102 lines
3.8 KiB
Python
102 lines
3.8 KiB
Python
import os
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import sys
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# XXX path separator fixed right now
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opts = Options()
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opts.AddOptions(
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#BoolOption('PSS_STYLE', 'Path separator style', 1),
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BoolOption('LSB_FIRST', 'Least significant byte first?', None),
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BoolOption('FRAMESKIP', 'Enable frameskipping', 0),
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BoolOption('OPENGL', 'Enable OpenGL support (SDL only)', 1)
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)
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env = Environment(options = opts)
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# Default compiler flags:
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env.Append(CCFLAGS = ['-Wall', '-Wno-write-strings', '-Wno-sign-compare'])
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if os.environ.has_key('PLATFORM'):
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env.Replace(PLATFORM = os.environ['PLATFORM'])
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if os.environ.has_key('CC'):
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env.Replace(CC = os.environ['CC'])
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if os.environ.has_key('CXX'):
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env.Replace(CXX = os.environ['CXX'])
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if os.environ.has_key('WINDRES'):
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env.Replace(WINDRES = os.environ['WINDRES'])
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if os.environ.has_key('CFLAGS'):
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env.Append(CCFLAGS = os.environ['CFLAGS'])
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if os.environ.has_key('LDFLAGS'):
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env.Append(LINKFLAGS = os.environ['LDFLAGS'])
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print "platform: ", env['PLATFORM']
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# special flags for cygwin
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# we have to do this here so that the function and lib checks will go through mingw
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if env['PLATFORM'] == 'cygwin':
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env.Append(CCFLAGS = " -mno-cygwin")
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env.Append(LINKFLAGS = " -mno-cygwin")
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env['LIBS'] = ['wsock32'];
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if env['PLATFORM'] == 'win32':
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env.Append(CPPPATH = [".", "drivers/win/", "drivers/common/", "drivers/", "drivers/win/zlib", "drivers/win/directx"])
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env.Append(CPPDEFINES = ["PSS_STYLE=2", "WIN32", "_USE_SHARED_MEMORY_", "NETWORK", "FCEUDEF_DEBUGGER", "NOMINMAX", "NEED_MINGW_HACKS", "_WIN32_IE=0x0600"])
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env.Append(LIBS = ["rpcrt4", "comctl32", "vfw32", "winmm", "ws2_32", "comdlg32", "ole32", "gdi32", "htmlhelp"])
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else:
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conf = Configure(env)
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if not conf.CheckLib('SDL'):
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print 'Did not find libSDL or SDL.lib, exiting!'
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Exit(1)
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if not conf.CheckLib('z', autoadd=1):
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print 'Did not find libz or z.lib, exiting!'
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Exit(1)
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if conf.CheckFunc('asprintf'):
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conf.env.Append(CCFLAGS = " -DHAVE_ASPRINTF")
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if env['OPENGL'] and conf.CheckLibWithHeader('GL', 'GL/gl.h', 'c++', autoadd=1):
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conf.env.Append(CCFLAGS = " -DOPENGL")
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conf.env.Append(CPPDEFINES = ['PSS_STYLE=1'])
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env = conf.Finish()
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# parse SDL cflags/libs
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env.ParseConfig('sdl-config --cflags --libs')
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# Build for this system's endianness, if not overriden
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if env.has_key('LSB_FIRST'):
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if env['LSB_FIRST']:
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env.Append(CPPDEFINES = ['LSB_FIRST'])
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elif sys.byteorder == 'little' or env['PLATFORM'] == 'win32':
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env.Append(CPPDEFINES = ['LSB_FIRST'])
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if env['FRAMESKIP']:
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env.Append(CPPDEFINES = ['FRAMESKIP'])
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print "base CPPDEFINES:",env['CPPDEFINES']
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print "base CCFLAGS:",env['CCFLAGS']
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# Split into release and debug environments:
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#release_env = env.Clone(CCFLAGS = ['-O3', '-fomit-frame-pointer'], CPPDEFINES=["NDEBUG"])
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#debug_env = env.Clone(CCFLAGS = ['-O', '-g'], CPPDEFINES=["_DEBUG"])
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#
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#SConscript('src/SConscript', build_dir='release', exports={'env':release_env})
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#SConscript('src/SConscript', build_dir='release', exports={'env':debug_env})
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Export('env')
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SConscript('src/SConscript')
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# Install rules
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exe_suffix = ''
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if env['PLATFORM'] == 'win32':
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exe_suffix = '.exe'
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#fceux_r_src = 'src/release/fceux' + exe_suffix
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#fceux_r_dst = 'bin/fceuxREL' + exe_suffix
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#fceux_d_src = 'src/debug/fceux' + exe_suffix
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#fceux_d_dst = 'bin/fceuxDBG' + exe_suffix
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fceux_src = 'src/fceux' + exe_suffix
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fceux_dst = 'bin/fceux' + exe_suffix
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fceux_h_src = 'src/drivers/win/help/fceux.chm'
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fceux_h_dst = 'bin/fceux.chm'
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#env.Command(fceux_r_dst, fceux_r_src, [Copy(fceux_r_dst, fceux_r_src)])
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#env.Command(fceux_d_dst, fceux_d_src, [Copy(fceux_d_dst, fceux_d_src)])
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env.Command(fceux_h_dst, fceux_h_src, [Copy(fceux_h_dst, fceux_h_src)])
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#env.Alias("install", [fceux_r_dst, fceux_d_dst, fceux_h_dst])
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env.Command(fceux_dst, fceux_src, [Copy(fceux_dst, fceux_src)])
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env.Alias("install", [fceux_dst, fceux_h_dst])
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