attic
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discovered that soundexp.cpp and fceustr.cpp are obsolete
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2006-07-23 22:56:18 +00:00 |
boards
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fixed more compile errors. added sexyal (used by sdl driver). added a mingw32 configure script. commented out unix-netplay.o from sdl makefile because it had many compile errors and was making me angry
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2006-07-24 01:07:25 +00:00 |
drivers
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realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
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2006-07-24 05:19:59 +00:00 |
fir
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- build structure for *nix... using the old automake stuff
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2006-07-23 03:47:20 +00:00 |
input
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changed much more stuff to cpp. some makefile is still referencing cart.c though... can't find it.
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2006-07-23 23:30:39 +00:00 |
mappers
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changed much more stuff to cpp. some makefile is still referencing cart.c though... can't find it.
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2006-07-23 23:30:39 +00:00 |
palettes
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
.gitignore
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
Makefile.am
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discovered that soundexp.cpp and fceustr.cpp are obsolete
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2006-07-23 22:56:18 +00:00 |
cart.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
cart.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
cheat.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
cheat.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
conddebug.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
conddebug.h
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began merging XD stuff
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2006-07-19 05:57:00 +00:00 |
config.cpp
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left out an include
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2006-07-23 23:50:33 +00:00 |
config.h
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removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
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2006-07-23 05:29:58 +00:00 |
crc32.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
crc32.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
debug.cpp
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more debugging cleanups
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2006-07-24 04:58:44 +00:00 |
debug.h
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more debugging cleanups
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2006-07-24 04:58:44 +00:00 |
drawing.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
driver.h
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realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
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2006-07-24 05:19:59 +00:00 |
endian.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
endian.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
fceu.cpp
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realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
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2006-07-24 05:19:59 +00:00 |
fceu.h
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removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
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2006-07-23 05:29:58 +00:00 |
fcoeffs.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
fds.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
fds.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
file.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
file.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
filter.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
filter.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
general.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
general.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
git.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines-bad.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines-correct.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines.cpp
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removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
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2006-07-23 05:29:58 +00:00 |
ines.h
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finally all code integrated and compiling?
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2006-07-20 02:02:10 +00:00 |
input.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
input.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
md5.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
md5.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
memory.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
memory.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
memview.h
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began merging XD stuff
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2006-07-19 05:57:00 +00:00 |
movie.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
movie.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
netplay.cpp
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straightened out a situation with alloca
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2006-07-24 00:26:07 +00:00 |
netplay.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
nsf.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
nsf.h
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began merging XD stuff
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2006-07-19 05:57:00 +00:00 |
ntview.h
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nope, missed some code. but this should be the last of it
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2006-07-20 02:21:13 +00:00 |
ops.inc
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cleaned out cpu code, renamed some include files to .inc
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2006-07-24 04:22:03 +00:00 |
palette.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
palette.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ppu.cpp
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slowly removing windows-specific code from the emu core code. making some messes and cleaning some others.
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2006-07-24 04:18:46 +00:00 |
ppu.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
pputile.h
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initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
ppuview.h
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fixing ntview and ppuview
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2006-07-20 02:52:40 +00:00 |
sound.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
sound.h
|
...etc...
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2006-07-18 06:35:48 +00:00 |
state.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
state.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
types.h
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straightened out a situation with alloca
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2006-07-24 00:26:07 +00:00 |
unif.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
unif.h
|
...etc...
|
2006-07-18 06:35:48 +00:00 |
unzip.c
|
realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
|
2006-07-24 05:19:59 +00:00 |
unzip.h
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initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
video.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
video.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
vsuni.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
vsuni.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
wave.cpp
|
straightened out a situation with alloca
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2006-07-24 00:26:07 +00:00 |
wave.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
x6502.cpp
|
realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
|
2006-07-24 05:19:59 +00:00 |
x6502.h
|
slowly removing windows-specific code from the emu core code. making some messes and cleaning some others.
|
2006-07-24 04:18:46 +00:00 |
x6502struct.h
|
first batch of changes
|
2006-07-18 03:58:09 +00:00 |
xstring.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
xstring.h
|
first batch of changes
|
2006-07-18 03:58:09 +00:00 |