293 lines
6.0 KiB
C
293 lines
6.0 KiB
C
#ifdef NETWORK
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2002 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/ioctl.h>
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#include <sys/time.h>
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#include <stdlib.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <arpa/inet.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <netdb.h>
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#include <errno.h>
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#include <fcntl.h>
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#include "main.h"
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#include "dface.h"
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#include "unix-netplay.h"
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#include "../../md5.h"
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#ifndef socklen_t
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#define socklen_t int
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#endif
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#ifndef SOL_TCP
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#define SOL_TCP IPPROTO_TCP
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#endif
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char *netplayhost=0;
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char *netplaynick=0;
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char *netgamekey = 0;
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char *netpassword = 0;
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int netlocalplayers = 1;
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int Port=0xFCE;
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int FCEUDnetplay=0;
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int tport=0xFCE;
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static int Socket=-1;
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static void en32(uint8 *buf, uint32 morp)
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{
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buf[0]=morp;
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buf[1]=morp>>8;
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buf[2]=morp>>16;
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buf[3]=morp>>24;
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}
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/*
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static uint32 de32(uint8 *morp)
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{
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return(morp[0]|(morp[1]<<8)|(morp[2]<<16)|(morp[3]<<24));
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}
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*/
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int FCEUD_NetworkConnect(void)
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{
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struct sockaddr_in sockin; /* I want to play with fighting robots. */
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struct hostent *phostentb;
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unsigned long hadr;
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int TSocket;
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int netdivisor;
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if(!netplayhost) return(0);
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if( (TSocket=socket(AF_INET,SOCK_STREAM,0))==-1)
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{
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puts("Error creating stream socket.");
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FCEUD_NetworkClose();
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return(0);
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}
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{
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int tcpopt = 1;
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#ifdef BEOS
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if(setsockopt(TSocket, SOL_SOCKET, TCP_NODELAY, &tcpopt, sizeof(int)))
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#else
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if(setsockopt(TSocket, SOL_TCP, TCP_NODELAY, &tcpopt, sizeof(int)))
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#endif
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puts("Nodelay fail");
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}
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memset(&sockin,0,sizeof(sockin));
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sockin.sin_family=AF_INET;
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hadr=inet_addr(netplayhost);
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if(hadr!=INADDR_NONE)
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sockin.sin_addr.s_addr=hadr;
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else
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{
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puts("*** Looking up host name...");
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if(!(phostentb=gethostbyname((const char *)netplayhost)))
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{
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puts("Error getting host network information.");
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close(TSocket);
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FCEUD_NetworkClose();
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return(0);
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}
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memcpy(&sockin.sin_addr,phostentb->h_addr,phostentb->h_length);
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}
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sockin.sin_port=htons(tport);
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puts("*** Connecting to remote host...");
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if(connect(TSocket,(struct sockaddr *)&sockin,sizeof(sockin))==-1)
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{
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puts("Error connecting to remote host.");
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close(TSocket);
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FCEUD_NetworkClose();
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return(0);
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}
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Socket=TSocket;
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puts("*** Sending initialization data to server...");
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{
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uint8 *sendbuf;
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uint8 buf[5];
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uint32 sblen;
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sblen = 4 + 16 + 16 + 64 + 1 + (netplaynick?strlen(netplaynick):0);
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sendbuf = malloc(sblen);
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memset(sendbuf, 0, sblen);
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en32(sendbuf, sblen - 4);
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if(netgamekey)
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{
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struct md5_context md5;
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uint8 md5out[16];
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md5_starts(&md5);
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md5_update(&md5, CurGame->MD5, 16);
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md5_update(&md5, netgamekey, strlen(netgamekey));
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md5_finish(&md5, md5out);
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memcpy(sendbuf + 4, md5out, 16);
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}
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else
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memcpy(sendbuf + 4, CurGame->MD5, 16);
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if(netpassword)
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{
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struct md5_context md5;
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uint8 md5out[16];
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md5_starts(&md5);
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md5_update(&md5, netpassword, strlen(netpassword));
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md5_finish(&md5, md5out);
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memcpy(sendbuf + 4 + 16, md5out, 16);
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}
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memset(sendbuf + 4 + 16 + 16, 0, 64);
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sendbuf[4 + 16 + 16 + 64] = netlocalplayers;
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if(netplaynick)
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memcpy(sendbuf + 4 + 16 + 16 + 64 + 1,netplaynick,strlen(netplaynick));
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send(Socket, sendbuf, sblen, 0);
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free(sendbuf);
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recv(Socket, buf, 1, MSG_WAITALL);
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netdivisor = buf[0];
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}
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puts("*** Connection established.");
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FCEUDnetplay = 1;
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FCEUI_NetplayStart(netlocalplayers, netdivisor);
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return(1);
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}
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int FCEUD_SendData(void *data, uint32 len)
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{
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int check;
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if(!ioctl(fileno(stdin),FIONREAD,&check))
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if(check)
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{
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char buf[1024];
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char *f;
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fgets(buf,1024,stdin);
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if((f=strrchr(buf,'\n')))
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*f=0;
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FCEUI_NetplayText(buf);
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}
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send(Socket, data, len ,0);
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return(1);
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}
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int FCEUD_RecvData(void *data, uint32 len)
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{
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NoWaiting&=~2;
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for(;;)
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{
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fd_set funfun;
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struct timeval popeye;
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popeye.tv_sec=0;
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popeye.tv_usec=100000;
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FD_ZERO(&funfun);
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FD_SET(Socket,&funfun);
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switch(select(Socket + 1,&funfun,0,0,&popeye))
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{
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case 0: continue;
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case -1:return(0);
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}
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if(FD_ISSET(Socket,&funfun))
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{
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if(recv(Socket,data,len,MSG_WAITALL) == len)
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{
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//unsigned long beefie;
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FD_ZERO(&funfun);
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FD_SET(Socket, &funfun);
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popeye.tv_sec = popeye.tv_usec = 0;
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if(select(Socket + 1, &funfun, 0, 0, &popeye) == 1)
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//if(!ioctl(Socket,FIONREAD,&beefie))
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// if(beefie)
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{
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NoWaiting|=2;
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//puts("Yaya");
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}
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return(1);
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}
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else
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return(0);
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}
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}
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return 0;
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}
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void FCEUD_NetworkClose(void)
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{
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if(Socket>0)
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{
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#ifdef BEOS
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closesocket(Socket);
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#else
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close(Socket);
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#endif
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}
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Socket=-1;
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if(FCEUDnetplay)
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FCEUI_NetplayStop();
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FCEUDnetplay = 0;
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}
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void FCEUD_NetplayText(uint8 *text)
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{
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char *tot = malloc(strlen(text) + 1);
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char *tmp;
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strcpy(tot, text);
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tmp = tot;
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while(*tmp)
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{
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if(*tmp < 0x20) *tmp = ' ';
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tmp++;
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}
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puts(tot);
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free(tot);
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}
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#endif
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