a1b6392832
-As Lua starts counting from 1, and there may be a slot 0, increment the slot before saving / loading, storing data for slot 0 in states[1] -Prevented the script from loading non-existent data. -Removed the space from the file name so that it is more consistent with the FCEUX Lua repository, which this script is now a member of. :) -Added messages when you save or (fail to) load data to / from a state. -Made it so the script displays the button counts when you save / load a state. |
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luaScripts | ||
palettes | ||
.gitignore |