196 lines
4.3 KiB
C++
196 lines
4.3 KiB
C++
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2002 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "mapinc.h"
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#define vrctemp mapbyte1[0]
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static uint8 indox;
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#include "emu2413.h"
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static int acount=0;
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static OPLL *VRC7Sound=NULL;
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static int dwave=0;
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void DoVRC7Sound(void)
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{
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int32 z,a;
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if(FSettings.soundq>=1) return;
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z=((SOUNDTS<<16)/soundtsinc)>>4;
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a=z-dwave;
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moocow(VRC7Sound, &Wave[dwave], a, 1);
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dwave+=a;
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}
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void UpdateOPLNEO(int32 *Wave, int Count)
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{
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moocow(VRC7Sound, Wave, Count, 4);
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}
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void UpdateOPL(int Count)
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{
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int32 z,a;
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z=((SOUNDTS<<16)/soundtsinc)>>4;
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a=z-dwave;
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if(VRC7Sound && a)
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moocow(VRC7Sound, &Wave[dwave], a, 1);
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dwave=0;
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}
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static INLINE void DaMirror(int V)
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{
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int salpo[4]={MI_V,MI_H,MI_0,MI_1};
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setmirror(salpo[V&3]);
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}
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DECLFW(Mapper85_write)
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{
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A|=(A&8)<<1;
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if(A>=0xa000 && A<=0xDFFF)
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{
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// printf("$%04x, $%04x\n",X.PC,A);
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A&=0xF010;
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{
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int x=((A>>4)&1)|((A-0xA000)>>11);
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mapbyte3[x]=V;
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setchr1(x<<10,V);
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}
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}
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else if(A==0x9030)
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{
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if(FSettings.SndRate)
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{
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OPLL_writeReg(VRC7Sound, indox, V);
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GameExpSound.Fill=UpdateOPL;
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GameExpSound.NeoFill=UpdateOPLNEO;
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}
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}
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else switch(A&0xF010)
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{
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case 0x8000:mapbyte2[0]=V;setprg8(0x8000,V);break;
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case 0x8010:mapbyte2[1]=V;setprg8(0xa000,V);break;
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case 0x9000:mapbyte2[2]=V;setprg8(0xc000,V);break;
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case 0x9010:indox=V;break;
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case 0xe000:mapbyte2[3]=V;DaMirror(V);break;
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case 0xE010:IRQLatch=V;
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X6502_IRQEnd(FCEU_IQEXT);
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break;
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case 0xF000:IRQa=V&2;
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vrctemp=V&1;
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if(V&2) {IRQCount=IRQLatch;}
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acount=0;
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X6502_IRQEnd(FCEU_IQEXT);
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break;
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case 0xf010:if(vrctemp) IRQa=1;
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else IRQa=0;
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X6502_IRQEnd(FCEU_IQEXT);
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break;
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}
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}
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static void FP_FASTAPASS(1) KonamiIRQHook(int a)
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{
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#define ACBOO 341
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// #define ACBOO ((227*2)+1)
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if(IRQa)
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{
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acount+=a*3;
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if(acount>=ACBOO)
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{
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doagainbub:acount-=ACBOO;
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IRQCount++;
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if(IRQCount&0x100) {X6502_IRQBegin(FCEU_IQEXT);IRQCount=IRQLatch;}
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if(acount>=ACBOO) goto doagainbub;
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}
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}
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}
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void Mapper85_StateRestore(int version)
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{
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int x;
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if(version<7200)
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{
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for(x=0;x<8;x++)
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mapbyte3[x]=CHRBankList[x];
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for(x=0;x<3;x++)
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mapbyte2[x]=PRGBankList[x];
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mapbyte2[3]=(Mirroring<0x10)?Mirroring:Mirroring-0xE;
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}
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for(x=0;x<8;x++)
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setchr1(x*0x400,mapbyte3[x]);
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for(x=0;x<3;x++)
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setprg8(0x8000+x*8192,mapbyte2[x]);
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DaMirror(mapbyte2[3]);
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//LoadOPL();
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}
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static void M85SC(void)
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{
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if(VRC7Sound)
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OPLL_set_rate(VRC7Sound, FSettings.SndRate);
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}
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static void M85SKill(void)
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{
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if(VRC7Sound)
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OPLL_delete(VRC7Sound);
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VRC7Sound=NULL;
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}
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static void VRC7SI(void)
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{
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GameExpSound.RChange=M85SC;
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GameExpSound.Kill=M85SKill;
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VRC7Sound=OPLL_new(3579545, FSettings.SndRate?FSettings.SndRate:44100);
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OPLL_reset(VRC7Sound);
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OPLL_reset(VRC7Sound);
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}
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void NSFVRC7_Init(void)
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{
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SetWriteHandler(0x9010,0x901F,Mapper85_write);
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SetWriteHandler(0x9030,0x903F,Mapper85_write);
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VRC7SI();
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}
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void Mapper85_init(void)
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{
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MapIRQHook=KonamiIRQHook;
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SetWriteHandler(0x8000,0xffff,Mapper85_write);
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GameStateRestore=Mapper85_StateRestore;
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if(!VROM_size)
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SetupCartCHRMapping(0, CHRRAM, 8192, 1);
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//AddExState(VRC7Instrument, 16, 0, "VC7I");
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//AddExState(VRC7Chan, sizeof(VRC7Chan), 0, "V7CH");
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VRC7SI();
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}
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