fceux/types.h

133 lines
3.2 KiB
C

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2001 Aaron Oneal
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __FCEU_TYPES
#define __FCEU_TYPES
#define FCEU_VERSION_NUMERIC 9813
#define FCEU_VERSION_STRING "1.07"
#define FCEU_VERSION "0.98.13"
#define FCEUMM_VERSION "0.98.13mm"
#define FCEUXD_VERSION_STRING "1.0a"
#define FCEUXDSP_VERSION_STRING "1.07"
#ifdef MSVC
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned long uint32;
typedef signed char int8;
typedef signed short int16;
typedef signed long int32;
#include <sys/types.h>
#include <sys/stat.h>
#include <io.h>
void* _alloca(size_t amt); //wtf why isnt this in any header
#define dup _dup
#define stat _stat
#define fstat _fstat
#define W_OK 2
#define R_OK 2
#define X_OK 1
#define F_OK 0
#else
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <inttypes.h>
typedef int8_t int8;
typedef int16_t int16;
typedef int32_t int32;
typedef uint8_t uint8;
typedef uint16_t uint16;
typedef uint32_t uint32;
#endif
#ifdef __GNUC__
typedef unsigned long long uint64;
typedef long long int64;
#define INLINE inline
#define GINLINE inline
#elif MSVC
typedef __int64 int64;
typedef unsigned __int64 uint64;
#define __restrict__
#define INLINE __inline
#define GINLINE /* Can't declare a function INLINE
and global in MSVC. Bummer.
*/
#define PSS_STYLE 2 /* Does MSVC compile for anything
other than Windows/DOS targets?
*/
#if _MSC_VER >= 1300
#pragma warning(disable:4244) //warning C4244: '=' : conversion from 'uint32' to 'uint8', possible loss of data
#pragma warning(disable:4996) //'strdup' was declared deprecated
#endif
#if _MSC_VER < 1400
#define vsnprintf _vsnprintf
#endif
#endif
#if PSS_STYLE==2
#define PSS "\\"
#define PS '\\'
#elif PSS_STYLE==1
#define PSS "/"
#define PS '/'
#elif PSS_STYLE==3
#define PSS "\\"
#define PS '\\'
#elif PSS_STYLE==4
#define PSS ":"
#define PS ':'
#endif
#ifdef __GNUC__
#ifdef C80x86
#define FASTAPASS(x) __attribute__((regparm(x)))
#define FP_FASTAPASS FASTAPASS
#else
#define FASTAPASS(x)
#define FP_FASTAPASS(x)
#endif
#elif MSVC
#define FP_FASTAPASS(x)
#define FASTAPASS(x) __fastcall
#else
#define FP_FASTAPASS(x)
#define FASTAPASS(x)
#endif
typedef void (FP_FASTAPASS(2) *writefunc)(uint32 A, uint8 V);
typedef uint8 (FP_FASTAPASS(1) *readfunc)(uint32 A);
#endif