fceux/vc/vc10_fceux.vcxproj

920 lines
58 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>fceux</ProjectName>
<ProjectGuid>{6893EF44-FEA3-46DF-B236-C4C200F54294}</ProjectGuid>
<RootNamespace>fceux</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>NotSet</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>NotSet</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">vc10_bin_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">vc10_obj_$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\output\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">vc10_obj_$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Command>defaultconfig\SubWCRev.bat</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>.;../src/drivers/win/zlib;../src/drivers/win/directx;../src;../src/drivers/win/lua/include;userconfig;defaultconfig;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;MSVC;_CRT_SECURE_NO_DEPRECATE;_WIN32_WINDOWS=0x0410;WINVER=0x0410;NETWORK;LSB_FIRST;_USE_32BIT_TIME_T;FCEUDEF_DEBUGGER;_USE_SHARED_MEMORY_;NOMINMAX;HAS_vsnprintf;_S9XLUA_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<DisableLanguageExtensions>false</DisableLanguageExtensions>
<ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CompileAs>Default</CompileAs>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>Rpcrt4.lib;comctl32.lib;vfw32.lib;winmm.lib;ws2_32.lib;htmlhelp.lib;../src/drivers/win/directx/dsound.lib;../src/drivers/win/directx/dxguid.lib;../src/drivers/win/directx/ddraw.lib;../src/drivers/win/directx/dinput.lib;LuaPerks.lib;psapi.lib;mpr.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<SupportUnloadOfDelayLoadedDLL>true</SupportUnloadOfDelayLoadedDLL>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Manifest>
<AdditionalManifestFiles>$(ProjectDir)../src/drivers/win/fceu_x86.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
<VerboseOutput>true</VerboseOutput>
</Manifest>
<PostBuildEvent>
<Command>xcopy /y /d "$(ProjectDir)\..\src\drivers\win\7z.dll" "$(OutDir)"
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PreBuildEvent>
<Command>defaultconfig\SubWCRev.bat</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>.;../src/drivers/win/zlib;../src/drivers/win/directx;../src;../src/drivers/win/lua/include;userconfig;defaultconfig;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;MSVC;_CRT_SECURE_NO_DEPRECATE;_WIN32_WINDOWS=0x0410;WINVER=0x0410;NETWORK;LSB_FIRST;_USE_32BIT_TIME_T;FCEUDEF_DEBUGGER;_USE_SHARED_MEMORY_;NOMINMAX;HAS_vsnprintf;_S9XLUA_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>Rpcrt4.lib;comctl32.lib;vfw32.lib;winmm.lib;ws2_32.lib;htmlhelp.lib;../src/drivers/win/directx/dsound.lib;../src/drivers/win/directx/dxguid.lib;../src/drivers/win/directx/ddraw.lib;../src/drivers/win/directx/dinput.lib;luaperks.lib;psapi.lib;mpr.lib;%(AdditionalDependencies)</AdditionalDependencies>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Manifest>
<AdditionalManifestFiles>$(ProjectDir)../src/drivers/win/fceu_x86.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
</Manifest>
<PostBuildEvent>
<Command>xcopy /y /d "$(ProjectDir)\..\src\drivers\win\7z.dll" "$(OutDir)"
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;MSVC;_CRT_SECURE_NO_DEPRECATE;_WIN32_WINDOWS=0x0410;WINVER=0x0410;NETWORK;LSB_FIRST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<DisableLanguageExtensions>false</DisableLanguageExtensions>
<ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<Link>
<AdditionalDependencies>dxguid.lib;winmm.lib;dinput.lib;ws2_32.lib;ddraw.lib;dsound.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>../zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;MSVC;_CRT_SECURE_NO_DEPRECATE;_WIN32_WINDOWS=0x0410;WINVER=0x0410;NETWORK;LSB_FIRST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>dxguid.lib;winmm.lib;dinput.lib;ws2_32.lib;ddraw.lib;dsound.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\boards\01-222.cpp">
<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessToFile>
<PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessSuppressLineNumbers>
</ClCompile>
<ClCompile Include="..\src\boards\103.cpp" />
<ClCompile Include="..\src\boards\106.cpp" />
<ClCompile Include="..\src\boards\108.cpp" />
<ClCompile Include="..\src\boards\112.cpp" />
<ClCompile Include="..\src\boards\117.cpp" />
<ClCompile Include="..\src\boards\120.cpp" />
<ClCompile Include="..\src\boards\121.cpp" />
<ClCompile Include="..\src\boards\15.cpp" />
<ClCompile Include="..\src\boards\164.cpp" />
<ClCompile Include="..\src\boards\175.cpp" />
<ClCompile Include="..\src\boards\176.cpp" />
<ClCompile Include="..\src\boards\177.cpp" />
<ClCompile Include="..\src\boards\178.cpp" />
<ClCompile Include="..\src\boards\183.cpp" />
<ClCompile Include="..\src\boards\185.cpp" />
<ClCompile Include="..\src\boards\186.cpp" />
<ClCompile Include="..\src\boards\187.cpp" />
<ClCompile Include="..\src\boards\189.cpp" />
<ClCompile Include="..\src\boards\199.cpp" />
<ClCompile Include="..\src\boards\208.cpp" />
<ClCompile Include="..\src\boards\222.cpp" />
<ClCompile Include="..\src\boards\23.cpp" />
<ClCompile Include="..\src\boards\235.cpp" />
<ClCompile Include="..\src\boards\253.cpp" />
<ClCompile Include="..\src\boards\3d-block.cpp" />
<ClCompile Include="..\src\boards\411120-c.cpp" />
<ClCompile Include="..\src\boards\43.cpp" />
<ClCompile Include="..\src\boards\57.cpp" />
<ClCompile Include="..\src\boards\603-5052.cpp" />
<ClCompile Include="..\src\boards\68.cpp" />
<ClCompile Include="..\src\boards\8157.cpp" />
<ClCompile Include="..\src\boards\8237.cpp" />
<ClCompile Include="..\src\boards\830118C.cpp" />
<ClCompile Include="..\src\boards\88.cpp" />
<ClCompile Include="..\src\boards\90.cpp" />
<ClCompile Include="..\src\boards\95.cpp" />
<ClCompile Include="..\src\boards\onebus.cpp" />
<ClCompile Include="..\src\boards\__dummy_mapper.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\src\boards\a9746.cpp" />
<ClCompile Include="..\src\boards\addrlatch.cpp" />
<ClCompile Include="..\src\boards\ax5705.cpp" />
<ClCompile Include="..\src\boards\bandai.cpp" />
<ClCompile Include="..\src\boards\bmc13in1jy110.cpp" />
<ClCompile Include="..\src\boards\bmc42in1r.cpp" />
<ClCompile Include="..\src\boards\bmc64in1nr.cpp" />
<ClCompile Include="..\src\boards\bmc70in1.cpp" />
<ClCompile Include="..\src\boards\bonza.cpp" />
<ClCompile Include="..\src\boards\bs-5.cpp" />
<ClCompile Include="..\src\boards\datalatch.cpp" />
<ClCompile Include="..\src\boards\deirom.cpp" />
<ClCompile Include="..\src\boards\dream.cpp" />
<ClCompile Include="..\src\boards\edu2000.cpp" />
<ClCompile Include="..\src\boards\fk23c.cpp" />
<ClCompile Include="..\src\boards\ghostbusters63in1.cpp" />
<ClCompile Include="..\src\boards\gs-2004.cpp" />
<ClCompile Include="..\src\boards\gs-2013.cpp" />
<ClCompile Include="..\src\boards\h2288.cpp" />
<ClCompile Include="..\src\boards\karaoke.cpp" />
<ClCompile Include="..\src\boards\kof97.cpp" />
<ClCompile Include="..\src\boards\konami-qtai.cpp" />
<ClCompile Include="..\src\boards\ks7032.cpp" />
<ClCompile Include="..\src\boards\malee.cpp" />
<ClCompile Include="..\src\boards\mmc1.cpp" />
<ClCompile Include="..\src\boards\mmc3.cpp" />
<ClCompile Include="..\src\boards\mmc5.cpp" />
<ClCompile Include="..\src\boards\n-c22m.cpp" />
<ClCompile Include="..\src\boards\n106.cpp" />
<ClCompile Include="..\src\boards\n625092.cpp" />
<ClCompile Include="..\src\boards\novel.cpp" />
<ClCompile Include="..\src\boards\sachen.cpp" />
<ClCompile Include="..\src\boards\sc-127.cpp" />
<ClCompile Include="..\src\boards\sheroes.cpp" />
<ClCompile Include="..\src\boards\sl1632.cpp" />
<ClCompile Include="..\src\boards\smb2j.cpp" />
<ClCompile Include="..\src\boards\subor.cpp" />
<ClCompile Include="..\src\boards\super24.cpp" />
<ClCompile Include="..\src\boards\supervision.cpp" />
<ClCompile Include="..\src\boards\t-227-1.cpp" />
<ClCompile Include="..\src\boards\t-262.cpp" />
<ClCompile Include="..\src\boards\tengen.cpp" />
<ClCompile Include="..\src\boards\tf-1201.cpp" />
<ClCompile Include="..\src\drivers\common\args.cpp" />
<ClCompile Include="..\src\drivers\common\cheat.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\drivers\common\config.cpp" />
<ClCompile Include="..\src\drivers\common\hq2x.cpp" />
<ClCompile Include="..\src\drivers\common\hq3x.cpp" />
<ClCompile Include="..\src\drivers\common\nes_ntsc.c" />
<ClCompile Include="..\src\drivers\common\scale2x.cpp" />
<ClCompile Include="..\src\drivers\common\scale3x.cpp" />
<ClCompile Include="..\src\drivers\common\scalebit.cpp" />
<ClCompile Include="..\src\drivers\common\vidblit.cpp" />
<ClCompile Include="..\src\drivers\win\archive.cpp" />
<ClCompile Include="..\src\drivers\win\args.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\drivers\win\aviout.cpp" />
<ClCompile Include="..\src\drivers\win\cdlogger.cpp" />
<ClCompile Include="..\src\drivers\win\cheat.cpp">
<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessToFile>
<PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessSuppressLineNumbers>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)2.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)2.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)2.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)2.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\drivers\win\common.cpp" />
<ClCompile Include="..\src\drivers\win\config.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)2.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)2.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\drivers\win\debugger.cpp" />
<ClCompile Include="..\src\drivers\win\debuggersp.cpp" />
<ClCompile Include="..\src\drivers\win\directories.cpp" />
<ClCompile Include="..\src\drivers\win\gui.cpp" />
<ClCompile Include="..\src\drivers\win\guiconfig.cpp" />
<ClCompile Include="..\src\drivers\win\help.cpp" />
<ClCompile Include="..\src\drivers\win\input.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\drivers\win\joystick.cpp" />
<ClCompile Include="..\src\drivers\win\keyboard.cpp" />
<ClCompile Include="..\src\drivers\win\log.cpp" />
<ClCompile Include="..\src\drivers\win\luaconsole.cpp" />
<ClCompile Include="..\src\drivers\win\main.cpp" />
<ClCompile Include="..\src\drivers\win\mapinput.cpp" />
<ClCompile Include="..\src\drivers\win\memview.cpp" />
<ClCompile Include="..\src\drivers\win\memviewsp.cpp" />
<ClCompile Include="..\src\drivers\win\memwatch.cpp" />
<ClCompile Include="..\src\drivers\win\monitor.cpp" />
<ClCompile Include="..\src\drivers\win\movieoptions.cpp" />
<ClCompile Include="..\src\drivers\win\netplay.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\drivers\win\ntview.cpp" />
<ClCompile Include="..\src\drivers\win\OutputDS.cpp" />
<ClCompile Include="..\src\drivers\win\palette.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\drivers\win\ppuview.cpp" />
<ClCompile Include="..\src\drivers\win\pref.cpp" />
<ClCompile Include="..\src\drivers\win\ram_search.cpp" />
<ClCompile Include="..\src\drivers\win\ramwatch.cpp" />
<ClCompile Include="..\src\drivers\win\replay.cpp" />
<ClCompile Include="..\src\drivers\win\sound.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\drivers\win\state.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\drivers\win\taseditor.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\bookmark.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\bookmarks.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\greenzone.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\history.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\markers.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\markers_manager.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\piano_roll.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\playback.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\popup_display.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\recorder.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\selection.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\snapshot.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\splicer.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\taseditor_config.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\taseditor_lua.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\taseditor_project.cpp" />
<ClCompile Include="..\src\drivers\win\taseditor\taseditor_window.cpp" />
<ClCompile Include="..\src\drivers\win\texthook.cpp" />
<ClCompile Include="..\src\drivers\win\throttle.cpp" />
<ClCompile Include="..\src\drivers\win\timing.cpp" />
<ClCompile Include="..\src\drivers\win\tracer.cpp" />
<ClCompile Include="..\src\drivers\win\video.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\drivers\win\wave.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\drivers\win\Win32InputBox.cpp" />
<ClCompile Include="..\src\drivers\win\window.cpp" />
<ClCompile Include="..\src\drivers\win\zlib\adler32.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\compress.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\crc32.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\deflate.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\gzio.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\infblock.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\infcodes.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\inffast.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\inflate.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\inftrees.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\infutil.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\trees.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\uncompr.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\drivers\win\zlib\zutil.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\emufile.cpp" />
<ClCompile Include="..\src\input\arkanoid.cpp" />
<ClCompile Include="..\src\input\bworld.cpp">
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">4789</DisableSpecificWarnings>
</ClCompile>
<ClCompile Include="..\src\input\cursor.cpp" />
<ClCompile Include="..\src\input\fkb.cpp" />
<ClCompile Include="..\src\input\ftrainer.cpp" />
<ClCompile Include="..\src\input\hypershot.cpp" />
<ClCompile Include="..\src\input\mahjong.cpp" />
<ClCompile Include="..\src\input\mouse.cpp" />
<ClCompile Include="..\src\input\oekakids.cpp" />
<ClCompile Include="..\src\input\powerpad.cpp" />
<ClCompile Include="..\src\input\quiz.cpp" />
<ClCompile Include="..\src\input\shadow.cpp" />
<ClCompile Include="..\src\input\suborkb.cpp" />
<ClCompile Include="..\src\input\toprider.cpp" />
<ClCompile Include="..\src\input\zapper.cpp" />
<ClCompile Include="..\src\mappers\151.cpp" />
<ClCompile Include="..\src\mappers\16.cpp" />
<ClCompile Include="..\src\mappers\17.cpp" />
<ClCompile Include="..\src\mappers\18.cpp" />
<ClCompile Include="..\src\mappers\193.cpp" />
<ClCompile Include="..\src\mappers\201.cpp" />
<ClCompile Include="..\src\mappers\202.cpp" />
<ClCompile Include="..\src\mappers\203.cpp" />
<ClCompile Include="..\src\mappers\204.cpp" />
<ClCompile Include="..\src\mappers\21.cpp" />
<ClCompile Include="..\src\mappers\212.cpp" />
<ClCompile Include="..\src\mappers\213.cpp" />
<ClCompile Include="..\src\mappers\214.cpp" />
<ClCompile Include="..\src\mappers\215.cpp" />
<ClCompile Include="..\src\mappers\217.cpp" />
<ClCompile Include="..\src\mappers\22.cpp" />
<ClCompile Include="..\src\mappers\225.cpp" />
<ClCompile Include="..\src\mappers\227.cpp" />
<ClCompile Include="..\src\mappers\228.cpp" />
<ClCompile Include="..\src\mappers\229.cpp" />
<ClCompile Include="..\src\mappers\230.cpp" />
<ClCompile Include="..\src\mappers\231.cpp" />
<ClCompile Include="..\src\mappers\232.cpp" />
<ClCompile Include="..\src\mappers\234.cpp" />
<ClCompile Include="..\src\mappers\241.cpp" />
<ClCompile Include="..\src\mappers\242.cpp" />
<ClCompile Include="..\src\mappers\244.cpp" />
<ClCompile Include="..\src\mappers\246.cpp" />
<ClCompile Include="..\src\mappers\24and26.cpp" />
<ClCompile Include="..\src\mappers\25.cpp" />
<ClCompile Include="..\src\mappers\255.cpp" />
<ClCompile Include="..\src\mappers\27.cpp" />
<ClCompile Include="..\src\mappers\32.cpp" />
<ClCompile Include="..\src\mappers\33.cpp" />
<ClCompile Include="..\src\mappers\40.cpp" />
<ClCompile Include="..\src\mappers\41.cpp" />
<ClCompile Include="..\src\mappers\42.cpp" />
<ClCompile Include="..\src\mappers\46.cpp" />
<ClCompile Include="..\src\mappers\50.cpp" />
<ClCompile Include="..\src\mappers\51.cpp" />
<ClCompile Include="..\src\mappers\59.cpp" />
<ClCompile Include="..\src\mappers\6.cpp" />
<ClCompile Include="..\src\mappers\60.cpp" />
<ClCompile Include="..\src\mappers\61.cpp" />
<ClCompile Include="..\src\mappers\62.cpp" />
<ClCompile Include="..\src\mappers\65.cpp" />
<ClCompile Include="..\src\mappers\67.cpp" />
<ClCompile Include="..\src\mappers\69.cpp" />
<ClCompile Include="..\src\mappers\71.cpp" />
<ClCompile Include="..\src\mappers\72.cpp" />
<ClCompile Include="..\src\mappers\73.cpp" />
<ClCompile Include="..\src\mappers\75.cpp" />
<ClCompile Include="..\src\mappers\76.cpp" />
<ClCompile Include="..\src\mappers\77.cpp" />
<ClCompile Include="..\src\mappers\79.cpp" />
<ClCompile Include="..\src\mappers\8.cpp" />
<ClCompile Include="..\src\mappers\80.cpp" />
<ClCompile Include="..\src\mappers\82.cpp" />
<ClCompile Include="..\src\mappers\83.cpp" />
<ClCompile Include="..\src\mappers\85.cpp" />
<ClCompile Include="..\src\mappers\86.cpp" />
<ClCompile Include="..\src\mappers\89.cpp" />
<ClCompile Include="..\src\mappers\91.cpp" />
<ClCompile Include="..\src\mappers\92.cpp" />
<ClCompile Include="..\src\mappers\97.cpp" />
<ClCompile Include="..\src\mappers\99.cpp" />
<ClCompile Include="..\src\mappers\emu2413.c">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\mappers\mmc2and4.cpp" />
<ClCompile Include="..\src\mappers\simple.cpp" />
<ClCompile Include="..\src\utils\ConvertUTF.c" />
<ClCompile Include="..\src\utils\crc32.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\utils\endian.cpp" />
<ClCompile Include="..\src\utils\general.cpp" />
<ClCompile Include="..\src\utils\guid.cpp" />
<ClCompile Include="..\src\utils\md5.cpp" />
<ClCompile Include="..\src\utils\memory.cpp" />
<ClCompile Include="..\src\utils\unzip.cpp" />
<ClCompile Include="..\src\utils\xstring.cpp" />
<ClCompile Include="..\src\lua\src\lapi.c" />
<ClCompile Include="..\src\lua\src\lauxlib.c" />
<ClCompile Include="..\src\lua\src\lbaselib.c" />
<ClCompile Include="..\src\lua\src\lcode.c" />
<ClCompile Include="..\src\lua\src\ldblib.c" />
<ClCompile Include="..\src\lua\src\ldebug.c" />
<ClCompile Include="..\src\lua\src\ldo.c" />
<ClCompile Include="..\src\lua\src\ldump.c" />
<ClCompile Include="..\src\lua\src\lfunc.c" />
<ClCompile Include="..\src\lua\src\lgc.c" />
<ClCompile Include="..\src\lua\src\linit.c" />
<ClCompile Include="..\src\lua\src\liolib.c" />
<ClCompile Include="..\src\lua\src\llex.c" />
<ClCompile Include="..\src\lua\src\lmathlib.c" />
<ClCompile Include="..\src\lua\src\lmem.c" />
<ClCompile Include="..\src\lua\src\loadlib.c" />
<ClCompile Include="..\src\lua\src\lobject.c" />
<ClCompile Include="..\src\lua\src\lopcodes.c" />
<ClCompile Include="..\src\lua\src\loslib.c" />
<ClCompile Include="..\src\lua\src\lparser.c" />
<ClCompile Include="..\src\lua\src\lstate.c" />
<ClCompile Include="..\src\lua\src\lstring.c" />
<ClCompile Include="..\src\lua\src\lstrlib.c" />
<ClCompile Include="..\src\lua\src\ltable.c" />
<ClCompile Include="..\src\lua\src\ltablib.c" />
<ClCompile Include="..\src\lua\src\ltm.c" />
<ClCompile Include="..\src\lua\src\lundump.c" />
<ClCompile Include="..\src\lua\src\lvm.c" />
<ClCompile Include="..\src\lua\src\lzio.c" />
<ClCompile Include="..\src\lua\src\print.c" />
<ClCompile Include="..\src\asm.cpp" />
<ClCompile Include="..\src\cart.cpp" />
<ClCompile Include="..\src\cheat.cpp">
<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessToFile>
<PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessSuppressLineNumbers>
</ClCompile>
<ClCompile Include="..\src\conddebug.cpp" />
<ClCompile Include="..\src\config.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
</ClCompile>
<ClCompile Include="..\src\debug.cpp" />
<ClCompile Include="..\src\drawing.cpp" />
<ClCompile Include="..\src\fceu.cpp" />
<ClCompile Include="..\src\fds.cpp" />
<ClCompile Include="..\src\file.cpp" />
<ClCompile Include="..\src\filter.cpp" />
<ClCompile Include="..\src\ines.cpp" />
<ClCompile Include="..\src\input.cpp" />
<ClCompile Include="..\src\lua-engine.cpp" />
<ClCompile Include="..\src\movie.cpp" />
<ClCompile Include="..\src\netplay.cpp" />
<ClCompile Include="..\src\nsf.cpp" />
<ClCompile Include="..\src\oldmovie.cpp" />
<ClCompile Include="..\src\palette.cpp" />
<ClCompile Include="..\src\ppu.cpp" />
<ClCompile Include="..\src\sound.cpp" />
<ClCompile Include="..\src\state.cpp" />
<ClCompile Include="..\src\unif.cpp" />
<ClCompile Include="..\src\video.cpp" />
<ClCompile Include="..\src\vsuni.cpp" />
<ClCompile Include="..\src\wave.cpp" />
<ClCompile Include="..\src\x6502.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\drivers\common\args.h" />
<ClInclude Include="..\src\drivers\common\cheat.h" />
<ClInclude Include="..\src\drivers\common\config.h" />
<ClInclude Include="..\src\drivers\common\hq2x.h" />
<ClInclude Include="..\src\drivers\common\hq3x.h" />
<ClInclude Include="..\src\drivers\common\nes_ntsc.h" />
<ClInclude Include="..\src\drivers\common\nes_ntsc_config.h" />
<ClInclude Include="..\src\drivers\common\nes_ntsc_impl.h" />
<ClInclude Include="..\src\drivers\common\scale2x.h" />
<ClInclude Include="..\src\drivers\common\scale3x.h" />
<ClInclude Include="..\src\drivers\common\scalebit.h" />
<ClInclude Include="..\src\drivers\common\vidblit.h" />
<ClInclude Include="..\src\drivers\win\archive.h" />
<ClInclude Include="..\src\drivers\win\args.h" />
<ClInclude Include="..\src\drivers\win\cdlogger.h" />
<ClInclude Include="..\src\drivers\win\cheat.h" />
<ClInclude Include="..\src\drivers\win\common.h" />
<ClInclude Include="..\src\drivers\win\config.h" />
<ClInclude Include="..\src\drivers\win\debugger.h" />
<ClInclude Include="..\src\drivers\win\debuggersp.h" />
<ClInclude Include="..\src\drivers\win\directories.h" />
<ClInclude Include="..\src\drivers\win\gui.h" />
<ClInclude Include="..\src\drivers\win\guiconfig.h" />
<ClInclude Include="..\src\drivers\win\help.h" />
<ClInclude Include="..\src\drivers\win\input.h" />
<ClInclude Include="..\src\drivers\win\joystick.h" />
<ClInclude Include="..\src\drivers\win\keyboard.h" />
<ClInclude Include="..\src\drivers\win\keyscan.h" />
<ClInclude Include="..\src\drivers\win\log.h" />
<ClInclude Include="..\src\drivers\win\main.h" />
<ClInclude Include="..\src\drivers\win\mapinput.h" />
<ClInclude Include="..\src\drivers\win\memview.h" />
<ClInclude Include="..\src\drivers\win\memviewsp.h" />
<ClInclude Include="..\src\drivers\win\memwatch.h" />
<ClInclude Include="..\src\drivers\win\monitor.h" />
<ClInclude Include="..\src\drivers\win\netplay.h" />
<ClInclude Include="..\src\drivers\win\ntview.h" />
<ClInclude Include="..\src\drivers\win\oakra.h" />
<ClInclude Include="..\src\drivers\win\palette.h" />
<ClInclude Include="..\src\drivers\win\ppuview.h" />
<ClInclude Include="..\src\drivers\win\pref.h" />
<ClInclude Include="..\src\drivers\win\ram_search.h" />
<ClInclude Include="..\src\drivers\win\ramwatch.h" />
<ClInclude Include="..\src\drivers\win\replay.h" />
<ClInclude Include="..\src\drivers\win\resource.h" />
<ClInclude Include="..\src\drivers\win\sound.h" />
<ClInclude Include="..\src\drivers\win\state.h" />
<ClInclude Include="..\src\drivers\win\taseditor.h" />
<ClInclude Include="..\src\drivers\win\taseditor\bookmark.h" />
<ClInclude Include="..\src\drivers\win\taseditor\bookmarks.h" />
<ClInclude Include="..\src\drivers\win\taseditor\greenzone.h" />
<ClInclude Include="..\src\drivers\win\taseditor\history.h" />
<ClInclude Include="..\src\drivers\win\taseditor\markers.h" />
<ClInclude Include="..\src\drivers\win\taseditor\markers_manager.h" />
<ClInclude Include="..\src\drivers\win\taseditor\piano_roll.h" />
<ClInclude Include="..\src\drivers\win\taseditor\playback.h" />
<ClInclude Include="..\src\drivers\win\taseditor\popup_display.h" />
<ClInclude Include="..\src\drivers\win\taseditor\recorder.h" />
<ClInclude Include="..\src\drivers\win\taseditor\selection.h" />
<ClInclude Include="..\src\drivers\win\taseditor\snapshot.h" />
<ClInclude Include="..\src\drivers\win\taseditor\splicer.h" />
<ClInclude Include="..\src\drivers\win\taseditor\taseditor_config.h" />
<ClInclude Include="..\src\drivers\win\taseditor\taseditor_lua.h" />
<ClInclude Include="..\src\drivers\win\taseditor\taseditor_project.h" />
<ClInclude Include="..\src\drivers\win\taseditor\taseditor_window.h" />
<ClInclude Include="..\src\drivers\win\texthook.h" />
<ClInclude Include="..\src\drivers\win\throttle.h" />
<ClInclude Include="..\src\drivers\win\timing.h" />
<ClInclude Include="..\src\drivers\win\tracer.h" />
<ClInclude Include="..\src\drivers\win\video.h" />
<ClInclude Include="..\src\drivers\win\wave.h" />
<ClInclude Include="..\src\drivers\win\Win32InputBox.h" />
<ClInclude Include="..\src\drivers\win\window.h" />
<ClInclude Include="..\src\drivers\win\lua\include\lauxlib.h" />
<ClInclude Include="..\src\drivers\win\lua\include\lua.h" />
<ClInclude Include="..\src\drivers\win\lua\include\lua.hpp" />
<ClInclude Include="..\src\drivers\win\lua\include\luaconf.h" />
<ClInclude Include="..\src\drivers\win\lua\include\lualib.h" />
<ClInclude Include="..\src\emufile.h" />
<ClInclude Include="..\src\fir\c44100ntsc.h" />
<ClInclude Include="..\src\fir\c44100pal.h" />
<ClInclude Include="..\src\fir\c48000ntsc.h" />
<ClInclude Include="..\src\fir\c48000pal.h" />
<ClInclude Include="..\src\fir\c96000ntsc.h" />
<ClInclude Include="..\src\fir\c96000pal.h" />
<ClInclude Include="..\src\cart.h" />
<ClInclude Include="..\src\cdlogger.h" />
<ClInclude Include="..\src\cheat.h" />
<ClInclude Include="..\src\conddebug.h" />
<ClInclude Include="..\src\debug.h" />
<ClInclude Include="..\src\drawing.h" />
<ClInclude Include="..\src\driver.h" />
<ClInclude Include="..\src\fceu.h" />
<ClInclude Include="..\src\fceulua.h" />
<ClInclude Include="..\src\fcoeffs.h" />
<ClInclude Include="..\src\fds.h" />
<ClInclude Include="..\src\file.h" />
<ClInclude Include="..\src\filter.h" />
<ClInclude Include="..\src\git.h" />
<ClInclude Include="..\src\ines-bad.h" />
<ClInclude Include="..\src\ines-correct.h" />
<ClInclude Include="..\src\ines.h" />
<ClInclude Include="..\src\input.h" />
<ClInclude Include="..\src\movie.h" />
<ClInclude Include="..\src\netplay.h" />
<ClInclude Include="..\src\nsf.h" />
<ClInclude Include="..\src\oldmovie.h" />
<ClInclude Include="..\src\palette.h" />
<ClInclude Include="..\src\ppu.h" />
<ClInclude Include="..\src\sound.h" />
<ClInclude Include="..\src\state.h" />
<ClInclude Include="..\src\tracer.h" />
<ClInclude Include="..\src\types.h" />
<ClInclude Include="..\src\unif.h" />
<ClInclude Include="..\src\video.h" />
<ClInclude Include="..\src\vsuni.h" />
<ClInclude Include="..\src\wave.h" />
<ClInclude Include="..\src\x6502.h" />
<ClInclude Include="..\src\x6502struct.h" />
<ClInclude Include="..\src\input\share.h" />
<ClInclude Include="..\src\input\suborkb.h" />
<ClInclude Include="..\src\mappers\emu2413.h" />
<ClInclude Include="..\src\mappers\emutypes.h" />
<ClInclude Include="..\src\mappers\mapinc.h" />
<ClInclude Include="..\src\mappers\vrc7tone.h" />
<ClInclude Include="..\src\utils\ConvertUTF.h" />
<ClInclude Include="..\src\utils\crc32.h" />
<ClInclude Include="..\src\utils\endian.h" />
<ClInclude Include="..\src\utils\general.h" />
<ClInclude Include="..\src\utils\guid.h" />
<ClInclude Include="..\src\utils\md5.h" />
<ClInclude Include="..\src\utils\memory.h" />
<ClInclude Include="..\src\utils\unzip.h" />
<ClInclude Include="..\src\utils\valuearray.h" />
<ClInclude Include="..\src\utils\xstring.h" />
<ClInclude Include="..\src\palettes\palettes.h" />
<ClInclude Include="..\src\palettes\rp2c04001.h" />
<ClInclude Include="..\src\palettes\rp2c04002.h" />
<ClInclude Include="..\src\palettes\rp2c04003.h" />
<ClInclude Include="..\src\palettes\rp2c05004.h" />
<ClInclude Include="..\src\lua\src\lapi.h" />
<ClInclude Include="..\src\lua\src\lauxlib.h" />
<ClInclude Include="..\src\lua\src\lcode.h" />
<ClInclude Include="..\src\lua\src\ldebug.h" />
<ClInclude Include="..\src\lua\src\ldo.h" />
<ClInclude Include="..\src\lua\src\lfunc.h" />
<ClInclude Include="..\src\lua\src\lgc.h" />
<ClInclude Include="..\src\lua\src\llex.h" />
<ClInclude Include="..\src\lua\src\llimits.h" />
<ClInclude Include="..\src\lua\src\lmem.h" />
<ClInclude Include="..\src\lua\src\lobject.h" />
<ClInclude Include="..\src\lua\src\lopcodes.h" />
<ClInclude Include="..\src\lua\src\lparser.h" />
<ClInclude Include="..\src\lua\src\lstate.h" />
<ClInclude Include="..\src\lua\src\lstring.h" />
<ClInclude Include="..\src\lua\src\ltable.h" />
<ClInclude Include="..\src\lua\src\ltm.h" />
<ClInclude Include="..\src\lua\src\lua.h" />
<ClInclude Include="..\src\lua\src\luaconf.h" />
<ClInclude Include="..\src\lua\src\lualib.h" />
<ClInclude Include="..\src\lua\src\lundump.h" />
<ClInclude Include="..\src\lua\src\lvm.h" />
<ClInclude Include="..\src\lua\src\lzio.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\src\drivers\win\res.rc" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\tasedit\psd\bmp\te_green_arrow.bmp" />
<None Include="..\src\drivers\win\res\bitmap20.bmp" />
<None Include="..\src\drivers\win\res\branch_spritesheet.bmp" />
<None Include="..\src\drivers\win\res\icon3.ico" />
<None Include="..\src\drivers\win\res\icon4.ico" />
<None Include="..\src\drivers\win\res\ICON_1.ico" />
<None Include="..\src\drivers\win\res\ICON_2.ico" />
<None Include="..\src\drivers\win\res\taseditor-icon.ico" />
<None Include="..\src\drivers\win\res\taseditor-icon32.ico" />
<None Include="..\src\drivers\win\res\te_0.bmp" />
<None Include="..\src\drivers\win\res\te_1.bmp" />
<None Include="..\src\drivers\win\res\te_10.bmp" />
<None Include="..\src\drivers\win\res\te_11.bmp" />
<None Include="..\src\drivers\win\res\te_12.bmp" />
<None Include="..\src\drivers\win\res\te_13.bmp" />
<None Include="..\src\drivers\win\res\te_14.bmp" />
<None Include="..\src\drivers\win\res\te_15.bmp" />
<None Include="..\src\drivers\win\res\te_16.bmp" />
<None Include="..\src\drivers\win\res\te_17.bmp" />
<None Include="..\src\drivers\win\res\te_18.bmp" />
<None Include="..\src\drivers\win\res\te_19.bmp" />
<None Include="..\src\drivers\win\res\te_2.bmp" />
<None Include="..\src\drivers\win\res\te_3.bmp" />
<None Include="..\src\drivers\win\res\te_4.bmp" />
<None Include="..\src\drivers\win\res\te_5.bmp" />
<None Include="..\src\drivers\win\res\te_6.bmp" />
<None Include="..\src\drivers\win\res\te_7.bmp" />
<None Include="..\src\drivers\win\res\te_8.bmp" />
<None Include="..\src\drivers\win\res\te_9.bmp" />
<None Include="..\src\drivers\win\res\te_arrow.bmp" />
<CustomBuild Include="..\src\drivers\win\help\fceux.chm">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">xcopy /y /d "$(ProjectDir)\..\src\drivers\win\help\fceux.chm" "$(OutDir)"
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)fceux.chm;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\auxlib.lua">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">xcopy /y /d "$(ProjectDir)\..\src\auxlib.lua" "$(OutDir)"
</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">xcopy /y /d "$(ProjectDir)\..\src\auxlib.lua" "$(OutDir)"
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)auxlib.lua;%(Outputs)</Outputs>
</CustomBuild>
<None Include="..\src\drivers\win\res\te_green_arrow.bmp" />
<None Include="..\src\pputile.inc" />
<None Include="ClassDiagram1.cd" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>