typename T>
T DYNACALL read_elancmd(u32 addr)
{
DEBUG_LOG(PVR, "ELAN cmd READ! (%d) %08x", (u32)sizeof(T), addr);
return 0;
}
static GMP *curGmp;
static glm::mat4x4 curMatrix;
static float *taMVMatrix;
static float *taNormalMatrix;
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static glm::mat4 projectionMatrix;
static float *taProjMatrix;
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static LightModel *curLightModel;
static ElanBase *curLights[MAX_LIGHTS];
static float nearPlane = 0.001f;
static float farPlane = 100000.f;
static bool envMapping;
static bool cullingReversed;
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struct State
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{
static constexpr u32 Null = 0xffffffff;
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int listType = -1;
u32 gmp = Null;
u32 instance = Null;
u32 projMatrix = Null;
u32 tileclip = 0;
u32 lightModel = Null;
u32 lights[MAX_LIGHTS] = {
Null, Null, Null, Null, Null, Null, Null, Null,
Null, Null, Null, Null, Null, Null, Null, Null
};
bool lightModelUpdated = false;
float envMapUOffset = 0.f;
float envMapVOffset = 0.f;
void reset()
{
listType = -1;
gmp = Null;
instance = Null;
projMatrix = Null;
tileclip = 0;
lightModel = Null;
for (auto& light : lights)
light = Null;
update();
}
void setMatrix(InstanceMatrix *pinstance)
{
instance = elanRamAddress(pinstance);
updateMatrix();
}
void updateMatrix()
{
if (instance == Null)
{
taMVMatrix = nullptr;
taNormalMatrix = nullptr;
envMapUOffset = 0.f;
envMapVOffset = 0.f;
return;
}
InstanceMatrix *mat = (InstanceMatrix *)&RAM[instance];
DEBUG_LOG(PVR, "Matrix %f %f %f %f\n %f %f %f %f\n %f %f %f %f\nLight: %f %f %f\n %f %f %f\n %f %f %f",
-mat->tm00, -mat->tm10, -mat->tm20, -mat->tm30,
mat->tm01, mat->tm11, mat->tm21, mat->tm31,
-mat->tm02, -mat->tm12, -mat->tm22, -mat->tm32,
mat->lm00, mat->lm10, mat->lm20,
mat->lm01, mat->lm11, mat->lm21,
mat->lm02, mat->lm12, mat->lm22);
curMatrix = glm::mat4x4{
-mat->tm00, mat->tm01, -mat->tm02, 0.f,
-mat->tm10, mat->tm11, -mat->tm12, 0.f,
-mat->tm20, mat->tm21, -mat->tm22, 0.f,
-mat->tm30, mat->tm31, -mat->tm32, 1.f
};
glm::mat4x4 normalMatrix = glm::mat4x4{
mat->lm00, mat->lm01, mat->lm02, 0.f,
mat->lm10, mat->lm11, mat->lm12, 0.f,
mat->lm20, mat->lm21, mat->lm22, 0.f,
-mat->tm30, mat->tm31, -mat->tm32, 1.f
};
nearPlane = mat->_near;
farPlane = mat->_far;
envMapUOffset = mat->envMapU;
envMapVOffset = mat->envMapV;
taMVMatrix = ta_add_matrix(glm::value_ptr(curMatrix));
if (normalMatrix != curMatrix)
taNormalMatrix = ta_add_matrix(glm::value_ptr(normalMatrix));
else
taNormalMatrix = taMVMatrix;
}
void setProjectionMatrix(void *p)
{
projMatrix = elanRamAddress(p);
updateProjectionMatrix();
}
void updateProjectionMatrix()
{
if (projMatrix == Null)
{
taProjMatrix = nullptr;
return;
}
ProjMatrix *pm = (ProjMatrix *)&RAM[projMatrix];
DEBUG_LOG(PVR, "Proj matrix x: %f %f y: %f %f near %f far %f", pm->fx, pm->tx, pm->fy, pm->ty, nearPlane, farPlane);
// fx = -m00 * w/2
// tx = -m20 * w/2 + left + w/2
// fy = -m11 * h/2
// ty = -m21 * h/2 + top + h/2
projectionMatrix = glm::mat4(
-pm->fx, 0, 0, 0,
0, pm->fy, 0, 0,
-pm->tx, -pm->ty, -1, -1,
0, 0, 0, 0
);
taProjMatrix = ta_add_matrix(glm::value_ptr(projectionMatrix));
}
void setGMP(void *p)
{
gmp = elanRamAddress(p);
updateGMP();
}
void updateGMP() {
if (gmp == Null)
curGmp = nullptr;
else
{
curGmp = (GMP *)&RAM[gmp];
DEBUG_LOG(PVR, "GMP paramSelect %x clip %d", curGmp->paramSelect.full, curGmp->pcw.userClip);
}
}
void setLightModel(void *p)
{
lightModel = elanRamAddress(p);
updateLightModel();
}
void updateLightModel()
{
lightModelUpdated = true;
if (lightModel == Null)
curLightModel = nullptr;
else
{
curLightModel = (LightModel *)&RAM[lightModel];
DEBUG_LOG(PVR, "Light model mask: diffuse %04x specular %04x, ambient base %08x offset %08x", curLightModel->diffuseMask0, curLightModel->specularMask0,
curLightModel->ambientBase0, curLightModel->ambientOffset0);
}
}
void setLight(int lightId, void *p)
{
lights[lightId] = elanRamAddress(p);
updateLight(lightId);
}
void updateLight(int lightId)
{
lightModelUpdated = true;
if (lights[lightId] == Null)
{
elan::curLights[lightId] = nullptr;
return;
}
PointLight *plight = (PointLight *)&RAM[lights[lightId]];
if (plight->pcw.parallelLight)
{
ParallelLight *light = (ParallelLight *)plight;
DEBUG_LOG(PVR, " Parallel light %d: col %d %d %d dir %d %d %d", light->lightId, light->red, light->green, light->blue,
light->dirX, light->dirY, light->dirZ);
}
else
{
DEBUG_LOG(PVR, " Point light %d: dattenmode %d col %d %d %d dir %d %d %d pos %f %f %f routing %d dist %f %f angle %f %f",
plight->lightId, plight->dattenmode,
plight->red, plight->green, plight->blue,
plight->dirX, plight->dirY, plight->dirZ,
plight->posX, plight->posY, plight->posZ,
plight->routing, plight->attnMinDistance(), plight->attnMaxDistance(),
plight->attnMinAngle(), plight->attnMaxAngle());
}
elan::curLights[lightId] = plight;
}
void setClipMode(PCW pcw)
{
tileclip = (tileclip & ~0xF0000000) | (pcw.userClip << 28);
}
void setClipTiles(u32 xmin, u32 ymin, u32 xmax, u32 ymax)
{
u32 t = tileclip & 0xF0000000;
t |= xmin & 0x3f; // 6 bits
t |= (xmax & 0x3f) << 6; // 6 bits
t |= (ymin & 0x1f) << 12; // 5 bits
t |= (ymax & 0x1f) << 17; // 5 bits
tileclip = t;
}
void update()
{
updateMatrix();
updateProjectionMatrix();
updateGMP();
updateLightModel();
for (u32 i = 0; i < MAX_LIGHTS; i++)
updateLight(i);
}
static u32 elanRamAddress(void *p)
{
if ((u8 *)p < RAM || (u8 *)p >= RAM + ELAN_RAM_SIZE)
return Null;
else
return (u32)((u8 *)p - RAM);
}
void serialize(Serializer& ser)
{
ser << listType;
ser << gmp;
ser << instance;
ser << projMatrix;
ser << tileclip;
ser << lightModel;
ser << lights;
}
void deserialize(Deserializer& deser)
{
if (deser.version() < Deserializer::V24)
{
reset();
return;
}
deser >> listType;
deser >> gmp;
deser >> instance;
deser >> projMatrix;
deser >> tileclip;
deser >> lightModel;
deser >> lights;
update();
}
};
static State state;
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static void setCoords(Vertex& vtx, float x, float y, float z)
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{
vtx.x = x;
vtx.y = y;
vtx.z = z;
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}
template <typename Ts>
static void setUV(const Ts& vs, Vertex& vd)
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{
if (envMapping)
{
vd.u = state.envMapUOffset;
vd.v = state.envMapVOffset;
}
else
{
vd.u = vs.uv.u;
vd.v = vs.uv.v;
}
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}
static void SetEnvMapUV(Vertex& vtx)
{
if (envMapping)
{
vtx.u = state.envMapUOffset;
vtx.v = state.envMapVOffset;
}
}
static glm::vec4 unpackColor(u32 color)
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{
return glm::vec4((float)((color >> 16) & 0xff) / 255.f,
(float)((color >> 8) & 0xff) / 255.f,
(float)(color & 0xff) / 255.f,
(float)(color >> 24) / 255.f);
}
static glm::vec4 unpackColor(u8 red, u8 green, u8 blue, u8 alpha = 0)
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{
return glm::vec4((float)red / 255.f, (float)green / 255.f, (float)blue / 255.f, (float)alpha / 255.f);
}
static u32 packColor(const glm::vec4& color)
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{
return (int)(std::max(0.f, std::min(1.f, color.a)) * 255.f) << 24
| (int)(std::max(0.f, std::min(1.f, color.r)) * 255.f) << 16
| (int)(std::max(0.f, std::min(1.f, color.g)) * 255.f) << 8
| (int)(std::max(0.f, std::min(1.f, color.b)) * 255.f);
}
template<typename T>
glm::vec3 getNormal(const T& vtx)
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{
return { (int8_t)vtx.header.nx / 127.f, (int8_t)vtx.header.ny / 127.f, (int8_t)vtx.header.nz / 127.f };
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}
template<>
glm::vec3 getNormal(const N2_VERTEX_VNU& vtx)
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{
return { vtx.normal.nx, vtx.normal.ny, vtx.normal.nz };
}
template<typename T>
void setNormal(Vertex& vd, const T& vs)
{
glm::vec3 normal = getNormal(vs);
vd.nx = normal.x;
vd.ny = normal.y;
vd.nz = normal.z;
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}
template <typename T>
static void convertVertex(const T& vs, Vertex& vd);
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template<>
void convertVertex(const N2_VERTEX& vs, Vertex& vd)
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{
setCoords(vd, vs.x, vs.y, vs.z);
setNormal(vd, vs);
SetEnvMapUV(vd);
glm::vec4 baseCol0;
glm::vec4 offsetCol0;
glm::vec4 baseCol1;
glm::vec4 offsetCol1;
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if (curGmp != nullptr)
{
baseCol0 = unpackColor(curGmp->diffuse0);
offsetCol0 = unpackColor(curGmp->specular0);
baseCol1 = unpackColor(curGmp->diffuse1);
offsetCol1 = unpackColor(curGmp->specular1);
if (state.listType == 2)
{
// FIXME
baseCol0.a = 0;
offsetCol0.a = 1;
baseCol1.a = 0;
offsetCol1.a = 1;
}
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}
else
{
baseCol0 = glm::vec4(0);
offsetCol0 = glm::vec4(0);
baseCol1 = glm::vec4(0);
offsetCol1 = glm::vec4(0);
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}
// non-textured vertices have no offset color
*(u32 *)vd.col = packColor(baseCol0 + offsetCol0);
*(u32 *)vd.col1 = packColor(baseCol1 + offsetCol1);
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}
template<>
void convertVertex(const N2_VERTEX_VR& vs, Vertex& vd)
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{
setCoords(vd, vs.x, vs.y, vs.z);
setNormal(vd, vs);
SetEnvMapUV(vd);
glm::vec4 baseCol0 = unpackColor(vs.rgb.argb0);
glm::vec4 offsetCol0 = baseCol0;
glm::vec4 baseCol1 = unpackColor(vs.rgb.argb1);
glm::vec4 offsetCol1 = baseCol1;
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if (curGmp != nullptr)
{
// Not sure about offset but vf4 needs base addition
baseCol0 += unpackColor(curGmp->diffuse0);
offsetCol0 += unpackColor(curGmp->specular0);
baseCol1 += unpackColor(curGmp->diffuse1);
offsetCol1 += unpackColor(curGmp->specular1);
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}
// non-textured vertices have no offset color
*(u32 *)vd.col = packColor(baseCol0 + offsetCol0);
*(u32 *)vd.col1 = packColor(baseCol1 + offsetCol1);
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}
template<>
void convertVertex(const N2_VERTEX_VU& vs, Vertex& vd)
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{
setCoords(vd, vs.x, vs.y, vs.z);
setNormal(vd, vs);
setUV(vs, vd);
glm::vec4 baseCol0;
glm::vec4 offsetCol0;
glm::vec4 baseCol1;
glm::vec4 offsetCol1;
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if (curGmp != nullptr)
{
baseCol0 = unpackColor(curGmp->diffuse0);
offsetCol0 = unpackColor(curGmp->specular0);
baseCol1 = unpackColor(curGmp->diffuse1);
offsetCol1 = unpackColor(curGmp->specular1);
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}
else
{
baseCol0 = glm::vec4(0);
offsetCol0 = glm::vec4(0);
baseCol1 = glm::vec4(0);
offsetCol1 = glm::vec4(0);
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}
*(u32 *)vd.col = packColor(baseCol0);
*(u32 *)vd.spc = packColor(offsetCol0);
*(u32 *)vd.col1 = packColor(baseCol1);
*(u32 *)vd.spc1 = packColor(offsetCol1);
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}
template<>
void convertVertex(const N2_VERTEX_VUR& vs, Vertex& vd)
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{
setCoords(vd, vs.x, vs.y, vs.z);
setNormal(vd, vs);
setUV(vs, vd);
glm::vec4 baseCol0 = unpackColor(vs.rgb.argb0);
glm::vec4 offsetCol0 = baseCol0;
glm::vec4 baseCol1 = unpackColor(vs.rgb.argb1);
glm::vec4 offsetCol1 = baseCol1;
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if (curGmp != nullptr)
{
// Not sure about offset but vf4 needs base addition
baseCol0 += unpackColor(curGmp->diffuse0);
offsetCol0 += unpackColor(curGmp->specular0);
baseCol1 += unpackColor(curGmp->diffuse1);
offsetCol1 += unpackColor(curGmp->specular1);
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}
*(u32 *)vd.col = packColor(baseCol0);
*(u32 *)vd.spc = packColor(offsetCol0);
*(u32 *)vd.col1 = packColor(baseCol1);
*(u32 *)vd.spc1 = packColor(offsetCol1);
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}
template<>
void convertVertex(const N2_VERTEX_VUB& vs, Vertex& vd)
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{
setCoords(vd, vs.x, vs.y, vs.z);
setNormal(vd, vs);
setUV(vs, vd);
glm::vec4 baseCol0;
glm::vec4 baseCol1;
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if (curGmp != nullptr)
{
baseCol0 = unpackColor(curGmp->diffuse0);
baseCol1 = unpackColor(curGmp->diffuse1);
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}
else
{
baseCol0 = glm::vec4(0);
baseCol1 = glm::vec4(0);
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}
*(u32 *)vd.col = packColor(baseCol0);
*(u32 *)vd.col1 = packColor(baseCol1);
// Stuff the bump map normals and parameters in the specular colors
vd.spc[0] = vs.bump.tangent.x;
vd.spc[1] = vs.bump.tangent.y;
vd.spc[2] = vs.bump.tangent.z;
vd.spc1[0] = vs.bump.bitangent.x;
vd.spc1[1] = vs.bump.bitangent.y;
vd.spc1[2] = vs.bump.bitangent.z;
vd.spc[3] = vs.bump.scaleFactor.bumpDegree; // always 255?
vd.spc1[3] = vs.bump.scaleFactor.fixedOffset; // always 0?
// int nx = (int8_t)vs.header.nx;
// int ny = (int8_t)vs.header.ny;
// int nz = (int8_t)vs.header.nz;
// printf("BumpMap vtx deg %d off %d normal %d %d %d tangent %d %d %d bitangent %d %d %d dot %d %d %d\n", vs.bump.scaleFactor.bumpDegree, vs.bump.scaleFactor.fixedOffset,
// nx, ny, nz,
// vs.bump.tangent.x, vs.bump.tangent.y, vs.bump.tangent.z, vs.bump.bitangent.x, vs.bump.bitangent.y, vs.bump.bitangent.z,
// nx * vs.bump.tangent.x + ny * vs.bump.tangent.y + nz * vs.bump.tangent.z,
// nx * vs.bump.bitangent.x + ny * vs.bump.bitangent.y + nz * vs.bump.bitangent.z,
// vs.bump.tangent.x * vs.bump.bitangent.x + vs.bump.tangent.y * vs.bump.bitangent.y + vs.bump.tangent.z * vs.bump.bitangent.z
// );
}
template <typename T>
static void boundingBox(const T* vertices, u32 count, glm::vec3& min, glm::vec3& max)
{
min = { 1e38f, 1e38f, 1e38f };
max = { -1e38f, -1e38f, -1e38f };
for (u32 i = 0; i < count; i++)
{
glm::vec3 pos{ vertices[i].x, vertices[i].y, vertices[i].z };
min = glm::min(min, pos);
max = glm::max(max, pos);
}
glm::vec4 center((min + max) / 2.f, 1);
glm::vec4 extents(max - glm::vec3(center), 0);
// transform
center = curMatrix * center;
glm::vec3 extentX = curMatrix * glm::vec4(extents.x, 0, 0, 0);
glm::vec3 extentY = curMatrix * glm::vec4(0, extents.y, 0, 0);
glm::vec3 extentZ = curMatrix * glm::vec4(0, 0, extents.z, 0);
// new AA extents
glm::vec3 newExtent = glm::abs(extentX) + glm::abs(extentY) + glm::abs(extentZ);
min = glm::vec3(center) - newExtent;
max = glm::vec3(center) + newExtent;
}
template <typename T>
static bool isInFrustum(const T* vertices, u32 count)
{
glm::vec3 min;
glm::vec3 max;
boundingBox(vertices, count, min, max);
if (min.z > -nearPlane || max.z < -farPlane)
return false;
glm::vec4 pmin = projectionMatrix * glm::vec4(min, 1);
glm::vec4 pmax = projectionMatrix * glm::vec4(max, 1);
if (std::isnan(pmin.x) || std::isnan(pmin.y) || std::isnan(pmax.x) || std::isnan(pmax.y))
return false;
// // Check the farthest side
// float w = std::max(pmin.w, pmax.w);
// glm::vec2 smin = glm::min(glm::vec2(pmin) / w, glm::vec2(pmax) / w);
// glm::vec2 smax = glm::max(glm::vec2(pmin) / w, glm::vec2(pmax) / w);
//
// if (smax.x <= -214 || smin.x >= 854 // FIXME viewport dimensions
// || smax.y < 0 || smin.y >= 480)
// return false;
return true;
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}
template <typename T>
static void sendVertices(const ICHList *list, const T* vtx)
{
Vertex taVtx;
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verify(list->vertexSize() > 0);
Vertex fanCenterVtx{};
Vertex fanLastVtx{};
bool stripStart = true;
int outStripIndex = 0;
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for (u32 i = 0; i < list->vtxCount; i++)
{
convertVertex(*vtx, taVtx);
if (stripStart)
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{
// Center vertex if triangle fan
//verify(vtx->header.isFirstOrSecond()); This fails for some strips: strip=1 fan=0 (soul surfer)
fanCenterVtx = taVtx;
if (outStripIndex > 0)
{
// use degenerate triangles to link strips
ta_add_vertex(fanLastVtx);
ta_add_vertex(taVtx);
outStripIndex += 2;
if (outStripIndex & 1)
{
ta_add_vertex(taVtx);
outStripIndex++;
}
}
stripStart = false;
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}
else if (vtx->header.isFan())
{
// use degenerate triangles to link strips
ta_add_vertex(fanLastVtx);
ta_add_vertex(fanCenterVtx);
outStripIndex += 2;
if (outStripIndex & 1)
{
ta_add_vertex(fanCenterVtx);
outStripIndex++;
}
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// Triangle fan
ta_add_vertex(fanCenterVtx);
ta_add_vertex(fanLastVtx);
outStripIndex += 2;
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}
ta_add_vertex(taVtx);
outStripIndex++;
fanLastVtx = taVtx;
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if (vtx->header.endOfStrip)
stripStart = true;
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vtx++;
}
}
template <typename T>
static void sendMVVertices(const ICHList *list, const T* vtx)
{
verify(list->vertexSize() > 0);
glm::vec3 vtx0{};
glm::vec3 vtx1{};
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u32 stripStart = 0;
for (u32 i = 0; i < list->vtxCount; i++)
{
glm::vec3 v(vtx->x, vtx->y, vtx->z);
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// printf("MV %f %f %f - strip %d fan %d eos %d _res %x\n", v.x, v.y, 1 / v.w, vtx->header.strip, vtx->header.fan, vtx->header.endOfStrip, vtx->header._res);
u32 triIdx = i - stripStart;
if (triIdx >= 2)
{
ModTriangle tri;
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if (triIdx & 1)
{
tri.x1 = vtx0.x;
tri.y1 = vtx0.y;
tri.z1 = vtx0.z;
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tri.x0 = vtx1.x;
tri.y0 = vtx1.y;
tri.z0 = vtx1.z;
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}
else
{
tri.x0 = vtx0.x;
tri.y0 = vtx0.y;
tri.z0 = vtx0.z;
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tri.x1 = vtx1.x;
tri.y1 = vtx1.y;
tri.z1 = vtx1.z;
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}
tri.x2 = v.x;
tri.y2 = v.y;
tri.z2 = v.z;
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ta_add_triangle(tri);
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}
if (vtx->header.endOfStrip)
stripStart = i + 1;
vtx0 = vtx1;
vtx1 = v;
vtx++;
}
}
static N2LightModel *taLightModel;
static bool usingAlphaLight;
static void sendLights()
{
if (!state.lightModelUpdated)
return;
state.lightModelUpdated = false;
usingAlphaLight = false;
N2LightModel model;
model.lightCount = 0;
if (curLightModel == nullptr)
{
model.ambientMaterial = false;
model.useBaseOver = false;
model.ambientBase[0] = model.ambientBase[1] = model.ambientBase[2] = model.ambientBase[3] = 1.f;
memset(model.ambientOffset, 0, sizeof(model.ambientOffset));
return;
}
model.ambientMaterial = curLightModel->useAmbientBase0;
// TODO model.ambientMaterialForSpec = curLightModel->useAmbientOffset0;
model.useBaseOver = curLightModel->useBaseOver;
memcpy(model.ambientBase, glm::value_ptr(unpackColor(curLightModel->ambientBase0)), sizeof(model.ambientBase));
memcpy(model.ambientOffset, glm::value_ptr(unpackColor(curLightModel->ambientOffset0)), sizeof(model.ambientOffset));
for (u32 i = 0; i < MAX_LIGHTS; i++)
{
bool diffuse = curLightModel->isDiffuse(i);
bool specular = curLightModel->isSpecular(i);
if (!diffuse && !specular)
continue;
if (curLights[i] == nullptr)
{
INFO_LOG(PVR, "Light %d is referenced but undefined", i);
continue;
}
N2Light& light = model.lights[model.lightCount];
light.diffuse = diffuse;
light.specular = specular;
light.parallel = curLights[i]->pcw.parallelLight;
if (light.parallel != 0)
{
ParallelLight *plight = (ParallelLight *)curLights[i];
memcpy(light.color, glm::value_ptr(unpackColor(plight->red, plight->green, plight->blue)), sizeof(light.color));
light.routing = plight->routing;
light.dmode = plight->dmode;
light.smode = N2_LMETHOD_SINGLE_SIDED;
memcpy(light.direction, glm::value_ptr(glm::normalize(glm::vec4(-(int8_t)plight->dirX, (int8_t)plight->dirY, -(int8_t)plight->dirZ, 0))),
sizeof(light.direction));
}
else
{
PointLight *plight = (PointLight *)curLights[i];
memcpy(light.color, glm::value_ptr(unpackColor(plight->red, plight->green, plight->blue)), sizeof(light.color));
light.routing = plight->routing;
light.dmode = plight->dmode;
light.smode = plight->smode;
memcpy(light.position, glm::value_ptr(glm::vec4(plight->posX, plight->posY, plight->posZ, 1)), sizeof(light.position));
memcpy(light.direction, glm::value_ptr(glm::normalize(glm::vec4((int8_t)plight->dirX, (int8_t)plight->dirY, (int8_t)plight->dirZ, 0))),
sizeof(light.direction));
light.distAttnMode = plight->dattenmode;
light.attnDistA = plight->distA();
light.attnDistB = plight->distB();
light.attnAngleA = plight->angleA();
light.attnAngleB = plight->angleB();
}
usingAlphaLight = usingAlphaLight || light.routing == N2_LFUNC_ALPHADIFF_SUB;
model.lightCount++;
}
taLightModel = ta_add_light(model);
}
static void setStateParams(PolyParam& pp)
{
sendLights();
pp.tileclip = state.tileclip;
pp.mvMatrix = taMVMatrix;
pp.normalMatrix = taNormalMatrix;
pp.projMatrix = taProjMatrix;
pp.lightModel = taLightModel;
pp.envMapping = false;
if (curGmp != nullptr)
{
pp.glossCoef0 = curGmp->gloss.getCoef0();
pp.glossCoef1 = curGmp->gloss.getCoef1();
}
// FIXME hack ScrInstr condition fixes lens flares in vf4
if (state.listType == 2 && usingAlphaLight && pp.tsp.SrcInstr == 1)
{
//printf("gmp pselect %x\n", curGmp->paramSelect.full); // ff ... not relevant
pp.tsp.UseAlpha = 1; // TODO alpha light volumes need manual settings of which params?
pp.tsp.ShadInstr = 3;
pp.tsp.SrcInstr = 4;
pp.tsp.DstInstr = 5;
}
// projFlip is for left-handed projection matrices (initd rear view mirror)
bool projFlip = taProjMatrix != nullptr && std::signbit(taProjMatrix[0]) == std::signbit(taProjMatrix[5]);
pp.isp.CullMode ^= (u32)cullingReversed ^ (u32)projFlip;
if (pp.pcw.Volume == 0)
{
pp.tsp1.full = -1;
pp.tcw1.full = -1;
}
}
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static void sendPolygon(ICHList *list)
{
switch (list->flags)
{
case ICHList::VTX_TYPE_V:
{
N2_VERTEX *vtx = (N2_VERTEX *)((u8 *)list + sizeof(ICHList));
if (!isInFrustum(vtx, list->vtxCount))
break;
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if (state.listType & 1)
{
ModifierVolumeParam mvp{};
mvp.isp.full = list->isp.full;
mvp.isp.CullMode = 0; // FIXME required for closed volumes and not set properly
if (mvp.isp.DepthMode >= 3)
INFO_LOG(PVR, "MV mode %d", mvp.isp.DepthMode);
mvp.isp.VolumeLast = list->pcw.volume;
mvp.isp.DepthMode &= 3;
mvp.mvMatrix = taMVMatrix;
mvp.projMatrix = taProjMatrix;
ta_add_poly(state.listType, mvp);
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//for (int i = 0; i < list->vtxCount; i++)
// printf("MV %f %f %f strip %d fan %d eos %d _res %x\n", vtx[i].x, vtx[i].y, vtx[i].z, vtx[i].header.strip, vtx[i].header.fan, vtx[i].header.endOfStrip, vtx[i].header._res);
sendMVVertices(list, vtx);
}
else
{
PolyParam pp{};
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pp.pcw.Shadow = list->pcw.shadow;
pp.pcw.Gouraud = list->pcw.gouraud;
pp.pcw.Volume = list->pcw.volume;
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pp.isp = list->isp;
pp.tsp = list->tsp0;
pp.tsp1 = list->tsp1;
setStateParams(pp);
if (curGmp != nullptr && curGmp->paramSelect.e0)
{
// Environment mapping
pp.pcw.Texture = 1;
pp.pcw.Offset = 0;
pp.tsp.UseAlpha = 1;
pp.tsp.IgnoreTexA = 0;
pp.envMapping = true;
pp.tcw = list->tcw0;
envMapping = true;
}
ta_add_poly(state.listType, pp);
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sendVertices(list, vtx);
envMapping = false;
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}
}
break;
case ICHList::VTX_TYPE_VU:
{
N2_VERTEX_VU *vtx = (N2_VERTEX_VU *)((u8 *)list + sizeof(ICHList));
if (!isInFrustum(vtx, list->vtxCount))
break;
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if (state.listType & 1)
{
ModifierVolumeParam mvp{};
mvp.isp.full = list->isp.full;
mvp.isp.CullMode = 0; // FIXME required for closed volumes and not set properly
if (mvp.isp.DepthMode >= 3)
INFO_LOG(PVR, "MV mode %d", mvp.isp.DepthMode);
mvp.isp.VolumeLast = list->pcw.volume;
mvp.isp.DepthMode &= 3;
mvp.mvMatrix = taMVMatrix;
mvp.projMatrix = taProjMatrix;
ta_add_poly(state.listType, mvp);
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//for (int i = 0; i < list->vtxCount; i++)
// printf("MV %f %f %f strip %d fan %d eos %d _res %x\n", vtx[i].x, vtx[i].y, vtx[i].z, vtx[i].header.strip, vtx[i].header.fan, vtx[i].header.endOfStrip, vtx[i].header._res);
sendMVVertices(list, vtx);
}
else
{
PolyParam pp{};
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pp.pcw.Shadow = list->pcw.shadow;
pp.pcw.Texture = 1;
pp.pcw.Offset = list->pcw.offset;
pp.pcw.Gouraud = list->pcw.gouraud;
pp.pcw.Volume = list->pcw.volume;
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pp.isp = list->isp;
pp.tsp = list->tsp0;
pp.tcw = list->tcw0;
pp.tsp1 = list->tsp1;
pp.tcw1 = list->tcw1;
setStateParams(pp);
if (curGmp != nullptr && curGmp->paramSelect.e0)
{
// Environment mapping
pp.pcw.Offset = 0;
pp.tsp.UseAlpha = 1;
pp.tsp.IgnoreTexA = 0;
pp.envMapping = true;
envMapping = true;
}
ta_add_poly(state.listType, pp);
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sendVertices(list, vtx);
envMapping = false;
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}
}
break;
case ICHList::VTX_TYPE_VUR:
{
verify(curGmp == nullptr || curGmp->paramSelect.e0 == 0);
N2_VERTEX_VUR *vtx = (N2_VERTEX_VUR *)((u8 *)list + sizeof(ICHList));
if (!isInFrustum(vtx, list->vtxCount))
break;
PolyParam pp{};
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pp.pcw.Shadow = list->pcw.shadow;
pp.pcw.Texture = 1;
pp.pcw.Offset = list->pcw.offset;
pp.pcw.Gouraud = list->pcw.gouraud;
pp.pcw.Volume = list->pcw.volume;
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pp.isp = list->isp;
pp.tsp = list->tsp0;
pp.tcw = list->tcw0;
pp.tsp1 = list->tsp1;
pp.tcw1 = list->tcw1;
setStateParams(pp);
ta_add_poly(state.listType, pp);
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sendVertices(list, vtx);
}
break;
case ICHList::VTX_TYPE_VR:
{
N2_VERTEX_VR *vtx = (N2_VERTEX_VR *)((u8 *)list + sizeof(ICHList));
if (!isInFrustum(vtx, list->vtxCount))
break;
PolyParam pp{};
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pp.pcw.Shadow = list->pcw.shadow;
pp.pcw.Gouraud = list->pcw.gouraud;
pp.pcw.Volume = list->pcw.volume;
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pp.isp = list->isp;
pp.tsp = list->tsp0;
pp.tsp1 = list->tsp1;
setStateParams(pp);
if (curGmp != nullptr && curGmp->paramSelect.e0)
{
// FIXME doesn't seem to work
// Environment mapping
pp.pcw.Texture = 1;
pp.pcw.Offset = 0;
pp.tsp.UseAlpha = 1;
pp.tsp.IgnoreTexA = 0;
pp.envMapping = true;
pp.tcw = list->tcw0;
envMapping = true;
}
ta_add_poly(state.listType, pp);
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sendVertices(list, vtx);
envMapping = false;
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}
break;
case ICHList::VTX_TYPE_VUB:
{
// TODO
//printf("BUMP MAP fmt %d filter %d src select %d dst %d\n", list->tcw0.PixelFmt, list->tsp0.FilterMode, list->tsp0.SrcSelect, list->tsp0.DstSelect);
N2_VERTEX_VUB *vtx = (N2_VERTEX_VUB *)((u8 *)list + sizeof(ICHList));
if (!isInFrustum(vtx, list->vtxCount))
break;
PolyParam pp{};
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pp.pcw.Shadow = list->pcw.shadow;
pp.pcw.Texture = 1;
pp.pcw.Offset = 1;
pp.pcw.Gouraud = list->pcw.gouraud;
pp.pcw.Volume = list->pcw.volume;
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pp.isp = list->isp;
pp.tsp = list->tsp0;
pp.tcw = list->tcw0;
pp.tsp1 = list->tsp1;
pp.tcw1 = list->tcw1;
setStateParams(pp);
ta_add_poly(state.listType, pp);
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sendVertices(list, vtx);
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}
break;
default:
WARN_LOG(PVR, "Unhandled poly format %x", list->flags);
die("Unsupported");
break;
}
}
static void executeCommand(u8 *data, int size)
{
verify(size >= 0);
verify(size < (int)ELAN_RAM_SIZE);
// if (0x2b00 == (u32)(data - RAM))
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// for (int i = 0; i < size; i += 4)
// DEBUG_LOG(PVR, "Elan Parse %08x: %08x", (u32)(&data[i] - RAM), *(u32 *)&data[i]);
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while (size >= 32)
{
const int oldSize = size;
ElanBase *cmd = (ElanBase *)data;
if (cmd->pcw.naomi2)
{
switch(cmd->pcw.n2Command)
{
case PCW::null:
size -= 32;
break;
case PCW::projMatrix:
state.setProjectionMatrix(data);
size -= sizeof(ProjMatrix);
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break;
case PCW::matrixOrLight:
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{
InstanceMatrix *instance = (InstanceMatrix *)data;
if (instance->isInstanceMatrix())
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{
//DEBUG_LOG(PVR, "Model instance");
state.setMatrix(instance);
size -= sizeof(InstanceMatrix);
break;
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}
else if (instance->id1 & 0x10)
{
state.setLightModel(data);
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}
else //if ((instance->id2 & 0x40000000) || (instance->id1 & 0xffffff00)) // FIXME what are these lights without id2|0x40000000? vf4
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{
if (instance->pcw.parallelLight)
{
ParallelLight *light = (ParallelLight *)data;
state.setLight(light->lightId, data);
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}
else
{
PointLight *light = (PointLight *)data;
state.setLight(light->lightId, data);
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}
}
//else
//{
// WARN_LOG(PVR, "Other instance %08x %08x", instance->id1, instance->id2);
// for (int i = 0; i < 32; i += 4)
// INFO_LOG(PVR, " %08x: %08x", (u32)(&data[i] - RAM), *(u32 *)&data[i]);
//}
size -= sizeof(LightModel);
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}
break;
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case PCW::model:
{
Model *model = (Model *)data;
cullingReversed = (model->id1 & 0x08000000) == 0;
state.setClipMode(model->pcw);
DEBUG_LOG(PVR, "Model offset %x size %x clip %d", model->offset, model->size, model->pcw.userClip);
executeCommand(&RAM[model->offset & 0x1ffffff8], model->size);
cullingReversed = false;
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size -= sizeof(Model);
}
break;
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case PCW::registerWait:
{
RegisterWait *wait = (RegisterWait *)data;
if (wait->offset != (u32)-1 && wait->mask != 0)
{
DEBUG_LOG(PVR, "Register wait %x mask %x", wait->offset, wait->mask);
// wait for interrupt
HollyInterruptID inter;
switch (wait->mask)
{
case 0x80:
inter = holly_OPAQUE;
break;
case 0x100:
inter = holly_OPAQUEMOD;
break;
case 0x200:
inter = holly_TRANS;
break;
case 0x400:
inter = holly_TRANSMOD;
break;
case 0x200000:
inter = holly_PUNCHTHRU;
break;
default:
WARN_LOG(PVR, "Unknown interrupt mask %x", wait->mask);
die("unexpected");
inter = holly_OPAQUE;
break;
}
asic_RaiseInterruptBothCLX(inter);
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TA_ITP_CURRENT += 32;
state.reset();
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}
size -= sizeof(RegisterWait);
}
break;
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case PCW::link:
{
Link *link = (Link *)data;
DEBUG_LOG(PVR, "Link to %x (%x)", link->offset & 0x1ffffff8, link->size);
executeCommand(&RAM[link->offset & 0x1ffffff8], link->size);
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size -= sizeof(Link);
}
break;
case PCW::gmp:
state.setGMP(data);
size -= sizeof(GMP);
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break;
case PCW::ich:
{
ICHList *ich = (ICHList *)data;
DEBUG_LOG(PVR, "ICH flags %x, %d verts", ich->flags, ich->vtxCount);
sendPolygon(ich);
size -= sizeof(ICHList) + ich->vertexSize() * ich->vtxCount;
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}
break;
default:
DEBUG_LOG(PVR, "Unhandled Elan command %x", cmd->pcw.n2Command);
size -= 32;
break;
}
}
else
{
u32 pcw = *(u32 *)data;
if ((pcw & 0xd0ffff00) == 0x808c0000) // display list
{
DEBUG_LOG(PVR, "Display list type %d", (pcw >> 24) & 0xf);
state.reset();
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state.listType = (pcw >> 24) & 0xf;
// TODO is this the right place for this?
SQBuffer eol{};
ta_vtx_data32(&eol);
size -= 24 * 4;
}
else if ((pcw & 0xd0fcff00) == 0x80800000) // User clipping
{
state.setClipMode((PCW&)pcw);
DEBUG_LOG(PVR, "User clip type %d", ((PCW&)pcw).userClip);
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size -= 0xE0;
}
else if ((pcw & 0xd0ffff00) == 0x80000000) // geometry follows or linked?
{
// FIXME this matches TA polys such as a2000009
// no possible disambiguation since 80000000 is a valid OP poly pcw (poly type 0 / vtx 0)
DEBUG_LOG(PVR, "Geometry type %d - %08x", (pcw >> 24) & 0xf, pcw);
size -= 32;
ta_add_ta_data((u32 *)(data + 32), size - 32);
size = 32;
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}
else if (pcw == 0x20000000)
{
// User clipping
u32 *tiles = (u32 *)data + 4;
DEBUG_LOG(PVR, "User clipping %d,%d - %d,%d", tiles[0] * 32, tiles[1] * 32,
tiles[2] * 32, tiles[3] * 32);
state.setClipTiles(tiles[0], tiles[1], tiles[2], tiles[3]);
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size -= 32;
}
else
{
if (pcw != 0)
INFO_LOG(PVR, "Unhandled command %x", pcw);
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for (int i = 0; i < 32; i += 4)
DEBUG_LOG(PVR, " %08x: %08x", (u32)(&data[i] - RAM), *(u32 *)&data[i]);
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size -= 32;
}
}
data += oldSize - size;
}
}
template<typename T>
void DYNACALL write_elancmd(u32 addr, T data)
{
verify(sizeof(T) == 4);
// DEBUG_LOG(PVR, "ELAN cmd %08x = %x", addr, data);
addr &= 0xff;
verify(addr < 0x20);
*(T *)&((u8 *)elanCmd)[addr] = data;
if (addr == 0x1c)
{
executeCommand((u8 *)elanCmd, sizeof(elanCmd));
reg74 |= 2;
reg74 &= ~0x3c;
}
}
template<typename T>
T DYNACALL read_elanram(u32 addr)
{
return *(T *)&RAM[addr & (ELAN_RAM_SIZE - 1)];
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}
template<typename T>
void DYNACALL write_elanram(u32 addr, T data)
{
*(T *)&RAM[addr & (ELAN_RAM_SIZE - 1)] = data;
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}
void init()
{
}
void reset(bool hard)
{
if (hard)
{
memset(RAM, 0, ELAN_RAM_SIZE);
state.reset();
}
}
void term()
{
}
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void vmem_init()
{
elanRegHandler = _vmem_register_handler_Template(read_elanreg, write_elanreg);
elanCmdHandler = _vmem_register_handler_Template(read_elancmd, write_elancmd);
elanRamHandler = _vmem_register_handler_Template(read_elanram, write_elanram);
}
void vmem_map(u32 base)
{
_vmem_map_handler(elanRegHandler, base | 8, base | 8);
_vmem_map_handler(elanCmdHandler, base | 9, base | 9);
_vmem_map_handler(elanRamHandler, base | 0xA, base | 0xB);
_vmem_map_block(RAM, base | 0xA, base | 0xB, ELAN_RAM_SIZE - 1);
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}
void serialize(Serializer& ser)
{
if (!settings.platform.isNaomi2())
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return;
ser << reg10;
ser << reg74;
ser << elanCmd;
if (!ser.rollback())
ser.serialize(RAM, ELAN_RAM_SIZE);
state.serialize(ser);
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}
void deserialize(Deserializer& deser)
{
if (!settings.platform.isNaomi2())
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return;
deser >> reg10;
deser >> reg74;
deser >> elanCmd;
if (!deser.rollback())
deser.deserialize(RAM, ELAN_RAM_SIZE);
state.deserialize(deser);
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}
}