fceux/boards/sachen.cpp

400 lines
7.6 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "mapinc.h"
static uint8 cmd;
static uint8 latch[8];
static void S74LS374MSync(uint8 mirr)
{
switch(mirr&3)
{
case 0:setmirror(MI_V);break;
case 1:setmirror(MI_H);break;
case 2:setmirrorw(0,1,1,1);break;
case 3:setmirror(MI_0);break;
}
}
static void S74LS374NSynco(void)
{
setprg32(0x8000,latch[0]);
setchr8(latch[1]|latch[3]|latch[4]);
S74LS374MSync(latch[2]);
}
static DECLFW(S74LS374NWrite)
{
A&=0x4101;
if(A==0x4100)
cmd=V&7;
else
{
switch(cmd)
{
case 2:latch[0]=V&1; latch[3]=(V&1)<<3;break;
case 4:latch[4]=(V&1)<<2;break;
case 5:latch[0]=V&7;break;
case 6:latch[1]=V&3;break;
case 7:latch[2]=V>>1;break;
}
S74LS374NSynco();
}
}
static DECLFR(S74LS374NRead)
{
uint8 ret;
if((A&0x4100)==0x4100)
// ret=(X.DB&0xC0)|((~cmd)&0x3F);
ret=~cmd&0x3F;
else
ret=X.DB;
return ret;
}
static void S74LS374NPower(void)
{
latch[0]=latch[1]=latch[2]=latch[3]=latch[4]=0;
S74LS374NSynco();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x4100,0x7FFF,S74LS374NWrite);
SetReadHandler(0x4100,0x5fff,S74LS374NRead);
}
static void S74LS374NRestore(int version)
{
S74LS374NSynco();
}
void S74LS374N_Init(CartInfo *info)
{
info->Power=S74LS374NPower;
GameStateRestore=S74LS374NRestore;
AddExState(latch, 5, 0, "LATC");
AddExState(&cmd, 1, 0, "CMD");
}
static void S74LS374NASynco(void)
{
setprg32(0x8000,latch[0]);
setchr8(latch[1]);
S74LS374MSync(latch[2]);
}
static DECLFW(S74LS374NAWrite)
{
A&=0x4101;
if(A==0x4100)
cmd=V&7;
else
{
switch(cmd)
{
case 0:latch[0]=0;latch[1]=3;break;
case 2:latch[3]=(V&1)<<3;break;
case 4:latch[1]=(latch[1]&6)|(V&3);break;
case 5:latch[0]=V&1;break;
case 6:latch[1]=(latch[1]&1)|latch[3]|((V&3)<<1);break;
case 7:latch[2]=V&1;break;
}
S74LS374NASynco();
}
}
static void S74LS374NAPower(void)
{
latch[0]=latch[2]=latch[3]=latch[4]=0;
latch[1]=3;
S74LS374NASynco();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x4100,0x7FFF,S74LS374NAWrite);
}
void S74LS374NA_Init(CartInfo *info)
{
info->Power=S74LS374NAPower;
GameStateRestore=S74LS374NRestore;
AddExState(latch, 5, 0, "LATC");
AddExState(&cmd, 1, 0, "CMD");
}
static int type;
static void S8259Synco(void)
{
int x;
setprg32(0x8000,latch[5]&7);
if(!UNIFchrrama) // No CHR RAM? Then BS'ing is ok.
{
for(x=0;x<4;x++)
{
int bank;
if(latch[7]&1)
bank=(latch[0]&0x7)|((latch[4]&7)<<3);
else
bank=(latch[x]&0x7)|((latch[4]&7)<<3);
switch (type)
{
case 00: bank=(bank<<1)|(x&1); setchr2(0x800*x,bank); break;
case 01: setchr2(0x800*x,bank); break;
case 02: bank=(bank<<2)|(x&3); setchr2(0x800*x,bank); break;
case 03: bank=latch[x]&7;
switch (x&3)
{
case 01: bank|=(latch[4]&1)<<4;break;
case 02: bank|=(latch[4]&2)<<3;break;
case 03: bank|=((latch[4]&4)<<2)|((latch[6]&1)<<3);break;
}
setchr1(0x400*x,bank);
setchr4(0x1000,~0);
break;
}
}
}
if(!(latch[7]&1))
S74LS374MSync(latch[7]>>1);
else
setmirror(MI_V);
}
static DECLFW(S8259Write)
{
A&=0x4101;
if(A==0x4100)
cmd=V;
else
{
latch[cmd&7]=V;
S8259Synco();
}
}
static void S8259Reset(void)
{
int x;
cmd=0;
for(x=0;x<8;x++) latch[x]=0;
setchr8(0);
S8259Synco();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x4100,0x7FFF,S8259Write);
}
static void S8259Restore(int version)
{
S8259Synco();
}
void S8259A_Init(CartInfo *info) // Kevin's Horton 141 mapper
{
info->Power=S8259Reset;
GameStateRestore=S8259Restore;
AddExState(latch, 8, 0, "LATC");
AddExState(&cmd, 1, 0, "CMD");
type=0;
}
void S8259B_Init(CartInfo *info) // Kevin's Horton 138 mapper
{
info->Power=S8259Reset;
GameStateRestore=S8259Restore;
AddExState(latch, 8, 0, "LATC");
AddExState(&cmd, 1, 0, "CMD");
type=1;
}
void S8259C_Init(CartInfo *info) // Kevin's Horton 139 mapper
{
info->Power=S8259Reset;
GameStateRestore=S8259Restore;
AddExState(latch, 8, 0, "LATC");
AddExState(&cmd, 1, 0, "CMD");
type=2;
}
void S8259D_Init(CartInfo *info) // Kevin's Horton 137 mapper
{
info->Power=S8259Reset;
GameStateRestore=S8259Restore;
AddExState(latch, 8, 0, "LATC");
AddExState(&cmd, 1, 0, "CMD");
type=3;
}
static void(*WSync)(void);
static DECLFW(SAWrite)
{
if(A&0x100)
{
latch[0]=V;
WSync();
}
}
static void SAPower(void)
{
latch[0]=0;
WSync();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x4100,0x5FFF,SAWrite);
}
static void SARestore(int version)
{
WSync();
}
static DECLFW(SADWrite)
{
latch[0]=V;
WSync();
}
static void SADPower(void)
{
latch[0]=0;
WSync();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x8000,0xFFFF,SADWrite);
}
static void SA0161MSynco()
{
setprg32(0x8000,(latch[0]>>3)&1);
setchr8(latch[0]&7);
}
static void SA72007Synco()
{
setprg32(0x8000,0);
setchr8(latch[0]>>7);
}
static void SA72008Synco()
{
setprg32(0x8000,(latch[0]>>2)&1);
setchr8(latch[0]&3);
}
void SA0161M_Init(CartInfo *info)
{
WSync=SA0161MSynco;
GameStateRestore=SARestore;
info->Power=SAPower;
AddExState(&latch[0], 1, 0, "LATC");
}
void SA72007_Init(CartInfo *info)
{
WSync=SA72007Synco;
GameStateRestore=SARestore;
info->Power=SAPower;
AddExState(&latch[0], 1, 0, "LATC");
}
void SA72008_Init(CartInfo *info)
{
WSync=SA72008Synco;
GameStateRestore=SARestore;
info->Power=SAPower;
AddExState(&latch[0], 1, 0, "LATC");
}
void SA0036_Init(CartInfo *info)
{
WSync=SA72007Synco;
GameStateRestore=SARestore;
info->Power=SADPower;
AddExState(&latch[0], 1, 0, "LATC");
}
void SA0037_Init(CartInfo *info)
{
WSync=SA0161MSynco;
GameStateRestore=SARestore;
info->Power=SADPower;
AddExState(&latch[0], 1, 0, "LATC");
}
static void TCU01Synco()
{
setprg32(0x8000,(latch[0]>>2)&1);
setchr8((latch[0]>>3)&0xF);
}
static DECLFW(TCWrite)
{
if((A&0x103)==0x102)
{
latch[0]=V;
TCU01Synco();
}
}
static void TCU01Reset(void)
{
latch[0]=0;
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x4100,0xFFFF,TCWrite);
TCU01Synco();
}
static void TCU01Restore(int version)
{
TCU01Synco();
}
void TCU01_Init(CartInfo *info)
{
GameStateRestore=TCU01Restore;
info->Power=TCU01Reset;
AddExState(&latch[0], 1, 0, "LATC");
}
static DECLFR(TCA01Read)
{
uint8 ret;
if((A&0x4100)==0x4100)
ret=(X.DB&0xC0)|((~A)&0x3F);
else
ret=X.DB;
return ret;
}
static void TCA01Reset(void)
{
setprg16(0x8000,0);
setprg16(0xC000,1);
setchr8(0);
SetReadHandler(0x8000,0xFFFF,CartBR);
SetReadHandler(0x4100,0x5FFF,TCA01Read);
}
void TCA01_Init(CartInfo *info)
{
info->Power=TCA01Reset;
}