fceux/attic/pc/dos-sound.c

568 lines
12 KiB
C

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/farptr.h>
#include <pc.h>
#include <dos.h>
#include <dpmi.h>
#include <go32.h>
#include <ctype.h>
#include "dos.h"
#include "dos-sound.h"
#include "dos-joystick.h"
static void SBIRQHandler(_go32_dpmi_registers *r);
static uint32 LMBuffer; /* Address of low memory DMA playback buffer. */
static int LMSelector;
static uint8 *WaveBuffer;
static unsigned int IVector, SBIRQ, SBDMA, SBDMA16, SBPort;
static int DSPV,hsmode;
static int format;
static int frags, fragsize, fragtotal;
static volatile int WritePtr, ReadPtr;
static volatile int hbusy;
static volatile int whichbuf;
static uint8 PICMask;
/* Protected mode interrupt vector info. */
static _go32_dpmi_seginfo SBIH,SBIHOld;
/* Real mode interrupt vector info. */
static _go32_dpmi_seginfo SBIHRM,SBIHRMOld;
static _go32_dpmi_registers SBIHRMRegs;
static int WriteDSP(uint8 V)
{
int x;
for(x=65536;x;x--)
{
if(!(inportb(SBPort+0xC)&0x80))
{
outportb(SBPort+0xC,V);
return(1);
}
}
return(0);
}
static int ReadDSP(uint8 *V)
{
int x;
for(x=65536;x;x--) /* Should be more than enough time... */
{
if(inportb(SBPort+0xE)&0x80)
{
*V=inportb(SBPort+0xA);
return(1);
}
}
return(0);
}
static int SetVectors(void)
{
SBIH.pm_offset=SBIHRM.pm_offset=(int)SBIRQHandler;
SBIH.pm_selector=SBIHRM.pm_selector=_my_cs();
/* Get and set real mode interrupt vector. */
_go32_dpmi_get_real_mode_interrupt_vector(IVector,&SBIHRMOld);
_go32_dpmi_allocate_real_mode_callback_iret(&SBIHRM, &SBIHRMRegs);
_go32_dpmi_set_real_mode_interrupt_vector(IVector,&SBIHRM);
/* Get and set protected mode interrupt vector. */
_go32_dpmi_get_protected_mode_interrupt_vector(IVector,&SBIHOld);
_go32_dpmi_allocate_iret_wrapper(&SBIH);
_go32_dpmi_set_protected_mode_interrupt_vector(IVector,&SBIH);
return(1);
}
static void ResetVectors(void)
{
_go32_dpmi_set_protected_mode_interrupt_vector(IVector,&SBIHOld);
_go32_dpmi_free_iret_wrapper(&SBIH);
_go32_dpmi_set_real_mode_interrupt_vector(IVector,&SBIHRMOld);
_go32_dpmi_free_real_mode_callback(&SBIHRM);
}
int GetBLASTER(void)
{
int check=0;
char *s;
if(!(s=getenv("BLASTER")))
{
puts(" Error getting BLASTER environment variable.");
return(0);
}
while(*s)
{
switch(toupper(*s))
{
case 'A': check|=(sscanf(s+1,"%x",&SBPort)==1)?1:0;break;
case 'I': check|=(sscanf(s+1,"%d",&SBIRQ)==1)?2:0;break;
case 'D': check|=(sscanf(s+1,"%d",&SBDMA)==1)?4:0;break;
case 'H': check|=(sscanf(s+1,"%d",&SBDMA16)==1)?8:0;break;
}
s++;
}
if((check^7)&7 || SBDMA>=4 || (SBDMA16<=4 && check&8) || SBIRQ>15)
{
puts(" Invalid or incomplete BLASTER environment variable.");
return(0);
}
if(!(check&8))
format=0;
return(1);
}
static int ResetDSP(void)
{
uint8 b;
outportb(SBPort+0x6,0x1);
delay(10);
outportb(SBPort+0x6,0x0);
delay(10);
if(ReadDSP(&b))
if(b==0xAA)
return(1);
return(0);
}
static int GetDSPVersion(void)
{
int ret;
uint8 t;
if(!WriteDSP(0xE1))
return(0);
if(!ReadDSP(&t))
return(0);
ret=t<<8;
if(!ReadDSP(&t))
return(0);
ret|=t;
return(ret);
}
static void KillDMABuffer(void)
{
__dpmi_free_dos_memory(LMSelector);
}
static int MakeDMABuffer(void)
{
uint32 size;
int32 tmp;
size=fragsize*2; /* Two buffers in the DMA buffer. */
size<<=format; /* Twice the size for 16-bit than for 8-bit. */
size<<=1; /* Double the size in case the first 2 buffers
cross a 64KB or 128KB page boundary.
*/
size=(size+15)>>4; /* Convert to paragraphs */
if((tmp=__dpmi_allocate_dos_memory(size,&LMSelector))<0)
return(0);
LMBuffer=tmp<<=4;
if(format) /* Check for and fix 128KB page boundary crossing. */
{
if((LMBuffer&0x20000) != ((LMBuffer+fragsize*2*2-1)&0x20000))
LMBuffer+=fragsize*2*2;
}
else /* Check for and fix 64KB page boundary crossing. */
{
if((LMBuffer&0x10000) != ((LMBuffer+fragsize*2-1)&0x10000))
LMBuffer+=fragsize*2;
}
DOSMemSet(LMBuffer, format?0:128, (fragsize*2)<<format);
return(1);
}
static void ProgramDMA(void)
{
static int PPorts[8]={0x87,0x83,0x81,0x82,0,0x8b,0x89,0x8a};
uint32 tmp;
if(format)
{
outportb(0xd4,(SBDMA16&0x3)|0x4);
outportb(0xd8,0x0);
outportb(0xd6,(SBDMA16&0x3)|0x58);
tmp=((SBDMA16&3)<<2)+0xC2;
}
else
{
outportb(0xA,SBDMA|0x4);
outportb(0xC,0x0);
outportb(0xB,SBDMA|0x58);
tmp=(SBDMA<<1)+1;
}
/* Size of entire buffer. */
outportb(tmp,(fragsize*2-1));
outportb(tmp,(fragsize*2-1)>>8);
/* Page of buffer. */
outportb(PPorts[format?SBDMA16:SBDMA],LMBuffer>>16);
/* Offset of buffer within page. */
if(format)
tmp=((SBDMA16&3)<<2)+0xc0;
else
tmp=SBDMA<<1;
outportb(tmp,(LMBuffer>>format));
outportb(tmp,(LMBuffer>>(8+format)));
}
int InitSB(int Rate, int bittage)
{
hsmode=hbusy=0;
whichbuf=1;
puts("Initializing Sound Blaster...");
format=bittage?1:0;
frags=8;
if(Rate<=11025)
fragsize=1<<5;
else if(Rate<=22050)
fragsize=1<<6;
else
fragsize=1<<7;
fragtotal=frags*fragsize;
WaveBuffer=malloc(fragtotal<<format);
if(format)
memset(WaveBuffer,0,fragtotal*2);
else
memset(WaveBuffer,128,fragtotal);
WritePtr=ReadPtr=0;
if((Rate<8192) || (Rate>65535))
{
printf(" Unsupported playback rate: %d samples per second\n",Rate);
return(0);
}
if(!GetBLASTER())
return(0);
/* Disable IRQ line in PIC0 or PIC1 */
if(SBIRQ>7)
{
PICMask=inportb(0xA1);
outportb(0xA1,PICMask|(1<<(SBIRQ&7)));
}
else
{
PICMask=inportb(0x21);
outportb(0x21,PICMask|(1<<SBIRQ));
}
if(!ResetDSP())
{
puts(" Error resetting the DSP.");
return(0);
}
if(!(DSPV=GetDSPVersion()))
{
puts(" Error getting the DSP version.");
return(0);
}
printf(" DSP Version: %d.%d\n",DSPV>>8,DSPV&0xFF);
if(DSPV<0x201)
{
printf(" DSP version number is too low.\n");
return(0);
}
if(DSPV<0x400)
format=0;
if(!MakeDMABuffer())
{
puts(" Error creating low-memory DMA buffer.");
return(0);
}
if(SBIRQ>7) IVector=SBIRQ+0x68;
else IVector=SBIRQ+0x8;
if(!SetVectors())
{
puts(" Error setting interrupt vectors.");
KillDMABuffer();
return(0);
}
/* Reenable IRQ line. */
if(SBIRQ>7)
outportb(0xA1,PICMask&(~(1<<(SBIRQ&7))));
else
outportb(0x21,PICMask&(~(1<<SBIRQ)));
ProgramDMA();
/* Note that the speaker must always be turned on before the mode transfer
byte is sent to the DSP if we're going into high-speed mode, since
a real Sound Blaster(at least my SBPro) won't accept DSP commands(except
for the reset "command") after it goes into high-speed mode.
*/
WriteDSP(0xD1); // Turn on DAC speaker
if(DSPV>=0x400)
{
WriteDSP(0x41); // Set sampling rate
WriteDSP(Rate>>8); // High byte
WriteDSP(Rate&0xFF); // Low byte
if(!format)
{
WriteDSP(0xC6); // 8-bit output
WriteDSP(0x00); // 8-bit mono unsigned PCM
}
else
{
WriteDSP(0xB6); // 16-bit output
WriteDSP(0x10); // 16-bit mono signed PCM
}
WriteDSP((fragsize-1)&0xFF);// Low byte of size
WriteDSP((fragsize-1)>>8); // High byte of size
}
else
{
int tc,command;
if(Rate>22050)
{
tc=(65536-(256000000/Rate))>>8;
Rate=256000000/(65536-(tc<<8));
command=0x90; // High-speed auto-initialize DMA mode transfer
hsmode=1;
}
else
{
tc=256-(1000000/Rate);
Rate=1000000/(256-tc);
command=0x1c; // Auto-initialize DMA mode transfer
}
WriteDSP(0x40); // Set DSP time constant
WriteDSP(tc); // time constant
WriteDSP(0x48); // Set DSP block transfer size
WriteDSP((fragsize-1)&0xFF);
WriteDSP((fragsize-1)>>8);
WriteDSP(command);
}
/* Enable DMA */
if(format)
outportb(0xd4,SBDMA16&3);
else
outportb(0xa,SBDMA);
printf(" %d hz, %d-bit\n",Rate,8<<format);
return(Rate);
}
extern volatile int soundjoyer;
extern volatile int soundjoyeron;
static int ssilence=0;
static void SBIRQHandler(_go32_dpmi_registers *r)
{
uint32 *src;
uint32 dest;
int32 x;
if(format)
{
uint8 status;
outportb(SBPort+4,0x82);
status=inportb(SBPort+5);
if(status&2)
inportb(SBPort+0x0F);
}
else
inportb(SBPort+0x0E);
#ifdef OLD
{
uint8 status;
outportb(SBPort+4,0x82);
status=inportb(SBPort+5);
if(status&1)
inportb(SBPort+0x0E);
else if(status&2)
inportb(SBPort+0x0F);
else
return; // Mysterious interrupt source! *eerie music*
}
#endif
if(hbusy)
{
outportb(0x20,0x20);
if(SBIRQ>=8)
outportb(0xA0,0x20);
whichbuf^=1;
return;
}
hbusy=1;
{
/* This code seems to fail on many SB emulators. Bah.
SCREW SB EMULATORS. ^_^ */
uint32 count;
uint32 block;
uint32 port;
if(format)
port=((SBDMA16&3)*4)+0xc2;
else
port=(SBDMA*2)+1;
count=inportb(port);
count|=inportb(port)<<8;
if(count>=fragsize)
block=1;
else
block=0;
dest=LMBuffer+((block*fragsize)<<format);
#ifdef MOO
dest=LMBuffer+((whichbuf*fragsize)<<format);
whichbuf^=1;
#endif
}
_farsetsel(_dos_ds);
src=(uint32 *)(WaveBuffer+(ReadPtr<<format));
if(ssilence)
{
uint32 sby;
if(format) sby=0; /* 16-bit silence. */
else sby=0x80808080; /* 8-bit silence. */
for(x=(fragsize<<format)>>2;x;x--,dest+=4)
{
_farnspokel(dest,sby);
}
}
else
{
for(x=(fragsize<<format)>>2;x;x--,dest+=4,src++)
{
_farnspokel(dest,*src);
}
ReadPtr=(ReadPtr+fragsize)&(fragtotal-1);
}
if(soundjoyeron)
{
static int coot=0;
if(!coot)
{
UpdateJoyData();
soundjoyer=1;
}
coot=(coot+1)&3;
}
hbusy=0;
outportb(0x20,0x20);
if(SBIRQ>=8)
outportb(0xA0,0x20);
}
void SilenceSound(int s)
{
ssilence=s;
}
void WriteSBSound(int32 *Buffer, int Count, int NoBlocking)
{
int x;
if(!format)
{
for(x=0;x<Count;x++)
{
while(WritePtr==ReadPtr)
if(NoBlocking)
return;
WaveBuffer[WritePtr]=(uint8)((Buffer[x])>>8)^128;
WritePtr=(WritePtr+1)&(fragtotal-1);
}
}
else // 16 bit
{
for(x=0;x<Count;x++)
{
while(WritePtr==ReadPtr)
if(NoBlocking)
return;
((int16 *)WaveBuffer)[WritePtr]=Buffer[x];
WritePtr=(WritePtr+1)&(fragtotal-1);
}
}
}
void KillSB(void)
{
if(hsmode)
ResetDSP(); /* High-speed mode requires a DSP reset. */
else
WriteDSP(format?0xD9:0xDA); /* Exit auto-init DMA transfer mode. */
WriteDSP(0xD3); /* Turn speaker off. */
outportb((SBIRQ>7)?0xA1:0x21,PICMask|(1<<(SBIRQ&7)));
ResetVectors();
outportb((SBIRQ>7)?0xA1:0x21,PICMask);
KillDMABuffer();
}