370 lines
7.4 KiB
C++
370 lines
7.4 KiB
C++
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2002 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "mapinc.h"
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static void (*sfun[3])(void);
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#define vrctemp mapbyte1[0]
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#define VPSG2 mapbyte3
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#define VPSG mapbyte2
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static void DoSQV1(void);
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static void DoSQV2(void);
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static void DoSawV(void);
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static int swaparoo;
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static int acount=0;
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static void FP_FASTAPASS(1) KonamiIRQHook(int a)
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{
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#define LCYCS 341
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// #define LCYCS ((227*2)+1)
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if(IRQa)
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{
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acount+=a*3;
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if(acount>=LCYCS)
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{
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doagainbub:acount-=LCYCS;IRQCount++;
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if(IRQCount==0x100)
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{
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X6502_IRQBegin(FCEU_IQEXT);
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IRQCount=IRQLatch;
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}
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if(acount>=LCYCS) goto doagainbub;
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}
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}
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}
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static DECLFW(VRC6SW)
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{
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A&=0xF003;
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if(A>=0x9000 && A<=0x9002)
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{
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VPSG[A&3]=V;
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if(sfun[0]) sfun[0]();
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}
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else if(A>=0xa000 && A<=0xa002)
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{
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VPSG[4|(A&3)]=V;
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if(sfun[1]) sfun[1]();
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}
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else if(A>=0xb000 && A<=0xb002)
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{
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VPSG2[A&3]=V;
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if(sfun[2]) sfun[2]();
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}
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}
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static DECLFW(Mapper24_write)
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{
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if(swaparoo)
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A=(A&0xFFFC)|((A>>1)&1)|((A<<1)&2);
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if(A>=0x9000 && A<=0xb002)
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{
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VRC6SW(A,V);
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return;
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}
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A&=0xF003;
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// if(A>=0xF000) printf("%d, %d, $%04x:$%02x\n",scanline,timestamp,A,V);
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switch(A&0xF003)
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{
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case 0x8000:ROM_BANK16(0x8000,V);break;
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case 0xB003:
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switch(V&0xF)
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{
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case 0x0:MIRROR_SET2(1);break;
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case 0x4:MIRROR_SET2(0);break;
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case 0x8:onemir(0);break;
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case 0xC:onemir(1);break;
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}
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break;
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case 0xC000:ROM_BANK8(0xC000,V);break;
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case 0xD000:VROM_BANK1(0x0000,V);break;
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case 0xD001:VROM_BANK1(0x0400,V);break;
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case 0xD002:VROM_BANK1(0x0800,V);break;
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case 0xD003:VROM_BANK1(0x0c00,V);break;
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case 0xE000:VROM_BANK1(0x1000,V);break;
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case 0xE001:VROM_BANK1(0x1400,V);break;
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case 0xE002:VROM_BANK1(0x1800,V);break;
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case 0xE003:VROM_BANK1(0x1c00,V);break;
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case 0xF000:IRQLatch=V;
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//acount=0;
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break;
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case 0xF001:IRQa=V&2;
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vrctemp=V&1;
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if(V&2)
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{
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IRQCount=IRQLatch;
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acount=0;
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}
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X6502_IRQEnd(FCEU_IQEXT);
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break;
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case 0xf002:IRQa=vrctemp;
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X6502_IRQEnd(FCEU_IQEXT);break;
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case 0xF003:break;
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}
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}
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static int32 CVBC[3];
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static int32 vcount[3];
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static int32 dcount[2];
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static INLINE void DoSQV(int x)
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{
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int32 V;
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int32 amp=(((VPSG[x<<2]&15)<<8)*6/8)>>4;
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int32 start,end;
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start=CVBC[x];
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end=(SOUNDTS<<16)/soundtsinc;
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if(end<=start) return;
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CVBC[x]=end;
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if(VPSG[(x<<2)|0x2]&0x80)
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{
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if(VPSG[x<<2]&0x80)
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{
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for(V=start;V<end;V++)
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Wave[V>>4]+=amp;
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}
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else
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{
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int32 thresh=(VPSG[x<<2]>>4)&7;
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int32 freq=((VPSG[(x<<2)|0x1]|((VPSG[(x<<2)|0x2]&15)<<8))+1)<<17;
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for(V=start;V<end;V++)
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{
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if(dcount[x]>thresh) /* Greater than, not >=. Important. */
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Wave[V>>4]+=amp;
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vcount[x]-=nesincsize;
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while(vcount[x]<=0) /* Should only be <0 in a few circumstances. */
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{
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vcount[x]+=freq;
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dcount[x]=(dcount[x]+1)&15;
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}
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}
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}
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}
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}
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static void DoSQV1(void)
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{
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DoSQV(0);
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}
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static void DoSQV2(void)
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{
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DoSQV(1);
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}
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static void DoSawV(void)
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{
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int V;
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int32 start,end;
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start=CVBC[2];
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end=(SOUNDTS<<16)/soundtsinc;
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if(end<=start) return;
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CVBC[2]=end;
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if(VPSG2[2]&0x80)
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{
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static int32 saw1phaseacc=0;
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uint32 freq3;
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static uint8 b3=0;
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static int32 phaseacc=0;
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static uint32 duff=0;
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freq3=(VPSG2[1]+((VPSG2[2]&15)<<8)+1);
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for(V=start;V<end;V++)
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{
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saw1phaseacc-=nesincsize;
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if(saw1phaseacc<=0)
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{
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int32 t;
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rea:
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t=freq3;
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t<<=18;
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saw1phaseacc+=t;
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phaseacc+=VPSG2[0]&0x3f;
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b3++;
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if(b3==7)
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{
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b3=0;
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phaseacc=0;
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}
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if(saw1phaseacc<=0)
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goto rea;
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duff=(((phaseacc>>3)&0x1f)<<4)*6/8;
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}
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Wave[V>>4]+=duff;
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}
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}
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}
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static INLINE void DoSQVHQ(int x)
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{
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uint32 V; //mbg merge 7/17/06 made uint
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int32 amp=((VPSG[x<<2]&15)<<8)*6/8;
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if(VPSG[(x<<2)|0x2]&0x80)
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{
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if(VPSG[x<<2]&0x80)
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{
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for(V=CVBC[x];V<SOUNDTS;V++)
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WaveHi[V]+=amp;
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}
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else
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{
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int32 thresh=(VPSG[x<<2]>>4)&7;
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for(V=CVBC[x];V<SOUNDTS;V++)
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{
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if(dcount[x]>thresh) /* Greater than, not >=. Important. */
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WaveHi[V]+=amp;
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vcount[x]--;
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if(vcount[x]<=0) /* Should only be <0 in a few circumstances. */
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{
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vcount[x]=(VPSG[(x<<2)|0x1]|((VPSG[(x<<2)|0x2]&15)<<8))+1;
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dcount[x]=(dcount[x]+1)&15;
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}
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}
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}
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}
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CVBC[x]=SOUNDTS;
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}
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static void DoSQV1HQ(void)
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{
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DoSQVHQ(0);
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}
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static void DoSQV2HQ(void)
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{
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DoSQVHQ(1);
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}
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static void DoSawVHQ(void)
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{
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static uint8 b3=0;
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static int32 phaseacc=0;
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uint32 V; //mbg merge 7/17/06 made uint32
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if(VPSG2[2]&0x80)
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{
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for(V=CVBC[2];V<SOUNDTS;V++)
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{
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WaveHi[V]+=(((phaseacc>>3)&0x1f)<<8)*6/8;
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vcount[2]--;
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if(vcount[2]<=0)
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{
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vcount[2]=(VPSG2[1]+((VPSG2[2]&15)<<8)+1)<<1;
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phaseacc+=VPSG2[0]&0x3f;
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b3++;
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if(b3==7)
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{
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b3=0;
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phaseacc=0;
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}
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}
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}
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}
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CVBC[2]=SOUNDTS;
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}
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void VRC6Sound(int Count)
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{
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int x;
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DoSQV1();
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DoSQV2();
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DoSawV();
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for(x=0;x<3;x++)
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CVBC[x]=Count;
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}
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void VRC6SoundHQ(void)
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{
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DoSQV1HQ();
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DoSQV2HQ();
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DoSawVHQ();
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}
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void VRC6SyncHQ(int32 ts)
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{
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int x;
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for(x=0;x<3;x++) CVBC[x]=ts;
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}
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static void VRC6_ESI(void)
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{
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GameExpSound.RChange=VRC6_ESI;
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GameExpSound.Fill=VRC6Sound;
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GameExpSound.HiFill=VRC6SoundHQ;
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GameExpSound.HiSync=VRC6SyncHQ;
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memset(CVBC,0,sizeof(CVBC));
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memset(vcount,0,sizeof(vcount));
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memset(dcount,0,sizeof(dcount));
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if(FSettings.SndRate)
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{
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if(FSettings.soundq>=1)
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{
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sfun[0]=DoSQV1HQ;
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sfun[1]=DoSQV2HQ;
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sfun[2]=DoSawVHQ;
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}
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else
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{
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sfun[0]=DoSQV1;
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sfun[1]=DoSQV2;
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sfun[2]=DoSawV;
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}
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}
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else
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memset(sfun,0,sizeof(sfun));
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}
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void Mapper24_init(void)
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{
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SetWriteHandler(0x8000,0xffff,Mapper24_write);
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VRC6_ESI();
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MapIRQHook=KonamiIRQHook;
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swaparoo=0;
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}
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void Mapper26_init(void)
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{
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SetWriteHandler(0x8000,0xffff,Mapper24_write);
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VRC6_ESI();
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MapIRQHook=KonamiIRQHook;
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swaparoo=1;
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}
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void NSFVRC6_Init(void)
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{
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VRC6_ESI();
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SetWriteHandler(0x8000,0xbfff,VRC6SW);
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}
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