217 lines
7.7 KiB
HTML
217 lines
7.7 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html><head><title>What's New? 2.1.2 (changelog)</title>
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<meta http-equiv="Content-Style-Type" content="text/css">
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<style type="text/css"><!--
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--></style>
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<script type="text/javascript">if(top.frames.length == 0) { top.location.href="../fceux-2.0.2.htm?{0C611DE6-94E4-4141-9342-88AA81F884FA}.htm"; }</script>
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<meta name="generator" content="HelpNDoc Free"></head>
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<body>
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<p class=rvps2><span class=rvts15>What's New? 2.1.2 (changelog)</span></p>
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<p><span class=rvts10>What's New? </span><span class=rvts11>2.1.2</span></p>
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<p>Released November 3, 2009</p>
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<p><br></p>
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<p><br></p>
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<p><span class=rvts12>The 2.1.2 release that fixes some bugs of 2.1.0a, increases game compatibility, launches a new PPU core, and adds usability enhancements to the windows port.</span></p>
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<p><span class=rvts12><br></span></p>
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<p><span class=rvts13>Common </span></p>
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<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
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<li><span class=rvts12>New PPU is now functional! You can access it by changing the newPPU flag in the config file. Windows users can access it from Config > PPU > New PPU</span></li>
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<li><span class=rvts12>Dragon Ball Z 3 now playable again</span></li>
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<li><span class=rvts12>Fixed action 52 game that was broken in post-FCEUX 2.0.3 versions</span></li>
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<li><span class=rvts12>Mapper 253 mostly implemented</span></li>
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<li><span class=rvts12>Mapper 43 fixed bug</span></li>
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</ul>
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<p><span class=rvts14><br></span></p>
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<p><span class=rvts14>Win32</span></p>
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<p><span class=rvts12><br></span></p>
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<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
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<li><span class=rvts12>Imported NSF features from FCEUXDSP-NSF. Debugging tools are now compatible with NSF files.</span></li>
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<li><span class=rvts12>Movies now record FDS disk swapping commands</span></li>
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<li><span class=rvts12>Movie play dialog displays movie time based on ~60.1 (~50.1 PAL) instead of 60 & 50</span></li>
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<li><span class=rvts12>Ram Watch and Ram Search dialogs imported from GENS rerecording</span></li>
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<li><span class=rvts12>Ram Filter dialog removed (now redundant compared to both cheat search and ram search)</span></li>
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<li><span class=rvts12>Lua script window ported from GENS</span></li>
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<li><span class=rvts12>Fix for the directory overrides bug that caused overrides to reset</span></li>
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<li><span class=rvts12>Debugger: .deb file saving/loading restored</span></li>
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<li><span class=rvts12>"Save config file" menu item</span></li>
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<li><span class=rvts12>"New PPU" menu item</span></li>
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</ul>
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<p><span class=rvts12><br></span></p>
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<p><span class=rvts13>Minor Bug fixes</span></p>
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<p><span class=rvts12><br></span></p>
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<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
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<li><span class=rvts12>Minor fixes to recent menus</span></li>
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<li><span class=rvts12>Fixed a bug that prevented the Map Hotkeys dialog's X button from closing the dialog</span></li>
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<li><span class=rvts12>Restored DPCM Logging when Code/Data Logger is active</span></li>
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<li><span class=rvts12>Memory watch - Save Changes Prompt - clicking save will default to quicksave first and save as 2nd (instead of always defaulting to save as)</span></li>
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<li><span class=rvts12>Made Trace Logger refresh adequately when using stepping options in the debugger.</span></li>
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</ul>
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<p><span class=rvts12><br></span></p>
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<p><span class=rvts14>Lua</span></p>
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<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
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<li><span class=rvts12>joypad.set() fixed. True,False, and Nil now work properly for all buttons. In addition there is a new "invert" option.</span></li>
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<li><span class=rvts12>Lua5.1.dll no longer required to use lua.</span></li>
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<li><span class=rvts12>fceu.unpause()</span></li>
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<li><span class=rvts12>Added savestate.registerload(), savestate.registersave(), savestate.loadscriptdata()</span></li>
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<li><span class=rvts12>emu. library, has all the same functions as fceu. library for better compatibility between lua emulators</span></li>
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<li><span class=rvts12>Many additional function names to increase consistency with other lua emulators</span></li>
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<li><span class=rvts12>Added movie.recording() and movie.playing()</span></li>
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<li><span class=rvts12>Added memory.getregister() and memory.setregister()</span></li>
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<li><span class=rvts12>Added gui.popup and input.popup</span></li>
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<li><span class=rvts12>Added savestate.registerload(), savestate.registersave(), and savestate.loadscriptdata()</span></li>
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</ul>
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<p><span class=rvts12><br></span></p>
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<p><span class=rvts12><br></span></p>
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<p><span class=rvts14>New Lua Scripts</span></p>
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<ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;">
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<li><span class=rvts12>A multi-track movie recording tools written by FatRatKnight. Allows input for different players to be recorded separately.</span></li>
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<li><span class=rvts12>A rewinding tool written by Jonathan Blow</span></li>
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</ul>
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<p class=rvps3><span class=rvts16>2008</span></p>
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<p class=rvps4><span class=rvts17>This help file has been generated by the freeware version of </span><a class=rvts18 href="http://www.ibe-software.com/products/software/helpndoc/" target="_blank">HelpNDoc</a></p>
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</body></html>
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