121 lines
4.7 KiB
HTML
121 lines
4.7 KiB
HTML
<html>
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<head>
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<title>NES Menu</title>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<meta name="generator" content="HelpNDoc Personal Edition 3.8.0.560">
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<link type="text/css" rel="stylesheet" media="all" href="css/reset.css" />
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<link type="text/css" rel="stylesheet" media="all" href="css/base.css" />
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<link type="text/css" rel="stylesheet" media="all" href="css/hnd.css" />
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<!--[if lte IE 8]>
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<link type="text/css" rel="stylesheet" media="all" href="css/ielte8.css" />
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<![endif]-->
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<style type="text/css">
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#topic_header
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{
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background-color: #EFEFEF;
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}
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</style>
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<script type="text/javascript" src="js/jquery.min.js"></script>
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<script type="text/javascript" src="js/hnd.js"></script>
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<script type="text/javascript">
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$(document).ready(function()
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{
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if (top.frames.length == 0)
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{
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var sTopicUrl = top.location.href.substring(top.location.href.lastIndexOf("/") + 1, top.location.href.length);
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top.location.href = "fceux.html?" + sTopicUrl;
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}
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else if (top && top.FrameTOC && top.FrameTOC.SelectTocItem)
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{
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top.FrameTOC.SelectTocItem("NES");
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}
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});
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</script>
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</head>
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<body>
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<div id="topic_header">
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<div id="topic_header_content">
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<h1>NES Menu</h1>
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<div id="topic_breadcrumb">
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<a href="General.html">General</a> ›› </div>
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</div>
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<div id="topic_header_nav">
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<a href="General.html"><img src="img/arrow_up.png" alt="Parent"/></a>
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<a href="MovieRecording.html"><img src="img/arrow_left.png" alt="Previous"/></a>
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<a href="PaletteOptions.html"><img src="img/arrow_right.png" alt="Next"/></a>
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</div>
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<div class="clear"></div>
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</div>
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<div id="topic_content">
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<p></p>
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<p><span class="rvts17">NES</span></p>
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<p><br/></p>
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<p>Explains commands in the NES menu of FCEUX.</p>
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<p>All these commands can be mapped to a keyboard/joypad button in the <a class="rvts18" href="MapHotkeys.html">Map Hotkeys Menu</a>.</p>
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<p><br/></p>
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<p><span class="rvts16">Reset</span></p>
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<p>Emulates the pressing of the Reset Button on the NES. ("Soft reset").</p>
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<p><br/></p>
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<p><span class="rvts16">Power</span></p>
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<p>Emulates a power cycle, which is turning the power on and off with the Power button on the NES. ("Hard Reset")</p>
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<p><br/></p>
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<p><span class="rvts16">Eject/Insert Disk</span></p>
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<p>Ejects or inserts a FDS disk. (See <a class="rvts18" href="FamicomDiskSytem.html">Famicom Disk System</a>)</p>
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<p><br/></p>
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<p><span class="rvts16">Switch Disk Side</span></p>
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<p>Switches Sides of a FDS disk. (See <a class="rvts18" href="FamicomDiskSytem.html">Famicom Disk System</a>)</p>
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<p><br/></p>
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<p><span class="rvts16">Insert Coin</span></p>
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<p>Emulates the inserting of a coin in an arcade-style game.</p>
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<p><br/></p>
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<p><br/></p>
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<p><span class="rvts33">Emulation Speed Sub Menu</span></p>
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<p><br/></p>
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<p><span class="rvts16">Speed Up</span></p>
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<p>Speeds up emulation (emulation speed ranges from 1% to 6400%)</p>
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<p><br/></p>
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<p><span class="rvts16">Slow Down</span></p>
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<p>Slows down emulation</p>
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<p><br/></p>
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<p><span class="rvts16">Slowest Speed</span></p>
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<p>Sets emulation to 1% speed</p>
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<p><br/></p>
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<p><span class="rvts16">Normal Speed</span></p>
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<p>Sets emulation speed to 100%</p>
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<p><br/></p>
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<p><span class="rvts16">Turbo</span></p>
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<p>Toggles turbo mode. In turbo mode, emulation is set its fastest settings.</p>
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<p><br/></p>
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<p><span class="rvts16">Set Custom Speed</span></p>
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<p>Allows you to define emulation speed by entering the number of percents (1-1000, default is 100%)</p>
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<p><br/></p>
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<p><span class="rvts16">Set FrameAdvance Delay</span></p>
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<p>Here you can fine-tune the working of the Frame Advance key. This setting defines the delay between the moment you press Frame Advance and the moment it starts continuous emulation</p>
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<p><br/></p>
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<p><span class="rvts16">Set custom speed for FrameAdvance</span></p>
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<p>Here you can fine-tune the working of the Frame Advance key. This setting defines the speed of continuous emulation while you're holding Frame Advance. If you leave it 0 (zero), the emulation speed will be the same as the current emulation speed (from 1% to 6400%), but if you enter a number from 1 to 1000, the current emulation speed will be ignored when holding Frame Advance.</p>
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<p><br/></p>
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<p><br/></p>
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<p><br/></p>
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<p></p>
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<p class="rvps2"><span class="rvts13">Created with the Personal Edition of HelpNDoc: </span><a class="rvts14" href="http://www.helpndoc.com/feature-tour/create-ebooks-for-amazon-kindle">Full-featured Kindle eBooks generator</a></p>
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</div>
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<div id="topic_footer">
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<div id="topic_footer_content">
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2016</div>
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</div>
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</body>
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</html>
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