.. |
01-222.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
3d-block.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
8in1.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
09-034a.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
12in1.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
15.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
18.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
28.cpp
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Added to fix Qt build issue with pre Qt 5.12 builds.
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2021-03-21 08:34:08 -04:00 |
32.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
33.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
34.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
36.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
40.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
41.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
42.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
43.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
46.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
50.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
51.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
57.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
62.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
65.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
67.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
68.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
69.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
71.cpp
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Mapper 71 fix hardwired mirroring restore after power/savestate, fix uninitialized preg. See issue #389
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2021-11-24 01:08:38 -05:00 |
72.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
77.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
79.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
80.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
82.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
88.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
90.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
91.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
96.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
99.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
103.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
106.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
108.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
112.cpp
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new unif "KONAMI-QTAI" board (VRC-V code name) along with PPU hack for it (16-bit extra NT like in MMC5) for both New and Old PPUs. very hacky for new ppu, sorry.
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2019-06-30 14:00:59 +03:00 |
116.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
117.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
120.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
121.cpp
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More int comparison sign mismatch compiler warning fixes.
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2023-01-28 20:24:17 -05:00 |
151.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
156.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
158B.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
164.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
168.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
170.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
175.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
176.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
177.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
178.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
183.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
185.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
186.cpp
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fixed long standing bug in GG encoder for 8000 address
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2018-12-05 15:24:29 +03:00 |
187.cpp
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More int comparison sign mismatch compiler warning fixes.
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2023-01-28 20:24:17 -05:00 |
189.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
190.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
193.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
199.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
206.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
208.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
222.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
225.cpp
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update 225 from fceumm to get 255 support too.
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2023-01-18 11:05:43 -06:00 |
228.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
230.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
232.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
234.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
235.cpp
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Mapper 235: Update support for 260-in-1 and add UNROM mode
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2022-06-03 16:16:57 -04:00 |
244.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
246.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
252.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
253.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
354.cpp
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Mapper 354: Add CHR-RAM protect
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2023-03-01 11:42:28 +08:00 |
603-5052.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
8157.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
8237.cpp
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Update 8237.cpp (#457)
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2022-02-13 14:08:23 +02:00 |
80013-B.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
411120-c.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
830118C.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
BMW8544.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
F-15.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
__dummy_mapper.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
a9746.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
ac-08.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
addrlatch.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
ax5705.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
bandai.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
bb.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
bmc13in1jy110.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
bmc42in1r.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
bmc64in1nr.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
bmc70in1.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
bonza.cpp
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Compiler warning cleanup of unused variables and exception handling.
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2021-03-19 20:59:03 -04:00 |
bs-5.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
bs4xxxr.cpp
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new UNIF mappers for chinese dumps
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2020-11-11 19:18:31 +03:00 |
cheapocabra.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
cityfighter.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
coolboy.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
coolgirl.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
dance2000.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
datalatch.cpp
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Mapper 78: Add submapper support
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2023-03-06 13:13:06 +08:00 |
dream.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
edu2000.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
eh8813a.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
emu2413.c
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Cleaned up a few compiler and cppcheck warnings in code base. There are still quite a few more TODO.
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2020-08-14 22:15:47 -04:00 |
emu2413.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
et-100.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
et-4320.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
famicombox.cpp
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Propagating memory initialization option to WRAM (#13)
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2018-06-26 22:11:01 -04:00 |
ffe.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
fk23c.cpp
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Cleaned up a few compiler and cppcheck warnings in code base. There are still quite a few more TODO.
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2020-08-14 22:15:47 -04:00 |
fns.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
ghostbusters63in1.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
gs-2004.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
gs-2013.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
h2288.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
hp10xx_hp20xx.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
hp898f.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
inlnsf.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
inx007t.cpp
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Mapper 470
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2022-12-21 12:30:04 +04:00 |
karaoke.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
kof97.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
ks7010.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
ks7012.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
ks7013.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
ks7016.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
ks7017.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
ks7030.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
ks7031.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
ks7032.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
ks7037.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
ks7057.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
le05.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
lh32.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
lh53.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
malee.cpp
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Propagating memory initialization option to WRAM (#13)
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2018-06-26 22:11:01 -04:00 |
mapinc.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
mihunche.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
mmc1.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
mmc2and4.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
mmc3.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
mmc3.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
mmc5.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
n106.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
n625092.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
novel.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
onebus.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
pec-586.cpp
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new unif "KONAMI-QTAI" board (VRC-V code name) along with PPU hack for it (16-bit extra NT like in MMC5) for both New and Old PPUs. very hacky for new ppu, sorry.
|
2019-06-30 14:00:59 +03:00 |
rt-01.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
sa-9602b.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
sachen.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
sb-2000.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
sc-127.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
sheroes.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
sl1632.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
subor.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
super24.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
supervision.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
t-227-1.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
t-262.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
tengen.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
tf-1201.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
transformer.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
unrom512.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
vrc1.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
vrc2and4.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
vrc3.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
vrc5.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
vrc6.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
vrc7.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
vrc7p.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
yoko.cpp
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |