fceux/web/help/Troubleshooting.html

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<h2>Troubleshooting</h2>
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<p class="rvps2"><span class="rvts22">Troubleshooting</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">This section describes potential problems/question that could arise when using FCEUX.</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts60">Slow emulation / Sound crackle</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">FCEUX may not run well on slow CPUs.</span></p>
<p class="rvps2"><span class="rvts6">Ensure that you're using the Old PPU, because the New PPU engine is very slow. Check Config -&gt; PPU -&gt; Old PPU.</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts60">Sound crackle</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">If you enable hardware acceleration and Vsync (Wait for VBlank), and your monitor has a framerate different from 60FPS, you may experience minor sound cracle. This is a known issue and will probably be resolved in a future release.</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts60">Emulated picture is blurred (similar to the bilinear filter)</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">Try choosing different options in the "DirectDraw" list in the </span><a class="rvts23" href="Video.html">Video</a><span class="rvts6"> config dialog.</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts60">Slow savestates when recording movies</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">On slower computers, savestates can be slow with long movies. &nbsp;A small speedup can be done by disabling Config -&gt; Enable -&gt; Backup savestates.</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts60">The colors in game X do not look right!</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">There's no such thing as a universally right palette for NES games.</span></p>
<p class="rvps2"><span class="rvts6">FCEUX uses the color palette of the old FCEU / FCEUXD branches. Also FCEUX comes pre-packaged with several additional color palettes. For more information see </span><a class="rvts23" href="Palette.html">Palette config</a><span class="rvts6"> and </span><a class="rvts23" href="PaletteOptions.html">Palette options</a><span class="rvts6">.</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts60">I converted a .fcm file to .fm2, but the .fm2 desyncs</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">Depending on what version of FCEU / Game your .fcm was made, there maybe a number of sync issues. In addition, the .fm2 conversion tool has had some issues on certain operating systems including Vista and Mac. you can try using an external program for movie conversion.</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts60">Can't find FDS Bios image when I attempt to load a .fds game!</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">FCEUX requires the FDS Bios to be named </span><span class="rvts45">disksys.rom</span><span class="rvts6">. It must be located in the root directory (where fceux.exe is stored) or in the folder of the FDS Directory override (see </span><a class="rvts23" href="Directories.html">Directory overrides</a><span class="rvts6">).</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">In addition, there are some bad versions of disksys.rom. The one FDS requires is 8192 bytes in size.</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts60">How can I use Netplay / Where can I get FCEU Server?</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">Currently, the Windows version of FCEUX is barely compatible with the FCEU-server code. This is a known issue and will probably be resolved in a future release.</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts60">I have a Game Genie rom, how can I use it with FCEUX?</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">While FCEUX has a </span><a class="rvts23" href="GameGenieEncoderDecoder.html">Game Genie code converter</a><span class="rvts6">, you can also use game genie codes with an old-school Game Genie ROM. &nbsp;It must be named </span><span class="rvts45">gg.rom</span><span class="rvts6"> and must be placed in the root directory (where fceux.exe is stored). You must also check </span><span class="rvts32">Config-&gt;Enable-&gt;Game Genie ROM</span><span class="rvts6"> in the main menu. Then the Game Genie ROM will activate every time you open a ROM, so you can enter GG codes letter-by-letter like they did in the past.</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"></span><span class="rvts6"></span></p>
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