fceux/attic/soundexp.cpp

43 lines
697 B
C++

#include <stdio.h>
#include <vorbis/vorbisfile.h>
#include "types.h"
#include "fceu.h"
static OggVorbis_File cursong;
void InstallSoundExp(void)
{
FILE *fp=fopen("test.ogg","rb");
ov_open(fp,&cursong,NULL,0);
FCEUGameInfo->soundrate=44100;
FCEUGameInfo->soundchan=2;
}
int cur=0;
void UpdateSoundExp(int32 *buf, int32 len)
{
int16 boo[8192];
int32 offset=0;
int x;
int32 tlen=len;
while(len)
{
int32 t=ov_read(&cursong,(char *)boo+offset*4,len*4,0,2,1,&cur)/4;
len-=t;
offset+=t;
}
// printf("%d\n",inboo);
for(x=0;x<tlen*2;x++)
{
buf[x]=boo[x];
//buf[x]=(x&4)*4096; //(x&3)?0x3FFF:0;
}//buf[x]+=boo[x];
// inboo-=len;
}