fceux/output/luaScripts/ZapperDisplay.lua

33 lines
858 B
Lua

--Zapper display
--written by adelikat
--Purpose: To show the target of the zapper on screen
-- Primary use is for fullscreen where the mouse cursor is disabled
local zap --get zapper.read() values
local color = "white" --color of outside bull's eye circles
while true do
zap = zapper.read()
--Red if firing
if (zap.click == 1) then
color = "red"
else
color = "white"
end
--gui.text(1,1,"X: " .. zap.x)
--gui.text(1,9,"Y: " .. zap.y)
--gui.text(1,17,"Click: " .. zap.fire)
--Draw bull's eye
gui.box(zap.x-1,zap.y-1,zap.x+1,zap.y+1,"clear","red")
gui.box(zap.x-6,zap.y-6,zap.x+6,zap.y+6,"clear",color)
gui.box(zap.x-12,zap.y-12,zap.x+12,zap.y+12,"clear",color)
gui.line(zap.x-12,zap.y-12,zap.x+12,zap.y+12,color)
gui.line(zap.x+12,zap.y-12,zap.x-12,zap.y+12,color)
gui.pixel(zap.x,zap.y,"red")
emu.frameadvance()
end