FCEUX, a NES Emulator
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mjbudd77 72de93bc94 SDL window initialization and resize logic fix. Should only be calling SDL_CreateWindowFrom once. Wait for window to full be created and initialized before attempting to init SDL video renderer. 2021-06-10 23:06:43 -04:00
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readme.md

fceux Build status

An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. For some reason casual gamers use it too.

Builds and Releases

Interim builds:

But you might like mesen more: https://github.com/SourMesen/Mesen

You should get releases from here: https://sourceforge.net/projects/fceultra/files/

That's because github forces us to use tags we don't have for releases.

2.3.0 is the most recent release but most people are using the autobuilds.