458eb30f3d
1. Force 8-bit sound option confused some users who thought it might be an emulation accuracy option instead of selecting output bit depth, replaced it with a drop-down that's consistent with the other sound output options instead (hiding the temptation of setting "8-bit" and thinking that's a desirable thing for an NES emulator). 2. Making the default samplerate 48000, because it is the most common native device rate now. 3. Increasing the AVI output's 1 second buffer size to allow the maximum samplerate of 96000. |
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attic | ||
documentation | ||
fceux-server | ||
getSDLKey | ||
gfceu | ||
m4 | ||
output | ||
src | ||
vc | ||
web | ||
.gitignore | ||
COPYING | ||
ChangeLog | ||
INSTALL | ||
Makefile.am | ||
NEWS | ||
NewPPUtests.txt | ||
README | ||
SConstruct | ||
STYLE-GUIDELINES-SDL | ||
TODO-SDL | ||
autogen.sh | ||
changelog.txt | ||
configure.ac | ||
debian-crossbuild.sh | ||
doxygen | ||
fceux.desktop | ||
fceux.png | ||
readme.md |
readme.md
fceux
An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. For some reason casual gamers use it too.
Builds and Releases
win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
But you might like mesen more: https://github.com/SourMesen/Mesen
You should get releases from here: https://sourceforge.net/projects/fceultra/files/
That's because github forces us to use tags we don't have for releases.
2.2.3 is the most recent release but most people are using the autobuilds.