fceux/src/drivers/win/ntview.cpp

624 lines
19 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Ben Parnell
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
zeromus's ruminations on the ntview:
nothing in the emu internals really tracks mirroring.
all we really know at any point is what is pointed to by each vnapage[4]
So if the ntview is to let a person change the mapping, it needs to infer the mapping mode
by looking at vnapages and adjust them as the user sees fit.
This was all working before I got here.
However, the rendering system was relying on a notion of mirroring modes, which was a mistake.
It should, instead, rely strictly on the vnapages.
Since it has a caching mechanism, the cache needs to track what vnapage it thinks it is caching,
and invalidate it when the vnapage changes.
*/
#include "common.h"
#include "ntview.h"
#include "debugger.h"
#include "../../fceu.h"
#include "../../debug.h"
#define INESPRIV
#include "../../cart.h"
#include "../../ines.h"
#include "../../palette.h"
#include "../../ppu.h"
HWND hNTView;
int NTViewPosX,NTViewPosY;
static uint8 palcache[36]; //palette cache
int NTViewScanline=0,NTViewer=0;
int NTViewSkip;
int NTViewRefresh = 0;
static int mouse_x,mouse_y;
bool redrawtables = false;
int chrchanged = 0;
static class NTCache {
public:
NTCache()
: curr_vnapage(0)
{}
uint8* curr_vnapage;
uint8* bitmap;
uint8 cache[0x400];
HDC hdc;
HBITMAP hbmp;
HGDIOBJ tmpobj;
} cache[4];
enum NT_MirrorType {
NT_NONE = -1,
NT_HORIZONTAL, NT_VERTICAL, NT_FOUR_SCREEN,
NT_SINGLE_SCREEN_TABLE_0, NT_SINGLE_SCREEN_TABLE_1,
NT_SINGLE_SCREEN_TABLE_2, NT_SINGLE_SCREEN_TABLE_3,
NT_NUM_MIRROR_TYPES
};
#define IDC_NTVIEW_MIRROR_TYPE_0 IDC_NTVIEW_MIRROR_HORIZONTAL
NT_MirrorType ntmirroring, oldntmirroring = NT_NONE;
//int lockmirroring;
//int ntmirroring[4]; //these 4 ints are either 0, 1, 2, or 3 and tell where each of the 4 nametables point to
//uint8 *ntmirroringpointers[] = {&NTARAM[0x000],&NTARAM[0x400],ExtraNTARAM,ExtraNTARAM+0x400};
int horzscroll, vertscroll;
#define NTWIDTH 256
#define NTHEIGHT 240
#define NTDESTX_BASE 6
#define NTDESTY_BASE 18
int ntDestX = NTDESTX_BASE;
int ntDestY = NTDESTY_BASE;
void UpdateMirroringButtons();
void ChangeMirroring();
static BITMAPINFO bmInfo;
static HDC pDC;
extern uint32 TempAddr, RefreshAddr;
extern uint8 XOffset;
int xpos, ypos;
int scrolllines = 1;
int attview = 0;
int hidepal = 0;
// checkerboard tile for attribute view
const uint8 ATTRIBUTE_VIEW_TILE[16] = { 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF };
//if you pass this 1 then it will draw no matter what. If you pass it 0
//then it will draw if redrawtables is true
void NTViewDoBlit(int autorefresh) {
if (!hNTView) return;
if (NTViewSkip < NTViewRefresh) {
NTViewSkip++;
return;
}
NTViewSkip=0;
if((redrawtables && !autorefresh) || (autorefresh) || (scrolllines)){
BitBlt(pDC,ntDestX,ntDestY,NTWIDTH,NTHEIGHT,cache[0].hdc,0,0,SRCCOPY);
BitBlt(pDC,ntDestX+NTWIDTH,ntDestY,NTWIDTH,NTHEIGHT,cache[1].hdc,0,0,SRCCOPY);
BitBlt(pDC,ntDestX,ntDestY+NTHEIGHT,NTWIDTH,NTHEIGHT,cache[2].hdc,0,0,SRCCOPY);
BitBlt(pDC,ntDestX+NTWIDTH,ntDestY+NTHEIGHT,NTWIDTH,NTHEIGHT,cache[3].hdc,0,0,SRCCOPY);
redrawtables = false;
}
if(scrolllines){
SetROP2(pDC,R2_NOT);
//draw vertical line
MoveToEx(pDC,ntDestX+xpos,ntDestY,NULL);
LineTo(pDC,ntDestX+xpos,ntDestY+(NTHEIGHT*2)-1);
//draw horizontal line
MoveToEx(pDC,ntDestX,ntDestY+ypos,NULL);
LineTo(pDC,ntDestX+(NTWIDTH*2)-1,ntDestY+ypos);
SetROP2(pDC,R2_COPYPEN);
}
}
void UpdateMirroringButtons(){
int i;
for(i = 0; i < NT_NUM_MIRROR_TYPES;i++){
if(i != ntmirroring)CheckDlgButton(hNTView, i+IDC_NTVIEW_MIRROR_TYPE_0, BST_UNCHECKED);
else CheckDlgButton(hNTView, i+IDC_NTVIEW_MIRROR_TYPE_0, BST_CHECKED);
}
return;
}
void ChangeMirroring(){
switch(ntmirroring){
case NT_HORIZONTAL:
vnapage[0] = vnapage[1] = &NTARAM[0x000];
vnapage[2] = vnapage[3] = &NTARAM[0x400];
break;
case NT_VERTICAL:
vnapage[0] = vnapage[2] = &NTARAM[0x000];
vnapage[1] = vnapage[3] = &NTARAM[0x400];
break;
case NT_FOUR_SCREEN:
vnapage[0] = &NTARAM[0x000];
vnapage[1] = &NTARAM[0x400];
if(ExtraNTARAM)
{
vnapage[2] = ExtraNTARAM;
vnapage[3] = ExtraNTARAM + 0x400;
}
break;
case NT_SINGLE_SCREEN_TABLE_0:
vnapage[0] = vnapage[1] = vnapage[2] = vnapage[3] = &NTARAM[0x000];
break;
case NT_SINGLE_SCREEN_TABLE_1:
vnapage[0] = vnapage[1] = vnapage[2] = vnapage[3] = &NTARAM[0x400];
break;
case NT_SINGLE_SCREEN_TABLE_2:
if(ExtraNTARAM)
vnapage[0] = vnapage[1] = vnapage[2] = vnapage[3] = ExtraNTARAM;
break;
case NT_SINGLE_SCREEN_TABLE_3:
if(ExtraNTARAM)
vnapage[0] = vnapage[1] = vnapage[2] = vnapage[3] = ExtraNTARAM + 0x400;
break;
}
return;
}
INLINE void DrawChr(uint8 *pbitmap,const uint8 *chr,int pal){
int y, x, tmp, index=0, p=0;
uint8 chr0, chr1;
//uint8 *table = &VPage[0][0]; //use the background table
//pbitmap += 3*
for (y = 0; y < 8; y++) { //todo: use index for y?
chr0 = chr[index];
chr1 = chr[index+8];
tmp=7;
for (x = 0; x < 8; x++) { //todo: use tmp for x?
p = (chr0>>tmp)&1;
p |= ((chr1>>tmp)&1)<<1;
p = palcache[p+(pal*4)];
tmp--;
*(uint8*)(pbitmap++) = palo[p].b;
*(uint8*)(pbitmap++) = palo[p].g;
*(uint8*)(pbitmap++) = palo[p].r;
}
index++;
pbitmap += (NTWIDTH*3)-24;
}
//index+=8;
//pbitmap -= (((PALETTEBITWIDTH>>2)<<3)-24);
}
void DrawNameTable(int scanline, int ntnum, bool invalidateCache) {
NTCache &c = cache[ntnum];
uint8 *bitmap = c.bitmap, *tablecache = c.cache;
uint8 *table = vnapage[ntnum];
if(table == NULL)
table = vnapage[ntnum&1];
int a, ptable=0;
uint8 *pbitmap = bitmap;
if(PPU[0]&0x10){ //use the correct pattern table based on this bit
ptable=0x1000;
}
bool invalid = invalidateCache;
//if we werent asked to invalidate the cache, maybe we need to invalidate it anyway due to vnapage changing
if(!invalid)
invalid = (c.curr_vnapage != vnapage[ntnum]);
c.curr_vnapage = vnapage[ntnum];
//HACK: never cache anything
invalid = true;
pbitmap = bitmap;
for(int y=0;y<30;y++){
for(int x=0;x<32;x++){
int ntaddr = (y*32)+x;
int attraddr = 0x3C0+((y>>2)<<3)+(x>>2);
if(invalid
|| (table[ntaddr] != tablecache[ntaddr])
|| (table[attraddr] != tablecache[attraddr])) {
redrawtables = true;
int temp = (((y&2)<<1)+(x&2));
a = (table[attraddr] & (3<<temp)) >> temp;
//the commented out code below is all allegedly equivalent to the single line above:
//tmpx = x>>2;
//tmpy = y>>2;
//a = 0x3C0+(tmpy*8)+tmpx;
//if((((x>>1)&1) == 0) && (((y>>1)&1) == 0)) a = table[a]&0x3;
//if((((x>>1)&1) == 1) && (((y>>1)&1) == 0)) a = (table[a]&0xC)>>2;
//if((((x>>1)&1) == 0) && (((y>>1)&1) == 1)) a = (table[a]&0x30)>>4;
//if((((x>>1)&1) == 1) && (((y>>1)&1) == 1)) a = (table[a]&0xC0)>>6;
int chr = table[ntaddr]*16;
extern int FCEUPPU_GetAttr(int ntnum, int xt, int yt);
//test.. instead of pretending that the nametable is a screen at 0,0 we pretend that it is at the current xscroll and yscroll
//int xpos = ((RefreshAddr & 0x400) >> 2) | ((RefreshAddr & 0x1F) << 3) | XOffset;
//int ypos = ((RefreshAddr & 0x3E0) >> 2) | ((RefreshAddr & 0x7000) >> 12);
//if(RefreshAddr & 0x800) ypos += 240;
//int refreshaddr = (xpos/8+x)+(ypos/8+y)*32;
int refreshaddr = (x)+(y)*32;
a = FCEUPPU_GetAttr(ntnum,x,y);
if (hidepal) a = 8;
const uint8* chrp = FCEUPPU_GetCHR(ptable+chr,refreshaddr);
if (attview) chrp = ATTRIBUTE_VIEW_TILE;
//a good way to do it:
DrawChr(pbitmap,chrp,a);
tablecache[ntaddr] = table[ntaddr];
tablecache[attraddr] = table[attraddr];
//one could comment out the line above...
//since there are so many fewer attribute values than NT values, it might be best just to refresh the whole attr table below with the memcpy
//obviously this whole scheme of nt cache doesnt work if an mmc5 game is playing tricks with the attribute table
}
pbitmap += (8*3);
}
pbitmap += 7*((NTWIDTH*3));
}
//this copies the attribute tables to the cache if needed. but we arent using it now because
//if(redrawtables){
// memcpy(tablecache+0x3c0,table+0x3c0,0x40);
//}
}
static void CalculateBitmapPositions(HWND hwndDlg)
{
RECT rect;
POINT pt;
GetWindowRect(GetDlgItem(hwndDlg, IDC_NTVIEW_TABLE_BOX), &rect);
pt.x = rect.left;
pt.y = rect.top;
ScreenToClient(hwndDlg, &pt);
ntDestX = pt.x + NTDESTX_BASE;
ntDestY = pt.y + NTDESTY_BASE;
}
static BOOL CALLBACK EnsurePixelSizeEnumWindowsProc(HWND hwnd, LPARAM lParam)
{
const int shift = lParam;
HWND ntbox = GetDlgItem(hNTView, IDC_NTVIEW_TABLE_BOX);
if (hwnd != ntbox)
{
RECT rect;
GetWindowRect(hwnd, &rect);
ScreenToClient(hNTView,(LPPOINT)&rect);
ScreenToClient(hNTView,((LPPOINT)&rect)+1);
SetWindowPos(hwnd,0,rect.left,rect.top+shift,0,0,SWP_NOZORDER | SWP_NOSIZE);
}
return TRUE;
}
static void EnsurePixelSize()
{
// DPI varies, so the pixel size of the window may be too small to fit the viewer.
// This expands the window and moves its controls around if necessary.
if (!hNTView) return;
HWND ntbox = GetDlgItem(hNTView, IDC_NTVIEW_TABLE_BOX);
const int MIN_W = (NTWIDTH * 2) + (NTDESTX_BASE * 2);
const int MIN_H = (NTHEIGHT * 2) + (NTDESTY_BASE + 8);
RECT rect, client;
GetWindowRect(ntbox,&rect);
GetClientRect(ntbox,&client);
int nt_w = rect.right - rect.left;
int nt_h = rect.bottom - rect.top;
int nt_w_add = (nt_w < MIN_W) ? (MIN_W - nt_w) : 0;
int nt_h_add = (nt_h < MIN_H) ? (MIN_H - nt_h) : 0;
if (nt_w_add <= 0 && nt_h_add <= 0) return;
// expand parent window
RECT wrect;
GetWindowRect(hNTView,&wrect);
int ww = (wrect.right - wrect.left) + nt_w_add;
int wh = (wrect.bottom - wrect.top) + nt_h_add;
SetWindowPos(hNTView,0,0,0,ww,wh,SWP_NOZORDER | SWP_NOMOVE);
// expand NT box
SetWindowPos(ntbox,0,0,0,nt_w + nt_w_add,nt_h + nt_h_add, SWP_NOZORDER | SWP_NOMOVE);
// move children
if (nt_h_add > 0)
{
EnumChildWindows(hNTView, EnsurePixelSizeEnumWindowsProc, nt_h_add);
}
CalculateBitmapPositions(hNTView);
RedrawWindow(hNTView,0,0,RDW_ERASE | RDW_INVALIDATE);
}
void FCEUD_UpdateNTView(int scanline, bool drawall) {
if(!NTViewer) return;
if(scanline != -1 && scanline != NTViewScanline) return;
//uint8 *pbitmap = ppuv_palette;
if (!hNTView) return;
ppu_getScroll(xpos,ypos);
if (NTViewSkip < NTViewRefresh) return;
if(chrchanged) drawall = 1;
//update palette only if required
if (memcmp(palcache,PALRAM,32) != 0) {
memcpy(palcache,PALRAM,32);
drawall = 1; //palette has changed, so redraw all
}
ntmirroring = NT_NONE;
if(vnapage[0] == vnapage[1])ntmirroring = NT_HORIZONTAL;
if(vnapage[0] == vnapage[2])ntmirroring = NT_VERTICAL;
if((vnapage[0] != vnapage[1]) && (vnapage[0] != vnapage[2]))ntmirroring = NT_FOUR_SCREEN;
if((vnapage[0] == vnapage[1]) && (vnapage[1] == vnapage[2]) && (vnapage[2] == vnapage[3])){
if(vnapage[0] == &NTARAM[0x000])ntmirroring = NT_SINGLE_SCREEN_TABLE_0;
if(vnapage[0] == &NTARAM[0x400])ntmirroring = NT_SINGLE_SCREEN_TABLE_1;
if(vnapage[0] == ExtraNTARAM)ntmirroring = NT_SINGLE_SCREEN_TABLE_2;
if(vnapage[0] == ExtraNTARAM+0x400)ntmirroring = NT_SINGLE_SCREEN_TABLE_3;
}
if(oldntmirroring != ntmirroring){
UpdateMirroringButtons();
oldntmirroring = ntmirroring;
}
for(int i=0;i<4;i++)
DrawNameTable(scanline,i,drawall);
chrchanged = 0;
return;
}
void KillNTView() {
//GDI cleanup
for(int i=0;i<4;i++) {
DeleteObject(cache[i].hbmp);
SelectObject(cache[i].hdc,cache[i].tmpobj);
DeleteDC(cache[i].hdc);
}
ReleaseDC(hNTView,pDC);
DeleteObject (SelectObject (pDC, GetStockObject (BLACK_PEN))) ;
DestroyWindow(hNTView);
hNTView=NULL;
NTViewer=0;
NTViewSkip=0;
}
INT_PTR CALLBACK NTViewCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) {
RECT wrect;
char str[50];
int TileID, TileX, TileY, NameTable, PPUAddress, AttAddress, Attrib;
switch(uMsg) {
case WM_INITDIALOG:
if (NTViewPosX==-32000) NTViewPosX=0; //Just in case
if (NTViewPosY==-32000) NTViewPosY=0;
SetWindowPos(hwndDlg,0,NTViewPosX,NTViewPosY,0,0,SWP_NOSIZE|SWP_NOZORDER|SWP_NOOWNERZORDER);
CalculateBitmapPositions(hwndDlg);
//prepare the bitmap attributes
//pattern tables
memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER));
bmInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmInfo.bmiHeader.biWidth = NTWIDTH;
bmInfo.bmiHeader.biHeight = -NTHEIGHT;
bmInfo.bmiHeader.biPlanes = 1;
bmInfo.bmiHeader.biBitCount = 24;
//create memory dcs
pDC = GetDC(hwndDlg);
for(int i=0;i<4;i++) {
NTCache &c = cache[i];
c.hdc = CreateCompatibleDC(pDC);
c.hbmp = CreateDIBSection(pDC,&bmInfo,DIB_RGB_COLORS,(void**)&c.bitmap,0,0);
c.tmpobj = SelectObject(c.hdc,c.hbmp);
}
//Refresh Trackbar
SendDlgItemMessage(hwndDlg,IDC_NTVIEW_REFRESH_TRACKBAR,TBM_SETRANGE,0,(LPARAM)MAKELONG(0,25));
SendDlgItemMessage(hwndDlg,IDC_NTVIEW_REFRESH_TRACKBAR,TBM_SETPOS,1,NTViewRefresh);
//Set Text Limit
SendDlgItemMessage(hwndDlg,IDC_NTVIEW_SCANLINE,EM_SETLIMITTEXT,3,0);
//force redraw the first time the PPU Viewer is opened
NTViewSkip=100;
SelectObject (pDC, CreatePen (PS_SOLID, 2, RGB (255, 255, 255))) ;
CheckDlgButton(hwndDlg, IDC_NTVIEW_SHOW_SCROLL_LINES, scrolllines ? BST_CHECKED : BST_UNCHECKED);
EnableWindow(GetDlgItem(hwndDlg, IDC_NTVIEW_SCANLINE_TEXT), scrolllines);
EnableWindow(GetDlgItem(hwndDlg, IDC_NTVIEW_SCANLINE), scrolllines);
CheckDlgButton(hwndDlg, IDC_NTVIEW_SHOW_ATTRIBUTES, attview ? BST_CHECKED : BST_UNCHECKED);
CheckDlgButton(hwndDlg, IDC_NTVIEW_HIDE_PALETTES, hidepal ? BST_CHECKED : BST_UNCHECKED);
//clear cache
memset(palcache,0,32);
// forced palette (e.g. for debugging nametables when palettes are all-black)
palcache[(8*4)+0] = 0x0F;
palcache[(8*4)+1] = 0x00;
palcache[(8*4)+2] = 0x10;
palcache[(8*4)+3] = 0x20;
NTViewer=1;
break;
case WM_PAINT:
NTViewDoBlit(1);
break;
case WM_CLOSE:
case WM_QUIT:
KillNTView();
break;
case WM_MOVING:
break;
case WM_MOVE:
if (!IsIconic(hwndDlg)) {
GetWindowRect(hwndDlg,&wrect);
NTViewPosX = wrect.left;
NTViewPosY = wrect.top;
#ifdef WIN32
WindowBoundsCheckNoResize(NTViewPosX,NTViewPosY,wrect.right);
#endif
}
break;
case WM_RBUTTONDBLCLK:
case WM_RBUTTONDOWN:
mouse_x = GET_X_LPARAM(lParam);
mouse_y = GET_Y_LPARAM(lParam);
break;
case WM_MOUSEMOVE:
mouse_x = GET_X_LPARAM(lParam);
mouse_y = GET_Y_LPARAM(lParam);
if((mouse_x > ntDestX) && (mouse_x < ntDestX+(NTWIDTH*2))
&& (mouse_y > ntDestY) && (mouse_y < ntDestY+(NTHEIGHT*2))){
TileX = (mouse_x-ntDestX)/8;
TileY = (mouse_y-ntDestY)/8;
sprintf(str,"X / Y: %0d / %0d",TileX,TileY);
SetDlgItemText(hwndDlg,IDC_NTVIEW_PROPERTIES_LINE_2,str);
NameTable = (TileX/32)+((TileY/30)*2);
PPUAddress = 0x2000+(NameTable*0x400)+((TileY%30)*32)+(TileX%32);
sprintf(str,"PPU Address: %04X",PPUAddress);
SetDlgItemText(hwndDlg,IDC_NTVIEW_PROPERTIES_LINE_3,str);
TileID = vnapage[(PPUAddress>>10)&0x3][PPUAddress&0x3FF];
sprintf(str,"Tile ID: %02X",TileID);
SetDlgItemText(hwndDlg,IDC_NTVIEW_PROPERTIES_LINE_1,str);
AttAddress = 0x23C0 | (PPUAddress & 0x0C00) | ((PPUAddress >> 4) & 0x38) | ((PPUAddress >> 2) & 0x07);
Attrib = vnapage[(AttAddress>>10)&0x3][AttAddress&0x3FF];
Attrib = (Attrib >> ((PPUAddress&2) | ((PPUAddress&64)>>4))) & 0x3;
sprintf(str,"Attribute: %1X (%04X)",Attrib,AttAddress);
SetDlgItemText(hwndDlg,IDC_NTVIEW_PROPERTIES_LINE_4,str);
}
break;
case WM_NCACTIVATE:
sprintf(str,"%d",NTViewScanline);
SetDlgItemText(hwndDlg,IDC_NTVIEW_SCANLINE,str);
break;
case WM_COMMAND:
switch(HIWORD(wParam)) {
case EN_UPDATE:
GetDlgItemText(hwndDlg,IDC_NTVIEW_SCANLINE,str,4);
sscanf(str,"%d",&NTViewScanline);
if (NTViewScanline > 239) NTViewScanline = 239;
chrchanged = 1;
break;
case BN_CLICKED:
switch(LOWORD(wParam)) {
case IDC_NTVIEW_MIRROR_HORIZONTAL :
case IDC_NTVIEW_MIRROR_VERTICAL :
case IDC_NTVIEW_MIRROR_FOUR_SCREEN :
case IDC_NTVIEW_MIRROR_SS_TABLE_0 :
case IDC_NTVIEW_MIRROR_SS_TABLE_1 :
case IDC_NTVIEW_MIRROR_SS_TABLE_2 :
case IDC_NTVIEW_MIRROR_SS_TABLE_3 :
oldntmirroring = ntmirroring = NT_MirrorType(LOWORD(wParam)-IDC_NTVIEW_MIRROR_TYPE_0);
ChangeMirroring();
break;
case IDC_NTVIEW_SHOW_SCROLL_LINES :
scrolllines ^= 1;
EnableWindow(GetDlgItem(hwndDlg, IDC_NTVIEW_SCANLINE_TEXT), scrolllines);
EnableWindow(GetDlgItem(hwndDlg, IDC_NTVIEW_SCANLINE), scrolllines);
chrchanged = 1;
break;
case IDC_NTVIEW_SHOW_ATTRIBUTES :
attview ^= 1;
chrchanged = 1;
break;
case IDC_NTVIEW_HIDE_PALETTES :
hidepal ^= 1;
chrchanged = 1;
break;
}
break;
}
break;
case WM_HSCROLL:
if (lParam) { //refresh trackbar
NTViewRefresh = SendDlgItemMessage(hwndDlg,IDC_NTVIEW_REFRESH_TRACKBAR,TBM_GETPOS,0,0);
}
break;
}
return FALSE;
}
void DoNTView()
{
if (!GameInfo) {
FCEUD_PrintError("You must have a game loaded before you can use the Name Table Viewer.");
return;
}
if (GameInfo->type==GIT_NSF) {
FCEUD_PrintError("Sorry, you can't use the Name Table Viewer with NSFs.");
return;
}
if (!hNTView)
{
hNTView = CreateDialog(fceu_hInstance,"NTVIEW",NULL,NTViewCallB);
EnsurePixelSize();
new(cache) NTCache[4]; //reinitialize NTCache
}
if (hNTView)
{
//SetWindowPos(hNTView,HWND_TOP,0,0,0,0,SWP_NOSIZE|SWP_NOMOVE|SWP_NOOWNERZORDER);
ShowWindow(hNTView, SW_SHOWNORMAL);
SetForegroundWindow(hNTView);
FCEUD_UpdateNTView(-1,true);
NTViewDoBlit(1);
}
}