146 lines
13 KiB
Plaintext
146 lines
13 KiB
Plaintext
---version 2.0.4 yet to be released---
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08-dec-2008 - adelikat - win32 - stop lua menu item gray if no lua script is running
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08-dec-2008 - adelikat - win32 - fix bug where no sound + mute turbo caused chirps when toggling
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08-dec-2008 - adelikat - win32 - sound dialog - disabling sound disabled sound options
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08-dec-2008 - adelikat - win32 - opening a rom runs closerom first, fixes bug where new sav file was not getting loaded
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07-dec-2008 - adelikat - win32 - turbo now employs frame skip
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30-nov-2008 - punkrockguy - commit 1000
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30-nov-2008 - punkrockguy - fixed gcc compile error
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30-nov-2008 - punkrockguy - moved around some hotkeys to be consistent with docs
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30-nov-2008 - punkrockguy - major update to sdl documentation
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24-nov-2008 - qfox - win32 - fixed two position checks for memwatch and debugger that could cause these windows to "disappear" (moved far out of reach).
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24-nov-2008 - adelikat - win32 - right click context menus installed
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24-nov-2008 - adelikat - win32 - added lots of mappable hotkey items as Menu items
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23-nov-2008 - adelikat - Win32 - fixed some errors in my AVI directory override code
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23-nov-2008 - shinydoofy - movie subs now have a toggle button in the SDL build (F10 by default)
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23-nov-2008 - adelikat - movie subtitle system installed
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22-nov-2008 - adelikat - Win32 - added help menu item to TASEdit and Hex Editor, Minor TASEdit clean up
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22-nov-2008 - adelikat - Win32 - fixed so that turbo works with VBlank sync settings
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21-nov-2008 - qfox - Lua - added joypad.write and joypad.get for naming consistency. Added plane display toggle for lua: FCEU.fceu_setrenderplanes(sprites, background) which accepts two boolean args and toggles the drawing of those planes from Lua. Changed movie.framecount() to always return a number, even when no movie is playing. Should return the same number as in view; the number of frames since last reset, if no movie is playing.
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17-nov-2008 - adelikat - added Open Cheats hotkey (currently a windows only function)
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16-nov-2008 - adelikat - Win32 - menu items that are hotkey mappable show the current hotkey mapping
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15-nov-2008 - adelikat - Win32 - memwatch - implemented RamChange() - monitors the behavior of ram addresses
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15-nov-2008 - adelikat - Win32 - re-enabled sound buffer time
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15-nov-2008 - adelikat - Clip Left and Right sides taken into account when drawing on screen (record/play/pause, lag & frame counters, messages, etc)
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15-nov-2008 - adelikat - win32 - Implemented Drap & Drop for movie files
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14-nov-2008 - adelikat - win32 Hex Editor - Dump Rom & Dump PPU to file Dialog - uses ROM to build default filename
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14-nov-2008 - adelikat - Win32 Memwatch - Save as dialog - uses ROM name to build default memwatch filename if there is no last used memwatch filename
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14-nov-2008 - adelikat - Win32 Text Hooker fixes - Init error checking reinstated, save .tht file no longer crashes, Dialog updates as ROM plays, Remembers window position, fix bug where canceling save as produces an error message, Save As produces default filename based on loaded ROM
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14-nov-2008 - adelikat - fixed but when aspect correction and special scaling 3x are set, video was getting resized incorrectly
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14-nov-2008 - adelikat - fixed a bug introduced in previous commit, frame display toggle now works when no movie is present
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12-nov-2008 - adelikat - allowed frame counter to display even with no movie present
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11-nov-2008 - punkrockguy - sdl - savestate slots now mappable [2175167]
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10-nov-2008 - adelikat - win32 - removed accel keys from main window
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10-nov-2008 - adelikat - Win32 - added Open & Close ROM mappable hotkeys, removed accel functions
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10-nov-2008 - punkrockguy - improved the sdl sound code; drasticaly improves quality of sound.
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09-nov-2008 - adelikat - minor memory watch menu clean up, removed Ctrl+W hotkey for close (and placed Alt+F4 on the menu name)
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08-nov-2008 - zeromus - big endian wasnt compiling. fix issues.
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02-nov-2008 - shinydoofy - added --fcmconvert for SDL
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02-nov-2008 - zeromus - emulua - add rom.readbyte and rom.readbytesigned
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---version 2.0.3 released---
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02-nov-2008 - zeromus - fix fcm conversion, recording, and playback of reset and power commands
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25-oct-2008 - shinydoofy - added support for AVI creation for SDL, see documentation/Videolog.txt for more
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19-oct-2008 - shinydoofy - toggle lag frame counter for SDL, default hotkey F8
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19-oct-2008 - shinydoofy - toggle skipping of lag frames for SDL, default hotkey F6
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19-oct-2008 - shinydoofy - [ 2179829 ] user ability to toggle "bind savestates to movie" added for SDL, default hotkey F2
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19-oct-2008 - adelikat - win32 - added a toggle for binding savestates to movies
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18-oct-2008 - adelikat - win32 - added -cfg (config file) command line argument
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08-oct-2008 - zeromus - SF [ 2073113 ] Child windows inside debugging window get invalid sizes
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08-oct-2008 - zeromus - SF [ 2153843 ] Lua ignores second joypad.set()
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24-sep-2008 - punkrockguy318 - made the input config window more usable
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24-sep-2008 - punkrockguy318 - --inputcfg can now be used without a filename
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24-sep-2008 - punkrockguy318 - [ 2085437 ] should fix issues with missing author field crashing fceux
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24-sep-2008 - punkrockguy318 - [ 2047057 ] added uninstall script for gfceux
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24-sep-2008 - punkrockguy318 - [ 2062823 ] fixed ppc build errors and added LSB_FIRST option to build scripts
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24-sep-2008 - punkrockguy318 - [ 2057006 ] --newppu option added to sdl, disabled by default
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24-sep-2008 - punkrockguy318 - [ 2057008 ] lua is now optional, thanks shinydoofy for a patch. also fixed some build issues.
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22-sep-2008 - punkrockguy318 - [ 2008437 ] fixed an issue where flawed movie would crash fceux on every startup
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21-aug-2008 - punkrockguy318 - sdl - fixed issue where windowed mode would always be set to 32 bpp
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18-aug-2008 - zeromus - windows - SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does)
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18-aug-2008 - zeromus - windows - permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing.
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18-aug-2008 - zeromus - fix a bug in the savestate recovery code which prevent aborted savestate loads from recovering emulator state correctly.
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18-aug-2008 - zeromus - windows - bind a menu option for display framecounter
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17-aug-2008 - zeromus - windows - fix problem where replay dialog couldnt work when the process current directory had changed to something other than emulator base directory
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17-aug-2008 - zeromus - windows - autoload the only useful rom or movie from an archive, in cases where there is only one
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17-aug-2008 - zeromus - gracefully handle non-convertible broken utf-8 text without crashing
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17-aug-2008 - zeromus - windows - don't read every archive file when scanning for replay dialog. scan them, and only look for *.fm2
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17-aug-2008 - zeromus - debugger - fix issue where keyboard keys get stuck when switching between debugger window and main window
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15-aug-2008 - adelikat - fixed an oversight on my part. Sound config dialog will now look to see if Mute Turbo should be checked
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---version 2.0.2 released---
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14-aug-2008 - punkrockguy318 - SDL: prevent frame advance from crashing emulator
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14-aug-2008 - punkrockguy318 - SDL build scripts now look for lua5.1 and lua (distributions package lua differently)
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14-aug-2008 - zeromus - restore savestate error recovery functionality. This should have the side effect of guaranteeing that ( SF [ 2040761 ] Wrong savestate bug - crashes FCEUX) is resolved.
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14-aug-2008 - zeromus - SF [ 2047001 ] Low speeds crash FCEUX
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14-aug-2008 - zeromus - SF [ 2050371 ] FCM>FM2 converter should release file handle
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13-aug-2008 - zeromus - restore ungzipping (and unzipping in sdl) capability which was lost when archive support was added
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13-aug-2008 - zeromus - add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC
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13-aug-2008 - punkrockguy318 - SDL: fixed --input(1-4) options. input1 and 2 are regular inputs, input3 and 4 are famicom expansion inputs
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12-aug-2008 - zeromus - fix SDL configfile woes. configfile now goes to ~/.fceux/fceux.cfg
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12-aug-2008 - zeromus - SF [ 2047986 ] palflag 1 in .fm2 files crashes fceux
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12-aug-2008 - adelikat - movie replay dialog displays fractions of a second
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12-aug-2008 - punkrockguy318 - SDL: fixed segfault when opening .fcm files
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12-aug-2008 - punkrockguy318 - SDL: Saner sound defaults for less choppy sound
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12-aug-2008 - punkrockguy318 - SF [ 2047050 ] SDL: "--special" option fixed for special video scaling filters
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12-aug-2008 - zeromus - SF [ 2046984 ] Player 3 inputs when not used
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12-aug-2008 - zeromus - print a special message when trying to open an FCM reminding user to convert. (finishes SF [ 2011832 ] Opening non movie file crashes FCEUX)
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12-aug-2008 - zeromus - SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
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11-aug-2008 - zeromus - restore IPS patching capability which was lost when archive support was added
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11-aug-2008 - zeromus - SF [ 2011550 ] Buffer overflow (change vsprintf to vsnprintf)
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11-aug-2008 - zeromus - SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2
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10-aug-2008 - zeromus - upgrade to cah4e3's latest mapper 163&164 code to fix a crash in a game
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10-aug-2008 - zeromus - remove cnrom chr rom size limit for homebrew roms
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10-aug-2008 - punkrockguy318 - SDL: cleaned up the SConsruct
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10-aug-2008 - punkrockguy318 - SDL: fixed issue where fceu would lock up when file dialogs were opened during fullscreen
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10-aug-2008 - punkrockguy318 - SDL: fixed bug where fceux would close when file dialogs were closed
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10-aug-2008 - punkrockguy318 - SDL: File open dialog is now used to movie playback
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10-aug-2008 - punkrockguy318 - SDL: File open wrapper now takes a titlebar argument
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10-aug-2008 - punkrockguy318 - SDL: Cleanup of usage
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10-aug-2008 - punkrockguy318 - SDL: rename options --no8lim -> --nospritelim and --color -> --ntsccolor
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10-aug-2008 - punkrockguy318 - SDL: Screenshots now always prepend the game name.
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10-aug-2008 - punkrockguy318 - SDL: Changed default A/B from numpad 2 and 3 to j and k.
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10-aug-2008 - punkrockguy318 - SDL: Enable frameskip by default
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10-aug-2008 - punkrockguy318 - SDL: Fixed a bug that would crash fceux if the emulation speed was overincreased
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10-aug-2008 - punkrockguy318 - SDL: New default hotkeys to more closely match win32 defaults
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10-aug-2008 - punkrockguy318 - SDL: Added lua script loading hotkey (f3). Non win32 SDL requires zenity for this to function.
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10-aug-2008 - punkrockguy318 - SDL: Build script cleanup; also added option for DEBUG builds.
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10-aug-2008 - zeromus - SF [ 2030405 ] Avi recording: no sound b0rks format
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10-aug-2008 - zeromus - SF [ 2037878 ] Convert .fcm doesn't do special characters
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09-aug-2008 - zeromus - SF [ 2040463 ] Add an "author" text field in the record movie dialog
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09-aug-2008 - zeromus - re-enable support for old-format savestates.
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09-aug-2008 - zeromus - SF [ 2041944 ] Savestates remember Lua painting
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09-aug-2008 - zeromus - support loading movies from archives
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08-aug-2008 - adelikat - added input display to the FCEUX main menu
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08-aug-2008 - adelikat - fixed the (null) in the default lua directory listing
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08-aug-2008 - adelikat - added shift+L as default hotkey for reload lua script
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08-aug-2008 - adelikat - removed accel ctrl+x (prevented cut from working in accel dialogs)
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08-aug-2008 - zeromus - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
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08-aug-2008 - zeromus - fix a new bug in windows build which caused fourscore emulation to fail in some cases
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07-aug-2008 - zeromus - add an option to pick a constant color to draw in place of BG when BG rendering is disabled (look for gNoBGFillColor in config; 255 means to use palette[0])
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07-aug-2008 - adelikat - added a mute turbo option in sound config
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07-aug-2008 - adelikat - new toggle - frame adv. - lag skip (menu item + hotkey mapping + saved in config)
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07-aug-2008 - adelikat - put in -32000 protection on all dialogs that remember x,y
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06-aug-2008 - adelikat - change config filename from fceu98.cfg to fceux.cfg
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06-aug-2008 - zeromus - add lagcounter and lagflag to savestate
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06-aug-2008 - zeromus - SF [ 2040448 ] View Slots bug - does not include new savestate naming
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06-aug-2008 - zeromus - restore the debugger snap functionality
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06-aug-2008 - zeromus - add memory.readbyterange to emulua
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06-aug-2008 - zeromus - auto-fill .fcs extension in save state as dialog
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06-aug-2008 - zeromus - mmc5 - 64KB WRAM games now work correctly
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06-aug-2008 - zeromus - mmc5 - use of chr A regs for BG in sprite 8x8 mode is fixed
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06-aug-2008 - zeromus - debugger - debugger window is now resizeable
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---version 2.0.1 released---
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04-aug-2008 - reorganize display toggle options in the menu
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04-aug-2008 - adelikat - autofire fix
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04-aug-2008 - zeromus - homebrew mmc5 games now have 64KB of exwram instead of only 8KB
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04-aug-2008 - zeromus - fix crash related to player2 in lua scripts
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03-aug-2008 - qfox - fixed player2 in lua scripts
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---version 2.0.0 released---
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