fceux/boards/n-c22m.cpp

109 lines
2.6 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2006 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "mapinc.h"
//mbg merge 7/17/06 - TODO CaH4e3 / does it make sense to #include mmc3.h here? it uses some vars from it..
//also, CaH4e3, discuss with me whether this implies that 0xA000 and 0xE000 can have their own 8k banks (
#include "mmc3.h"
//mbg merge 7/17/06 we get these externs from mmc3.h
//uint8 IRQCount,IRQLatch,IRQa;
//uint8 IRQReload;
static uint8 reg[8];
static SFORMAT StateRegs[]=
{
{reg, 8, "REGS"},
{0}
};
static void Sync(void)
{
// FCEU_printf("(%02x, %02x)\n",reg[3],reg[4]);
setprg8(0x8000,reg[0]);
setprg8(0xA000,reg[1]);
setprg8(0xC000,reg[2]);
setprg8(0xE000,~0);
// setchr2(0x0000,reg[3]);
// setchr2(0x0800,reg[4]);
// setchr2(0x1000,reg[5]);
// setchr2(0x1800,reg[6]);
setchr2(0x0000,reg[3]);
setchr2(0x0800,reg[4]);
setchr2(0x1000,reg[5]);
setchr2(0x1800,reg[6]);
}
static DECLFW(MCN22MWrite)
{
FCEU_printf("bs %04x %02x\n",A,V);
switch(A)
{
case 0x8c00:
case 0x8c01:
case 0x8c02: reg[A&3]=V; break;
case 0x8d10: reg[3]=V; break;
case 0x8d11: reg[4]=V; break;
case 0x8d16: reg[5]=V; break;
case 0x8d17: reg[6]=V; break;
}
Sync();
}
static void MCN22MPower(void)
{
Sync();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x8000,0xFFFF,MCN22MWrite);
}
/*
static void MCN22MIRQHook(void)
{
int count = IRQCount;
if(!count || IRQReload)
{
IRQCount = IRQLatch;
IRQReload = 0;
}
else
IRQCount--;
if(!IRQCount)
{
if(IRQa)
{
X6502_IRQBegin(FCEU_IQEXT);
}
}
}
*/
static void StateRestore(int version)
{
Sync();
}
void UNLCN22M_Init(CartInfo *info)
{
info->Power=MCN22MPower;
// GameHBIRQHook=MCN22MIRQHook;
GameStateRestore=StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}