97 lines
3.7 KiB
C++
97 lines
3.7 KiB
C++
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#define _WIN32_WINNT 0x0500
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#include <windows.h>
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#include <windowsx.h>
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// Implementation of the vmem related function for Windows platforms.
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// For now this probably does some assumptions on the CPU/platform.
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// This implements the VLockedMemory interface, as defined in _vmem.h
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// The implementation allows it to be empty (that is, to not lock memory).
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void VLockedMemory::LockRegion(unsigned offset, unsigned size) {
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verify(offset + size < this->size && size != 0);
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DWORD old;
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VirtualProtect(&data[offset], size, PAGE_READONLY, &old);
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}
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void VLockedMemory::UnLockRegion(unsigned offset, unsigned size) {
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verify(offset + size <= this->size && size != 0);
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DWORD old;
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VirtualProtect(&data[offset], size, PAGE_READWRITE, &old);
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}
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static HANDLE mem_handle = INVALID_HANDLE_VALUE;
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static char * base_alloc = NULL;
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// Implement vmem initialization for RAM, ARAM, VRAM and SH4 context, fpcb etc.
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// The function supports allocating 512MB or 4GB addr spaces.
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// Plase read the POSIX implementation for more information. On Windows this is
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// rather straightforward.
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VMemType vmem_platform_init(void *vmem_base_addr, void *sh4rcb_addr) {
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// Firt let's try to allocate the in-memory file
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mem_handle = CreateFileMapping(INVALID_HANDLE_VALUE, 0, PAGE_READWRITE, 0, RAM_SIZE_MAX + VRAM_SIZE_MAX + ARAM_SIZE_MAX, 0);
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// Now allocate the actual address space (it will be 64KB aligned on windows).
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unsigned memsize = 512*1024*1024 + sizeof(Sh4RCB) + ARAM_SIZE_MAX;
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base_alloc = (char*)VirtualAlloc(0, memsize, MEM_RESERVE, PAGE_NOACCESS);
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// Calculate pointers now
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sh4rcb_addr = &base_alloc[0];
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vmem_base_addr = &base_alloc[sizeof(Sh4RCB)];
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return MemType512MB;
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}
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// Just tries to wipe as much as possible in the relevant area.
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void vmem_platform_destroy() {
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VirtualFree(base_alloc, 0, MEM_RELEASE);
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CloseHandle(mem_handle);
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}
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// Resets a chunk of memory by deleting its data and setting its protection back.
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void vmem_platform_reset_mem(void *ptr, unsigned size_bytes) {
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VirtualFree(ptr, size_bytes, MEM_DECOMMIT);
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}
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// Allocates a bunch of memory (page aligned and page-sized)
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void vmem_platform_ondemand_page(void *address, unsigned size_bytes) {
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verify(VirtualAlloc(address, size_bytes, MEM_COMMIT, PAGE_READWRITE));
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}
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/// Creates mappings to the underlying file including mirroring sections
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void vmem_platform_create_mappings(const vmem_mapping *vmem_maps, unsigned nummaps) {
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// Since this is tricky to get right in Windows (in posix one can just unmap sections and remap later)
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// we unmap the whole thing only to remap it later.
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// Unmap the whole section
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VirtualFree(base_alloc, 0, MEM_RELEASE);
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for (unsigned i = 0; i < nummaps; i++) {
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unsigned address_range_size = vmem_maps[i].end_address - vmem_maps[i].start_address;
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DWORD protection = vmem_maps[i].allow_writes ? (FILE_MAP_READ | FILE_MAP_WRITE) : FILE_MAP_READ;
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if (!vmem_maps[i].memsize) {
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// Unmapped stuff goes with a protected area or memory. Prevent anything from allocating here
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void *ptr = VirtualAlloc(&virt_ram_base[vmem_maps[i].start_address], address_range_size, MEM_RESERVE, PAGE_NOACCESS);
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verify(ptr == &virt_ram_base[vmem_maps[i].start_address]);
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}
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else {
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// Calculate the number of mirrors
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unsigned num_mirrors = (address_range_size) / vmem_maps[i].memsize;
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verify((address_range_size % vmem_maps[i].memsize) == 0 && num_mirrors >= 1);
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// Remap the views one by one
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for (unsigned j = 0; j < num_mirrors; j++) {
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unsigned offset = vmem_maps[i].start_address + j * vmem_maps[i].memsize;
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void *ptr = MapViewOfFileEx(mem_handle, protection, 0, vmem_maps[i].memoffset,
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vmem_maps[i].memsize, &virt_ram_base[vmem_maps[i].start_address]);
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verify(ptr == &virt_ram_base[vmem_maps[i].start_address]);
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}
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}
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}
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}
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