fceux/web/pressrelease-2.6.2.html

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<span class="largerfont">FCEUX<br/></span>The all in one NES/Famicom/Dendy Emulator
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<h1>FCEUX 2.6.2 Maintenance Release</h1>
<p>04 February 2022</p>
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The 2.6.2 release is a maintenance update that adds a couple minor features and fixes a few bugs for the Qt/SDL port.
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<h2>Common</h2>
<h3>Core</h3>
Fixed VROM size calculation error from NES header.
<h3>Mappers</h3>
Added WRAM support for OneBus mapper (mapper 256).
<h2>Qt/SDL</h2>
<h3>GUI Improvements and Bug Fixes</h3>
Added an auto hide main menu on fullscreen option.<br>
Added an option to disable display of video overlayed GUI messages.<br>
Fixed default setting for max sprites per scanline to be 8 (matching win32 port).<br>
<h3>Hex Editor Improvements and Bug Fixes</h3>
Fixed logic to move cursor to next line when editing hits end of line.<br>
Fixed inconsistent display behavior of vertical scroll bar. Viewport line offset and vertical scroll position are now always synchronized.<br>
Fixed draw layering of cursor row/column coloring when in ROM view.<br>
Added protections to prevent crash when editing addresses past the end of a ROM file.<br>
Improved cursor blink rate to be consistent regardless of viewport refresh rate.<br>
<h3>SDL Sound</h3>
Fixed sound issue on FreeBSD 13. Force audio sample size to always be a power of 2 per SDL documentation.<br>
<h3>Build Improvements</h3>
Fixed a build errors when compiling against Qt6 (6.2.2).<br>
Removed usage of a few Qt6 deprecated function calls.<br>
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