133 lines
3.2 KiB
C
133 lines
3.2 KiB
C
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2001 Aaron Oneal
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* Copyright (C) 2002 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __FCEU_TYPES
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#define __FCEU_TYPES
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#define FCEU_VERSION_NUMERIC 9813
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#define FCEU_VERSION_STRING "1.07"
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#define FCEU_VERSION "0.98.13"
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#define FCEUMM_VERSION "0.98.13mm"
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#define FCEUXD_VERSION_STRING "1.0a"
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#define FCEUXDSP_VERSION_STRING "1.07"
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#ifdef MSVC
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned long uint32;
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typedef signed char int8;
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typedef signed short int16;
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typedef signed long int32;
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <io.h>
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void* _alloca(size_t amt); //wtf why isnt this in any header
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#define dup _dup
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#define stat _stat
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#define fstat _fstat
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#define W_OK 2
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#define R_OK 2
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#define X_OK 1
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#define F_OK 0
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#else
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <inttypes.h>
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typedef int8_t int8;
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typedef int16_t int16;
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typedef int32_t int32;
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typedef uint8_t uint8;
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typedef uint16_t uint16;
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typedef uint32_t uint32;
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#endif
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#ifdef __GNUC__
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typedef unsigned long long uint64;
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typedef long long int64;
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#define INLINE inline
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#define GINLINE inline
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#elif MSVC
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typedef __int64 int64;
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typedef unsigned __int64 uint64;
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#define __restrict__
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#define INLINE __inline
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#define GINLINE /* Can't declare a function INLINE
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and global in MSVC. Bummer.
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*/
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#define PSS_STYLE 2 /* Does MSVC compile for anything
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other than Windows/DOS targets?
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*/
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#if _MSC_VER >= 1300
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#pragma warning(disable:4244) //warning C4244: '=' : conversion from 'uint32' to 'uint8', possible loss of data
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#pragma warning(disable:4996) //'strdup' was declared deprecated
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#endif
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#if _MSC_VER < 1400
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#define vsnprintf _vsnprintf
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#endif
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#endif
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#if PSS_STYLE==2
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#define PSS "\\"
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#define PS '\\'
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#elif PSS_STYLE==1
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#define PSS "/"
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#define PS '/'
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#elif PSS_STYLE==3
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#define PSS "\\"
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#define PS '\\'
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#elif PSS_STYLE==4
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#define PSS ":"
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#define PS ':'
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#endif
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#ifdef __GNUC__
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#ifdef C80x86
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#define FASTAPASS(x) __attribute__((regparm(x)))
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#define FP_FASTAPASS FASTAPASS
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#else
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#define FASTAPASS(x)
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#define FP_FASTAPASS(x)
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#endif
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#elif MSVC
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#define FP_FASTAPASS(x)
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#define FASTAPASS(x) __fastcall
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#else
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#define FP_FASTAPASS(x)
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#define FASTAPASS(x)
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#endif
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typedef void (FP_FASTAPASS(2) *writefunc)(uint32 A, uint8 V);
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typedef uint8 (FP_FASTAPASS(1) *readfunc)(uint32 A);
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#endif
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