304 lines
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HTML
304 lines
14 KiB
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<h2>Famicom Disk System</h2>
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<div class="main-content">
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<p class="rvps2"><span class="rvts22">Famicom Disk System</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts6">The Family Computer Disk System (FDS) was released in 1986 by Nintendo as a peripheral for the Family Computer ("Famicom") console in Japan. It was a unit that used proprietary floppy disks for data storage. It was announced, but never released, for the North American Nintendo Entertainment System.</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts6">The device was connected to the Famicom deck by plugging a modified cartridge known as the RAM Adapter into the system's cartridge port, which attached via a supplied cable to the disk drive. </span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts6">The floppy disks used were double-sided, with a capacity of 64 kilobytes per side. Many games spanned both sides of a disk, requiring the user to switch sides at some point during gameplay. A few games used two full disks (four sides). The Famicom Disk System was capable of running on six C-cell batteries or the supplied AC adapter. The battery option was included due to the likelihood of a standard set of AC sockets already being occupied by a Famicom and a television.</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts21">FDS BIOS ROM</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts6">In order to play any Famicom (.fds) game, you will need the FDS BIOS ROM image and it must be named disksys.rom.</span></p>
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<p class="rvps2"><span class="rvts6">It must be in the base FCEU directory unless you specified a path to disksys.rom in the </span><a class="rvts49" href="Directories.html">Directory Overrides List</a><span class="rvts6">. FCEUX will not load FDS games without this file.</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts21">File types</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts6">Two types of FDS disk images are supported: disk images with the FWNES-style header, and disk images with no header. The number of sides on headerless disk images is calculated by the total file size, so don't put extraneous data at the end of the file.</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts21">Writing to disk image</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts6">If a loaded disk image is written to during emulation, FCEUX will store the modified disk image in the save games directory, which is "sav" under the base directory by default (unless changed under the </span><a class="rvts49" href="Directories.html">Directory Overrides List</a><span class="rvts6">).</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts21">Eject/Insert Disk</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts6">Emulates the ejecting of the current disk or the inserting of a new disk. If a disk image is loaded, this command will eject it. If a disk is ejected, this will insert a new disk.</span></p>
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<p class="rvps2"><span class="rvts6">This command can be mapped to a keyboard/joypad button in the </span><a class="rvts49" href="MapHotkeys.html">Map Hotkeys Menu</a><span class="rvts6">.</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts21">Switch Disk Side</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts6">When prompted by the game, you can emulate the Switching sides of the FDS disk with the NES -> Switch Disk Side command.</span></p>
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<p class="rvps2"><span class="rvts6">This command can be mapped to a keyboard/joypad button in the </span><a class="rvts49" href="MapHotkeys.html">Map Hotkeys Menu</a><span class="rvts6">.</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts6">To switch disk side you first have to eject the disk, and after switching sides you have to insert the disk back.</span></p>
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<p class="rvps2"><span class="rvts6">Many FDS games ask you to switch disk side before you can proceed from the title screen. So you have to do the following:</span></p>
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<p class="rvps2"><span class="rvts6">1) choose </span><span class="rvts50">NES -> Eject/Insert Disk</span><span class="rvts6">, the message "Disk 0 Side A Ejected" will appear</span></p>
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<p class="rvps2"><span class="rvts6">2) choose </span><span class="rvts50">NES -> Switch Disk Side</span><span class="rvts6">, the message "Disk 0 Side B Selected" will appear</span></p>
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<p class="rvps2"><span class="rvts6">3) choose </span><span class="rvts50">NES -> Eject/Insert Disk</span><span class="rvts6"> again, the message "Disk 0 Side B Inserted" will appear, and the game will change from title screen to player select screen.</span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts6"><br/></span></p>
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<p class="rvps2"><span class="rvts6"></span><span class="rvts6"></span></p>
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<p class="rvps4" style="clear: both;"><span class="rvts18">Created with the Personal Edition of HelpNDoc: </span><a class="rvts19" href="https://www.helpndoc.com/feature-tour/create-help-files-for-the-qt-help-framework">Create help files for the Qt Help Framework</a></p>
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