attic
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2006-07-28 03:52:40 +00:00 |
boards
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- had to change variable name from brk to brck in sl1632 to avoid linker conflict
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2006-07-28 04:00:40 +00:00 |
drivers
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problems preventing sdl win32 from compiling
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2006-07-28 05:46:27 +00:00 |
fir
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2006-07-28 05:04:49 +00:00 |
input
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- everything compiles and links... but the SDL isn't being configured properly, so if you want to compile, you have to add the SDL stuff by hand to the Makefile for now
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2006-07-28 05:08:42 +00:00 |
mappers
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changed much more stuff to cpp. some makefile is still referencing cart.c though... can't find it.
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2006-07-23 23:30:39 +00:00 |
palettes
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
.gitignore
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
Makefile.am
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fixed windows dependency in debug core
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2006-07-28 04:53:50 +00:00 |
cart.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
cart.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
cheat.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
cheat.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
conddebug.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
conddebug.h
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began merging XD stuff
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2006-07-19 05:57:00 +00:00 |
config.cpp
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left out an include
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2006-07-23 23:50:33 +00:00 |
config.h
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removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
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2006-07-23 05:29:58 +00:00 |
crc32.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
crc32.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
debug.cpp
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fixed windows dependency in debug core
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2006-07-28 04:53:50 +00:00 |
debug.h
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more debugging cleanups
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2006-07-24 04:58:44 +00:00 |
drawing.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
driver.h
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- everything compiles and links... but the SDL isn't being configured properly, so if you want to compile, you have to add the SDL stuff by hand to the Makefile for now
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2006-07-28 05:08:42 +00:00 |
endian.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
endian.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
fceu.cpp
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realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
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2006-07-24 05:19:59 +00:00 |
fceu.h
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removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
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2006-07-23 05:29:58 +00:00 |
fcoeffs.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
fds.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
fds.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
file.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
file.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
filter.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
filter.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
general.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
general.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
git.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines-bad.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines-correct.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines.cpp
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removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
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2006-07-23 05:29:58 +00:00 |
ines.h
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finally all code integrated and compiling?
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2006-07-20 02:02:10 +00:00 |
input.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
input.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
md5.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
md5.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
memory.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
memory.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
movie.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
movie.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
netplay.cpp
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straightened out a situation with alloca
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2006-07-24 00:26:07 +00:00 |
netplay.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
nsf.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
nsf.h
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began merging XD stuff
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2006-07-19 05:57:00 +00:00 |
ops.inc
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cleaned out cpu code, renamed some include files to .inc
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2006-07-24 04:22:03 +00:00 |
palette.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
palette.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ppu.cpp
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last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
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2006-07-24 05:34:50 +00:00 |
ppu.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
pputile.h
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initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
sound.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
sound.h
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- had to change variable name from brk to brck in sl1632 to avoid linker conflict
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2006-07-28 04:00:40 +00:00 |
state.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
state.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
types.h
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last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
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2006-07-24 05:34:50 +00:00 |
unif.cpp
|
renamed to cpp
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2006-07-23 05:46:37 +00:00 |
unif.h
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...etc...
|
2006-07-18 06:35:48 +00:00 |
unzip.c
|
realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
|
2006-07-24 05:19:59 +00:00 |
unzip.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
video.cpp
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renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
video.h
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initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
vsuni.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
vsuni.h
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initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
wave.cpp
|
straightened out a situation with alloca
|
2006-07-24 00:26:07 +00:00 |
wave.h
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initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
x6502.cpp
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last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
|
2006-07-24 05:34:50 +00:00 |
x6502.h
|
slowly removing windows-specific code from the emu core code. making some messes and cleaning some others.
|
2006-07-24 04:18:46 +00:00 |
x6502struct.h
|
first batch of changes
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2006-07-18 03:58:09 +00:00 |
xstring.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
xstring.h
|
first batch of changes
|
2006-07-18 03:58:09 +00:00 |