fceux/attic/pc/dos-joystick.c

201 lines
3.9 KiB
C

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <dpmi.h>
#include <sys/farptr.h>
#include <go32.h>
#include <pc.h>
#include "dos.h"
#include "dos-joystick.h"
#define JOY_A 1
#define JOY_B 2
#define JOY_SELECT 4
#define JOY_START 8
#define JOY_UP 0x10
#define JOY_DOWN 0x20
#define JOY_LEFT 0x40
#define JOY_RIGHT 0x80
int joy=0;
int joyBMap[6];
static int32 joybuttons=0;
static uint32 joyx=0;
static uint32 joyy=0;
static uint32 joyxcenter;
static uint32 joyycenter;
static void ConfigJoystick(void);
volatile int soundjoyer=0;
volatile int soundjoyeron=0;
/* Crude method to detect joystick. */
static int DetectJoystick(void)
{
uint8 b;
outportb(0x201,0);
b=inportb(0x201);
sleep(1);
if((inportb(0x201)&3)==(b&3))
return 0;
else
return 1;
}
void UpdateJoyData(void)
{
uint32 xc,yc;
joybuttons=((inportb(0x201)&0xF0)^0xF0)>>4;
xc=yc=0;
{
outportb(0x201,0);
for(;;)
{
uint8 b;
b=inportb(0x201);
if(!(b&3))
break;
if(b&1) xc++;
if(b&2) yc++;
}
}
joyx=xc;
joyy=yc;
}
uint32 GetJSOr(void)
{
int y;
unsigned long ret;
static int rtoggle=0;
ret=0;
rtoggle^=1;
if(!soundo)
UpdateJoyData();
for(y=0;y<6;y++)
if((y>=4 && rtoggle) || y<4)
if(joybuttons&joyBMap[y]) ret|=(1<<y&3)<<((joy-1)<<3);
if(joyx<=joyxcenter*.25) ret|=JOY_LEFT<<((joy-1)<<3);
else if(joyx>=joyxcenter*1.75) ret|=JOY_RIGHT<<((joy-1)<<3);
if(joyy<=joyycenter*.25) ret|=JOY_UP<<((joy-1)<<3);
else if(joyy>=joyycenter*1.75) ret|=JOY_DOWN<<((joy-1)<<3);
return ret;
}
int InitJoysticks(void)
{
if(!joy) return(0);
if(!DetectJoystick())
{
printf("Joystick not detected!\n");
joy=0;
return 0;
}
if(soundo)
{
soundjoyeron=1;
while(!soundjoyer);
}
else
UpdateJoyData();
joyxcenter=joyx;
joyycenter=joyy;
if(!(joyBMap[0]|joyBMap[1]|joyBMap[2]|joyBMap[3]))
ConfigJoystick();
return(1);
}
static void BConfig(int b)
{
int c=0;
uint32 st=time(0);
while(time(0)< (st+4) )
{
if(!soundo)
UpdateJoyData();
if(joybuttons) c=joybuttons;
else if(c && !joybuttons)
{
joyBMap[b]=c;
break;
}
}
}
void KillJoysticks(void)
{
}
static void ConfigJoystick(void)
{
static char *genb="** Press button for ";
printf("\n\n Joystick button configuration:\n\n");
printf(" Push and release the button to map to the virtual joystick.\n");
printf(" If you do not wish to assign a button, wait a few seconds\n");
printf(" and the configuration will continue.\n\n");
printf(" Press enter to continue...\n");
getchar();
printf("%s\"Select\".\n",genb);
BConfig(2);
printf("%s\"Start\".\n",genb);
BConfig(3);
printf("%s\"B\".\n",genb);
BConfig(1);
printf("%s\"A\".\n",genb);
BConfig(0);
printf("%s\"Rapid fire B\".\n",genb);
BConfig(5);
printf("%s\"Rapid fire A\".\n",genb);
BConfig(4);
}