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<h2>What's New? 2.0.2 (changelog)</h2>
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<p class="rvps2"><span class="rvts22">What's New? </span><span class="rvts26">2.0.2</span></p>
<p class="rvps2"><span class="rvts6">Released August 14, 2008</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">This release includes a large number of bug fixes, feature enhancements, and new features.</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts21">Fixed Crashing Bugs</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">* restore savestate error recovery functionality. &nbsp;Will prevent crashes after savestate error messages</span></p>
<p class="rvps2"><span class="rvts6">* Fixed - Low speeds (1%) crash FCEUX</span></p>
<p class="rvps2"><span class="rvts6">* fixes bug where palflag 1 in .fm2 files crashes fceux</span></p>
<p class="rvps2"><span class="rvts6">* FCEUX no longer crashes when attempting to open a non movie file</span></p>
<p class="rvps2"><span class="rvts6">* Buffer overflow (change vsprintf to vsnprintf)</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts21">Minor Bug fixes</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">* SRAM not wiped on power cycle (during movies)</span></p>
<p class="rvps2"><span class="rvts6">* Moviefilenames without extension now automatically get fm2</span></p>
<p class="rvps2"><span class="rvts6">* auto-fill .fcs extension in save state as dialog</span></p>
<p class="rvps2"><span class="rvts6">* FCM&gt;FM2 converter releases file handle</span></p>
<p class="rvps2"><span class="rvts6">* fix a new bug in windows build which caused fourscore emulation to fail in some cases</span></p>
<p class="rvps2"><span class="rvts6">* Player 3 no longer inputs when not used</span></p>
<p class="rvps2"><span class="rvts6">* prints a special message when trying to open an FCM reminding user to convert.</span></p>
<p class="rvps2"><span class="rvts6">* fixes bug where Avi recording with no sound messes up the format</span></p>
<p class="rvps2"><span class="rvts6">* Fixed bug where Convert .fcm didn't do special characters</span></p>
<p class="rvps2"><span class="rvts6">* fixed the (null) in the default lua directory listing</span></p>
<p class="rvps2"><span class="rvts6">* Ctrl+X now works in the memory watch dialog</span></p>
<p class="rvps2"><span class="rvts6">* Dialog window positions won't "disappear" (-32000 protection on all dialogs that remember x,y)</span></p>
<p class="rvps2"><span class="rvts6">* fixed View Slots bug - will now always show the used slots</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">* added shift+L as default hotkey for reload lua script</span></p>
<p class="rvps2"><span class="rvts6">* added input display to the FCEUX main menu</span></p>
<p class="rvps2"><span class="rvts6">* change config filename from fceu98.cfg to fceux.cfg</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts21">New Features</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">* restore IPS patching capability which was lost when archive support was added</span></p>
<p class="rvps2"><span class="rvts6">* restore ungzipping (and unzipping in sdl) capability which was lost when archive support was added</span></p>
<p class="rvps2"><span class="rvts6">* re-enable an "author" text field in the record movie dialog</span></p>
<p class="rvps2"><span class="rvts6">* re-enable support for old-format savestates. (Note: can not be loaded into a movie!)</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">* Added new toggle - frame adv. - lag skip (menu item + hotkey mapping + saved in config), will cause frame adv. to skip frames where input is not read</span></p>
<p class="rvps2"><span class="rvts6">* Added support for loading movies from archives (just like ROM files). &nbsp;Note: Movies loaded from an archive file will be read-only.</span></p>
<p class="rvps2"><span class="rvts6">* movie replay dialog displays fractions of a second on movie length</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">* Savestates now save the Lagcounter information.</span></p>
<p class="rvps2"><span class="rvts6">* added a mute turbo option in sound config</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">* add an option to pick a constant color to draw in place of BG when BG rendering is disabled (look for gNoBGFillColor in config).</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts21">Mappers</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">* remove cnrom chr rom size limit for homebrew roms</span></p>
<p class="rvps2"><span class="rvts6">* mmc5 - 64KB WRAM games now work correctly</span></p>
<p class="rvps2"><span class="rvts6">* mmc5 - use of chr A regs for BG in sprite 8x8 mode is fixed</span></p>
<p class="rvps2"><span class="rvts6">* upgrade to cah4e3's latest mapper 163&amp;164 code to fix a crash in a game</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts21">Debugging Tools</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">* Debugger - restore snap functionality</span></p>
<p class="rvps2"><span class="rvts6">* Debugger - add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC</span></p>
<p class="rvps2"><span class="rvts6">* Debugger - debugger window is now resizeable</span></p>
<p class="rvps2"><span class="rvts6">* nametable viewer &nbsp;will display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts21">Lua</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">* Savestates remember Lua painting</span></p>
<p class="rvps2"><span class="rvts6">* add memory.readbyterange to emulua</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts21">SDL only</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">* SDL: fixed --input(1-4) options. &nbsp;input1 and 2 are regular inputs, input3 and 4 are famicom expansion inputs</span></p>
<p class="rvps2"><span class="rvts6">* SDL fix configfile woes. configfile now goes to ~/.fceux/fceux.cfg</span></p>
<p class="rvps2"><span class="rvts6">* SDL: fixed segfault when opening .fcm files</span></p>
<p class="rvps2"><span class="rvts6">* SDL: Saner sound defaults for less choppy sound</span></p>
<p class="rvps2"><span class="rvts6">* SDL: "--special" option fixed for special video scaling filters</span></p>
<p class="rvps2"><span class="rvts6">* SDL: cleaned up the SConsruct</span></p>
<p class="rvps2"><span class="rvts6">* SDL: fixed issue where fceu would lock up when file dialogs were opened during fullscreen</span></p>
<p class="rvps2"><span class="rvts6">* SDL: fixed bug where fceux would close when file dialogs were closed</span></p>
<p class="rvps2"><span class="rvts6">* SDL: File open dialog is now used to movie playback</span></p>
<p class="rvps2"><span class="rvts6">* SDL: File open wrapper now takes a titlebar argument</span></p>
<p class="rvps2"><span class="rvts6">* SDL: Cleanup of usage</span></p>
<p class="rvps2"><span class="rvts6">* SDL: rename options --no8lim -&gt; --nospritelim and --color -&gt; --ntsccolor</span></p>
<p class="rvps2"><span class="rvts6">* SDL: Screenshots now always prepend the game name.</span></p>
<p class="rvps2"><span class="rvts6">* SDL: Changed default A/B from numpad 2 and 3 to j and k.</span></p>
<p class="rvps2"><span class="rvts6">* SDL: Enable frameskip by default</span></p>
<p class="rvps2"><span class="rvts6">* SDL: Fixed a bug that would crash fceux if the emulation speed was overincreased</span></p>
<p class="rvps2"><span class="rvts6">* SDL: New default hotkeys to more closely match win32 defaults</span></p>
<p class="rvps2"><span class="rvts6">* SDL: Added lua script loading hotkey (f3). &nbsp;Non win32 SDL requires zenity for this to function.</span></p>
<p class="rvps2"><span class="rvts6">* SDL: Build script cleanup; also added option for DEBUG builds.</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"></span><span class="rvts6"></span></p>
<p class="rvps4" style="clear: both;"><span class="rvts18">Created with the Personal Edition of HelpNDoc: </span><a class="rvts19" href="https://www.helpndoc.com/help-authoring-tool">Free help authoring environment</a></p>
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