fceux/mappers/24and26.cpp

370 lines
7.4 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "mapinc.h"
static void (*sfun[3])(void);
#define vrctemp mapbyte1[0]
#define VPSG2 mapbyte3
#define VPSG mapbyte2
static void DoSQV1(void);
static void DoSQV2(void);
static void DoSawV(void);
static int swaparoo;
static int acount=0;
static void FP_FASTAPASS(1) KonamiIRQHook(int a)
{
#define LCYCS 341
// #define LCYCS ((227*2)+1)
if(IRQa)
{
acount+=a*3;
if(acount>=LCYCS)
{
doagainbub:acount-=LCYCS;IRQCount++;
if(IRQCount==0x100)
{
X6502_IRQBegin(FCEU_IQEXT);
IRQCount=IRQLatch;
}
if(acount>=LCYCS) goto doagainbub;
}
}
}
static DECLFW(VRC6SW)
{
A&=0xF003;
if(A>=0x9000 && A<=0x9002)
{
VPSG[A&3]=V;
if(sfun[0]) sfun[0]();
}
else if(A>=0xa000 && A<=0xa002)
{
VPSG[4|(A&3)]=V;
if(sfun[1]) sfun[1]();
}
else if(A>=0xb000 && A<=0xb002)
{
VPSG2[A&3]=V;
if(sfun[2]) sfun[2]();
}
}
static DECLFW(Mapper24_write)
{
if(swaparoo)
A=(A&0xFFFC)|((A>>1)&1)|((A<<1)&2);
if(A>=0x9000 && A<=0xb002)
{
VRC6SW(A,V);
return;
}
A&=0xF003;
// if(A>=0xF000) printf("%d, %d, $%04x:$%02x\n",scanline,timestamp,A,V);
switch(A&0xF003)
{
case 0x8000:ROM_BANK16(0x8000,V);break;
case 0xB003:
switch(V&0xF)
{
case 0x0:MIRROR_SET2(1);break;
case 0x4:MIRROR_SET2(0);break;
case 0x8:onemir(0);break;
case 0xC:onemir(1);break;
}
break;
case 0xC000:ROM_BANK8(0xC000,V);break;
case 0xD000:VROM_BANK1(0x0000,V);break;
case 0xD001:VROM_BANK1(0x0400,V);break;
case 0xD002:VROM_BANK1(0x0800,V);break;
case 0xD003:VROM_BANK1(0x0c00,V);break;
case 0xE000:VROM_BANK1(0x1000,V);break;
case 0xE001:VROM_BANK1(0x1400,V);break;
case 0xE002:VROM_BANK1(0x1800,V);break;
case 0xE003:VROM_BANK1(0x1c00,V);break;
case 0xF000:IRQLatch=V;
//acount=0;
break;
case 0xF001:IRQa=V&2;
vrctemp=V&1;
if(V&2)
{
IRQCount=IRQLatch;
acount=0;
}
X6502_IRQEnd(FCEU_IQEXT);
break;
case 0xf002:IRQa=vrctemp;
X6502_IRQEnd(FCEU_IQEXT);break;
case 0xF003:break;
}
}
static int32 CVBC[3];
static int32 vcount[3];
static int32 dcount[2];
static INLINE void DoSQV(int x)
{
int32 V;
int32 amp=(((VPSG[x<<2]&15)<<8)*6/8)>>4;
int32 start,end;
start=CVBC[x];
end=(SOUNDTS<<16)/soundtsinc;
if(end<=start) return;
CVBC[x]=end;
if(VPSG[(x<<2)|0x2]&0x80)
{
if(VPSG[x<<2]&0x80)
{
for(V=start;V<end;V++)
Wave[V>>4]+=amp;
}
else
{
int32 thresh=(VPSG[x<<2]>>4)&7;
int32 freq=((VPSG[(x<<2)|0x1]|((VPSG[(x<<2)|0x2]&15)<<8))+1)<<17;
for(V=start;V<end;V++)
{
if(dcount[x]>thresh) /* Greater than, not >=. Important. */
Wave[V>>4]+=amp;
vcount[x]-=nesincsize;
while(vcount[x]<=0) /* Should only be <0 in a few circumstances. */
{
vcount[x]+=freq;
dcount[x]=(dcount[x]+1)&15;
}
}
}
}
}
static void DoSQV1(void)
{
DoSQV(0);
}
static void DoSQV2(void)
{
DoSQV(1);
}
static void DoSawV(void)
{
int V;
int32 start,end;
start=CVBC[2];
end=(SOUNDTS<<16)/soundtsinc;
if(end<=start) return;
CVBC[2]=end;
if(VPSG2[2]&0x80)
{
static int32 saw1phaseacc=0;
uint32 freq3;
static uint8 b3=0;
static int32 phaseacc=0;
static uint32 duff=0;
freq3=(VPSG2[1]+((VPSG2[2]&15)<<8)+1);
for(V=start;V<end;V++)
{
saw1phaseacc-=nesincsize;
if(saw1phaseacc<=0)
{
int32 t;
rea:
t=freq3;
t<<=18;
saw1phaseacc+=t;
phaseacc+=VPSG2[0]&0x3f;
b3++;
if(b3==7)
{
b3=0;
phaseacc=0;
}
if(saw1phaseacc<=0)
goto rea;
duff=(((phaseacc>>3)&0x1f)<<4)*6/8;
}
Wave[V>>4]+=duff;
}
}
}
static INLINE void DoSQVHQ(int x)
{
uint32 V; //mbg merge 7/17/06 made uint
int32 amp=((VPSG[x<<2]&15)<<8)*6/8;
if(VPSG[(x<<2)|0x2]&0x80)
{
if(VPSG[x<<2]&0x80)
{
for(V=CVBC[x];V<SOUNDTS;V++)
WaveHi[V]+=amp;
}
else
{
int32 thresh=(VPSG[x<<2]>>4)&7;
for(V=CVBC[x];V<SOUNDTS;V++)
{
if(dcount[x]>thresh) /* Greater than, not >=. Important. */
WaveHi[V]+=amp;
vcount[x]--;
if(vcount[x]<=0) /* Should only be <0 in a few circumstances. */
{
vcount[x]=(VPSG[(x<<2)|0x1]|((VPSG[(x<<2)|0x2]&15)<<8))+1;
dcount[x]=(dcount[x]+1)&15;
}
}
}
}
CVBC[x]=SOUNDTS;
}
static void DoSQV1HQ(void)
{
DoSQVHQ(0);
}
static void DoSQV2HQ(void)
{
DoSQVHQ(1);
}
static void DoSawVHQ(void)
{
static uint8 b3=0;
static int32 phaseacc=0;
uint32 V; //mbg merge 7/17/06 made uint32
if(VPSG2[2]&0x80)
{
for(V=CVBC[2];V<SOUNDTS;V++)
{
WaveHi[V]+=(((phaseacc>>3)&0x1f)<<8)*6/8;
vcount[2]--;
if(vcount[2]<=0)
{
vcount[2]=(VPSG2[1]+((VPSG2[2]&15)<<8)+1)<<1;
phaseacc+=VPSG2[0]&0x3f;
b3++;
if(b3==7)
{
b3=0;
phaseacc=0;
}
}
}
}
CVBC[2]=SOUNDTS;
}
void VRC6Sound(int Count)
{
int x;
DoSQV1();
DoSQV2();
DoSawV();
for(x=0;x<3;x++)
CVBC[x]=Count;
}
void VRC6SoundHQ(void)
{
DoSQV1HQ();
DoSQV2HQ();
DoSawVHQ();
}
void VRC6SyncHQ(int32 ts)
{
int x;
for(x=0;x<3;x++) CVBC[x]=ts;
}
static void VRC6_ESI(void)
{
GameExpSound.RChange=VRC6_ESI;
GameExpSound.Fill=VRC6Sound;
GameExpSound.HiFill=VRC6SoundHQ;
GameExpSound.HiSync=VRC6SyncHQ;
memset(CVBC,0,sizeof(CVBC));
memset(vcount,0,sizeof(vcount));
memset(dcount,0,sizeof(dcount));
if(FSettings.SndRate)
{
if(FSettings.soundq>=1)
{
sfun[0]=DoSQV1HQ;
sfun[1]=DoSQV2HQ;
sfun[2]=DoSawVHQ;
}
else
{
sfun[0]=DoSQV1;
sfun[1]=DoSQV2;
sfun[2]=DoSawV;
}
}
else
memset(sfun,0,sizeof(sfun));
}
void Mapper24_init(void)
{
SetWriteHandler(0x8000,0xffff,Mapper24_write);
VRC6_ESI();
MapIRQHook=KonamiIRQHook;
swaparoo=0;
}
void Mapper26_init(void)
{
SetWriteHandler(0x8000,0xffff,Mapper24_write);
VRC6_ESI();
MapIRQHook=KonamiIRQHook;
swaparoo=1;
}
void NSFVRC6_Init(void)
{
VRC6_ESI();
SetWriteHandler(0x8000,0xbfff,VRC6SW);
}