FCEUX, a NES Emulator
Go to file
owomomo c2b39fdf3f 1. Fix cheat column in the list of RAM Search dialog show the wrong number.
2. Some mysterious things:
In RAM Search, when the Data size was set to 4 Bytes, the value in the list was changed to 4 bytes but the gap of the items is still 2 bytes. I'm unclear it's an old bug or intentional, since some of the macros are used in comparison, they describe the template of the function as a short even in 4 bytes situation, but that might not compare 4 bytes value correctly.
2019-04-01 00:58:23 +08:00
attic delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
documentation delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
fceux-server Fix compile error at macOS (#9) 2018-06-03 03:37:39 -04:00
getSDLKey migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
gfceu delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
m4 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
output SoundDisplay2.lua tweaks 2019-01-22 23:58:58 +03:00
src 1. Fix cheat column in the list of RAM Search dialog show the wrong number. 2019-04-01 00:58:23 +08:00
vc .vcxproj file cleanup 2019-01-08 00:52:46 +08:00
web LUA script for sprite debugging (#35) 2019-01-21 20:29:23 -05:00
.gitignore .gitignore missing newline 2018-06-19 21:45:05 -04:00
COPYING migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
ChangeLog migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
INSTALL migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
Makefile.am migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
NEWS migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
NewPPUtests.txt migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
README migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
SConstruct Add support for LuaJIT when SYSTEM_LUA is set 2018-11-30 00:10:22 -05:00
STYLE-GUIDELINES-SDL migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
TODO-SDL migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
autogen.sh Fix Linux build errors (#3) 2018-06-15 13:02:23 -04:00
changelog.txt migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
configure.ac migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
debian-crossbuild.sh migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
doxygen migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
fceux.desktop migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
fceux.png migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
readme.md Update readme.md 2018-05-07 17:20:14 -05:00

readme.md

fceux Build status

An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. For some reason casual gamers use it too.

Builds and Releases

win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts

But you might like mesen more: https://github.com/SourMesen/Mesen

You should get releases from here: https://sourceforge.net/projects/fceultra/files/

That's because github forces us to use tags we don't have for releases.

2.2.3 is the most recent release but most people are using the autobuilds.