25 lines
1.1 KiB
Plaintext
25 lines
1.1 KiB
Plaintext
-Features:
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- SDL.Vsync
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- let's wait on this -- there's no simple way to use the OS default in SDL unless we just don't touch it, which might be the best thing to do here.
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-GTK:
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- Better on-the-fly video resizing with window resize / video config
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- Hotkey remapping GUI
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- Smarter video config (disable widgets that are incompatible with openGL)
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- Options to investigate
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- bpp
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- scanlines
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- Cheat editor
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-SDL 1.3
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- segfaults when opening a second game
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- segfaults on fullscreen entry
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-BUGS
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- Zipped roms?
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- F1 from terminal-less gui fceux process hangs fceux (since input is required from console in cheat editor)
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-OSX
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- Post official build instructions somewhere
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- Single window mode does not work (the XWINDOWID hack does not work in Apple's X11 server, so this may never get fixed).
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- Zapper input is taken from GTK window instead of X11 window (a workaround could be implemented to resolve with with some #ifdef APPLE etc)
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-DOCS
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- Be sure to include details about new scons features for package maintainers so that the manpage, luascripts, and auxlib will be included in future packages
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- Docs REALLY need a cleanup/rewrite
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