47 lines
1.5 KiB
C
47 lines
1.5 KiB
C
/* FCEUXD SP - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2005 Sebastian Porst
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <windows.h>
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//mbg merge 7/17/06 made struct sane c++
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struct Name
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{
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Name* next;
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char* offset;
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char* name;
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char* comment;
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};
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extern char symbDebugEnabled;
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extern unsigned int bookmarks;
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extern unsigned short* bookmarkData;
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extern int debuggerWasActive;
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int checkCondition(char* buffer, int num);
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void loadNameFiles();
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void decorateAddress(unsigned int addr, char* str, const char* chr, UINT);
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void replaceNames(Name* list, char* str);
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void AddDebuggerBookmark(HWND hwnd);
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void AddDebuggerBookmark2(HWND hwnd, char* buffer);
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void DeleteDebuggerBookmark(HWND hwnd);
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void GoToDebuggerBookmark(HWND hwnd);
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int getBank(int offs);
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void dumpBookmarks(HWND hwmd);
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